001/*
002 * Licensed to the Apache Software Foundation (ASF) under one or more
003 * contributor license agreements.  See the NOTICE file distributed with
004 * this work for additional information regarding copyright ownership.
005 * The ASF licenses this file to You under the Apache License, Version 2.0
006 * (the "License"); you may not use this file except in compliance with
007 * the License.  You may obtain a copy of the License at
008 *
009 *      http://www.apache.org/licenses/LICENSE-2.0
010 *
011 * Unless required by applicable law or agreed to in writing, software
012 * distributed under the License is distributed on an "AS IS" BASIS,
013 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
014 * See the License for the specific language governing permissions and
015 * limitations under the License.
016 */
017package org.apache.commons.text.similarity;
018
019import java.util.Map;
020
021/**
022 * Measures the cosine distance between two character sequences.
023 *
024 * <p>It utilizes the {@link CosineSimilarity} to compute the distance. Character sequences
025 * are converted into vectors through a simple tokenizer that works with a regular expression
026 * to split words in a sentence.</p>
027 *
028 * <p>
029 * For further explanation about Cosine Similarity and Cosine Distance, refer to
030 * https://en.wikipedia.org/wiki/Cosine_similarity.
031 * </p>
032 *
033 * @since 1.0
034 * @see CosineSimilarity
035 */
036public class CosineDistance implements EditDistance<Double> {
037
038    @Override
039    public Double apply(final CharSequence left, final CharSequence right) {
040        final CharSequence[] leftTokens = RegexTokenizer.INSTANCE.apply(left);
041        final CharSequence[] rightTokens = RegexTokenizer.INSTANCE.apply(right);
042
043        final Map<CharSequence, Integer> leftVector = Counter.of(leftTokens);
044        final Map<CharSequence, Integer> rightVector = Counter.of(rightTokens);
045        final double similarity = CosineSimilarity.INSTANCE.cosineSimilarity(leftVector, rightVector);
046        return 1.0 - similarity;
047    }
048
049}