PhoneticEngine.java
- /*
- * Licensed to the Apache Software Foundation (ASF) under one or more
- * contributor license agreements. See the NOTICE file distributed with
- * this work for additional information regarding copyright ownership.
- * The ASF licenses this file to You under the Apache License, Version 2.0
- * (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- package org.apache.commons.codec.language.bm;
- import java.util.ArrayList;
- import java.util.Arrays;
- import java.util.Collections;
- import java.util.EnumMap;
- import java.util.HashSet;
- import java.util.Iterator;
- import java.util.LinkedHashSet;
- import java.util.List;
- import java.util.Locale;
- import java.util.Map;
- import java.util.Set;
- import java.util.TreeMap;
- import org.apache.commons.codec.language.bm.Languages.LanguageSet;
- import org.apache.commons.codec.language.bm.Rule.Phoneme;
- /**
- * Converts words into potential phonetic representations.
- * <p>
- * This is a two-stage process. Firstly, the word is converted into a phonetic representation that takes
- * into account the likely source language. Next, this phonetic representation is converted into a
- * pan-European 'average' representation, allowing comparison between different versions of essentially
- * the same word from different languages.
- * <p>
- * This class is intentionally immutable and thread-safe.
- * If you wish to alter the settings for a PhoneticEngine, you
- * must make a new one with the updated settings.
- * <p>
- * Ported from phoneticengine.php
- *
- * @since 1.6
- * @version $Id: PhoneticEngine.java 1694610 2015-08-07 03:47:38Z ggregory $
- */
- public class PhoneticEngine {
- /**
- * Utility for manipulating a set of phonemes as they are being built up. Not intended for use outside
- * this package, and probably not outside the {@link PhoneticEngine} class.
- *
- * @since 1.6
- */
- static final class PhonemeBuilder {
- /**
- * An empty builder where all phonemes must come from some set of languages. This will contain a single
- * phoneme of zero characters. This can then be appended to. This should be the only way to create a new
- * phoneme from scratch.
- *
- * @param languages the set of languages
- * @return a new, empty phoneme builder
- */
- public static PhonemeBuilder empty(final Languages.LanguageSet languages) {
- return new PhonemeBuilder(new Rule.Phoneme("", languages));
- }
- private final Set<Rule.Phoneme> phonemes;
- private PhonemeBuilder(final Rule.Phoneme phoneme) {
- this.phonemes = new LinkedHashSet<Rule.Phoneme>();
- this.phonemes.add(phoneme);
- }
- private PhonemeBuilder(final Set<Rule.Phoneme> phonemes) {
- this.phonemes = phonemes;
- }
- /**
- * Creates a new phoneme builder containing all phonemes in this one extended by <code>str</code>.
- *
- * @param str the characters to append to the phonemes
- */
- public void append(final CharSequence str) {
- for (final Rule.Phoneme ph : this.phonemes) {
- ph.append(str);
- }
- }
- /**
- * Applies the given phoneme expression to all phonemes in this phoneme builder.
- * <p>
- * This will lengthen phonemes that have compatible language sets to the expression, and drop those that are
- * incompatible.
- *
- * @param phonemeExpr the expression to apply
- * @param maxPhonemes the maximum number of phonemes to build up
- */
- public void apply(final Rule.PhonemeExpr phonemeExpr, final int maxPhonemes) {
- final Set<Rule.Phoneme> newPhonemes = new LinkedHashSet<Rule.Phoneme>(maxPhonemes);
- EXPR: for (final Rule.Phoneme left : this.phonemes) {
- for (final Rule.Phoneme right : phonemeExpr.getPhonemes()) {
- final LanguageSet languages = left.getLanguages().restrictTo(right.getLanguages());
- if (!languages.isEmpty()) {
- final Rule.Phoneme join = new Phoneme(left, right, languages);
- if (newPhonemes.size() < maxPhonemes) {
- newPhonemes.add(join);
- if (newPhonemes.size() >= maxPhonemes) {
- break EXPR;
- }
- }
- }
- }
- }
- this.phonemes.clear();
- this.phonemes.addAll(newPhonemes);
- }
- /**
- * Gets underlying phoneme set. Please don't mutate.
- *
- * @return the phoneme set
- */
- public Set<Rule.Phoneme> getPhonemes() {
- return this.phonemes;
- }
- /**
- * Stringifies the phoneme set. This produces a single string of the strings of each phoneme,
- * joined with a pipe. This is explicitly provided in place of toString as it is a potentially
- * expensive operation, which should be avoided when debugging.
