public class BeiderMorseEncoder extends Object implements StringEncoder
Beider-Morse phonetic encodings are optimised for family names. However, they may be useful for a wide range of words.
This encoder is intentionally mutable to allow dynamic configuration through bean properties. As such, it
is mutable, and may not be thread-safe. If you require a guaranteed thread-safe encoding then use
Beider-Morse phonetic encodings is a multi-step process. Firstly, a table of rules is consulted to guess what
language the word comes from. For example, if it ends in "
ault" then it infers that the word is French.
Next, the word is translated into a phonetic representation using a language-specific phonetics table. Some
runs of letters can be pronounced in multiple ways, and a single run of letters may be potentially broken up
into phonemes at different places, so this stage results in a set of possible language-specific phonetic
representations. Lastly, this language-specific phonetic representation is processed by a table of rules that
re-writes it phonetically taking into account systematic pronunciation differences between languages, to move
it towards a pan-indo-european phonetic representation. Again, sometimes there are multiple ways this could be
done and sometimes things that can be pronounced in several ways in the source language have only one way to
represent them in this average phonetic language, so the result is again a set of phonetic spellings.
Some names are treated as having multiple parts. This can be due to two things. Firstly, they may be hyphenated.
In this case, each individual hyphenated word is encoded, and then these are combined end-to-end for the final
encoding. Secondly, some names have standard prefixes, for example, "
Mac/Mc" in Scottish (English)
names. As sometimes it is ambiguous whether the prefix is intended or is an accident of the spelling, the word
is encoded once with the prefix and once without it. The resulting encoding contains one and then the other result.
Individual phonetic spellings of an input word are represented in upper- and lower-case roman characters. Where
there are multiple possible phonetic representations, these are joined with a pipe (
If multiple hyphenated words where found, or if the word may contain a name prefix, each encoded word is placed
in elipses and these blocks are then joined with hyphens. For example, "
d'ortley" has a possible
prefix. The form without prefix encodes to "
ortlaj|ortlej", while the form with prefix encodes to
dortlaj|dortlej". Thus, the full, combined encoding is "
The encoded forms are often quite a bit longer than the input strings. This is because a single input may have many
potential phonetic interpretations. For example, "
Renault" encodes to
APPROX rules will tend to produce larger
encodings as they consider a wider range of possible, approximate phonetic interpretations of the original word.
Down-stream applications may wish to further process the encoding for indexing or lookup purposes, for example, by
splitting on pipe (
|) and indexing under each of these alternatives.
|Constructor and Description|
|Modifier and Type||Method and Description|
Encodes an "Object" and returns the encoded content as an Object.
Encodes a String and returns a String.
Gets the name type currently in operation.
Gets the rule type currently in operation.
Discovers if multiple possible encodings are concatenated.
Sets how multiple possible phonetic encodings are combined.
Sets the number of maximum of phonemes that shall be considered by the engine.
Sets the type of name.
Sets the rule type to apply.
public Object encode(Object source) throws EncoderException
Strings depending on the implementation used.
public String encode(String source) throws EncoderException
public NameType getNameType()
public RuleType getRuleType()
public boolean isConcat()
public void setConcat(boolean concat)
concat- true if multiple encodings are to be combined with a '|', false if just the first one is to be considered
public void setNameType(NameType nameType)
NameType.GENERICunless you specifically want phonetic encodings optimized for Ashkenazi or Sephardic Jewish family names.
nameType- the NameType in use
public void setRuleType(RuleType ruleType)
public void setMaxPhonemes(int maxPhonemes)
maxPhonemes- the maximum number of phonemes returned by the engine
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