public class PolyhedronsSet extends AbstractRegion<Euclidean3D,Euclidean2D>
Region.Location
Constructor and Description 

PolyhedronsSet()
Build a polyhedrons set representing the whole real line.

PolyhedronsSet(BSPTree<Euclidean3D> tree)
Build a polyhedrons set from a BSP tree.

PolyhedronsSet(Collection<SubHyperplane<Euclidean3D>> boundary)
Build a polyhedrons set from a Boundary REPresentation (Brep).

PolyhedronsSet(double xMin,
double xMax,
double yMin,
double yMax,
double zMin,
double zMax)
Build a parallellepipedic box.

Modifier and Type  Method and Description 

PolyhedronsSet 
buildNew(BSPTree<Euclidean3D> tree)
Build a region using the instance as a prototype.

protected void 
computeGeometricalProperties()
Compute some geometrical properties.

SubHyperplane<Euclidean3D> 
firstIntersection(Vector3D point,
Line line)
Get the first subhyperplane crossed by a semiinfinite line.

PolyhedronsSet 
rotate(Vector3D center,
Rotation rotation)
Rotate the region around the specified point.

PolyhedronsSet 
translate(Vector3D translation)
Translate the region by the specified amount.

applyTransform, checkPoint, checkPoint, contains, copySelf, getBarycenter, getBoundarySize, getSize, getTree, intersection, isEmpty, isEmpty, setBarycenter, setSize, side
public PolyhedronsSet()
public PolyhedronsSet(BSPTree<Euclidean3D> tree)
The leaf nodes of the BSP tree must have a
Boolean
attribute representing the inside status of
the corresponding cell (true for inside cells, false for outside
cells). In order to avoid building too many small objects, it is
recommended to use the predefined constants
Boolean.TRUE
and Boolean.FALSE
tree
 inside/outside BSP tree representing the regionpublic PolyhedronsSet(Collection<SubHyperplane<Euclidean3D>> boundary)
The boundary is provided as a collection of subhyperplanes
. Each subhyperplane has the
interior part of the region on its minus side and the exterior on
its plus side.
The boundary elements can be in any order, and can form
several nonconnected sets (like for example polyhedrons with holes
or a set of disjoint polyhedrons considered as a whole). In
fact, the elements do not even need to be connected together
(their topological connections are not used here). However, if the
boundary does not really separate an inside open from an outside
open (open having here its topological meaning), then subsequent
calls to the checkPoint
method will
not be meaningful anymore.
If the boundary is empty, the region will represent the whole space.
boundary
 collection of boundary elements, as a
collection of SubHyperplane
objectspublic PolyhedronsSet(double xMin, double xMax, double yMin, double yMax, double zMin, double zMax)
xMin
 low bound along the x directionxMax
 high bound along the x directionyMin
 low bound along the y directionyMax
 high bound along the y directionzMin
 low bound along the z directionzMax
 high bound along the z directionpublic PolyhedronsSet buildNew(BSPTree<Euclidean3D> tree)
This method allow to create new instances without knowing exactly the type of the region. It is an application of the prototype design pattern.
The leaf nodes of the BSP tree must have a
Boolean
attribute representing the inside status of
the corresponding cell (true for inside cells, false for outside
cells). In order to avoid building too many small objects, it is
recommended to use the predefined constants
Boolean.TRUE
and Boolean.FALSE
. The
tree also must have either null internal nodes or
internal nodes representing the boundary as specified in the
getTree
method).
buildNew
in interface Region<Euclidean3D>
buildNew
in class AbstractRegion<Euclidean3D,Euclidean2D>
tree
 inside/outside BSP tree representing the new regionprotected void computeGeometricalProperties()
The properties to compute are the barycenter and the size.
computeGeometricalProperties
in class AbstractRegion<Euclidean3D,Euclidean2D>
public SubHyperplane<Euclidean3D> firstIntersection(Vector3D point, Line line)
point
 start point of the part of the line consideredline
 line to consider (contains point)public PolyhedronsSet rotate(Vector3D center, Rotation rotation)
The instance is not modified, a new instance is created.
center
 rotation centerrotation
 vectorial rotation operatorpublic PolyhedronsSet translate(Vector3D translation)
The instance is not modified, a new instance is created.
translation
 translation to applyCopyright © 20032012 The Apache Software Foundation. All Rights Reserved.