- *
- * @return the stringified phoneme set
- */
- public String makeString() {
- final StringBuilder sb = new StringBuilder();
- for (final Rule.Phoneme ph : this.phonemes) {
- if (sb.length() > 0) {
- sb.append("|");
- }
- sb.append(ph.getPhonemeText());
- }
- return sb.toString();
- }
- }
- /**
- * A function closure capturing the application of a list of rules to an input sequence at a particular offset.
- * After invocation, the values <code>i</code> and <code>found</code> are updated. <code>i</code> points to the
- * index of the next char in <code>input</code> that must be processed next (the input up to that index having been
- * processed already), and <code>found</code> indicates if a matching rule was found or not. In the case where a
- * matching rule was found, <code>phonemeBuilder</code> is replaced with a new builder containing the phonemes
- * updated by the matching rule.
- *
- * Although this class is not thread-safe (it has mutable unprotected fields), it is not shared between threads
- * as it is constructed as needed by the calling methods.
- * @since 1.6
- */
- private static final class RulesApplication {
- private final Map<String, List<Rule>> finalRules;
- private final CharSequence input;
- private final PhonemeBuilder phonemeBuilder;
- private int i;
- private final int maxPhonemes;
- private boolean found;
- public RulesApplication(final Map<String, List<Rule>> finalRules, final CharSequence input,
- final PhonemeBuilder phonemeBuilder, final int i, final int maxPhonemes) {
- if (finalRules == null) {
- throw new NullPointerException("The finalRules argument must not be null");
- }
- this.finalRules = finalRules;
- this.phonemeBuilder = phonemeBuilder;
- this.input = input;
- this.i = i;
- this.maxPhonemes = maxPhonemes;
- }
- public int getI() {
- return this.i;
- }
- public PhonemeBuilder getPhonemeBuilder() {
- return this.phonemeBuilder;
- }
- /**
- * Invokes the rules. Loops over the rules list, stopping at the first one that has a matching context
- * and pattern. Then applies this rule to the phoneme builder to produce updated phonemes. If there was no
- * match, <code>i</code> is advanced one and the character is silently dropped from the phonetic spelling.
- *
- * @return <code>this</code>
- */
- public RulesApplication invoke() {
- this.found = false;
- int patternLength = 1;
- final List<Rule> rules = this.finalRules.get(input.subSequence(i, i+patternLength));
- if (rules != null) {
- for (final Rule rule : rules) {
- final String pattern = rule.getPattern();
- patternLength = pattern.length();
- if (rule.patternAndContextMatches(this.input, this.i)) {
- this.phonemeBuilder.apply(rule.getPhoneme(), maxPhonemes);
- this.found = true;
- break;
- }
- }
- }
- if (!this.found) {
- patternLength = 1;
- }
- this.i += patternLength;
- return this;
- }
- public boolean isFound() {
- return this.found;
- }
- }
- private static final Map<NameType, Set<String>> NAME_PREFIXES = new EnumMap<NameType, Set<String>>(NameType.class);
- static {
- NAME_PREFIXES.put(NameType.ASHKENAZI,
- Collections.unmodifiableSet(
- new HashSet<String>(Arrays.asList("bar", "ben", "da", "de", "van", "von"))));
- NAME_PREFIXES.put(NameType.SEPHARDIC,
- Collections.unmodifiableSet(
- new HashSet<String>(Arrays.asList("al", "el", "da", "dal", "de", "del", "dela", "de la",
- "della", "des", "di", "do", "dos", "du", "van", "von"))));
- NAME_PREFIXES.put(NameType.GENERIC,
- Collections.unmodifiableSet(
- new HashSet<String>(Arrays.asList("da", "dal", "de", "del", "dela", "de la", "della",
- "des", "di", "do", "dos", "du", "van", "von"))));
- }
- /**
- * Joins some strings with an internal separator.
- * @param strings Strings to join
- * @param sep String to separate them with
- * @return a single String consisting of each element of <code>strings</code> interleaved by <code>sep</code>
- */
- private static String join(final Iterable<String> strings, final String sep) {
- final StringBuilder sb = new StringBuilder();
- final Iterator<String> si = strings.iterator();
- if (si.hasNext()) {
- sb.append(si.next());
- }
- while (si.hasNext()) {
- sb.append(sep).append(si.next());
- }
- return sb.toString();
- }
- private static final int DEFAULT_MAX_PHONEMES = 20;
- private final Lang lang;
- private final NameType nameType;
- private final RuleType ruleType;
- private final boolean concat;
- private final int maxPhonemes;
- /**
- * Generates a new, fully-configured phonetic engine.
- *
- * @param nameType
- * the type of names it will use
- * @param ruleType
- * the type of rules it will apply
- * @param concat
- * if it will concatenate multiple encodings
- */
- public PhoneticEngine(final NameType nameType, final RuleType ruleType, final boolean concat) {
- this(nameType, ruleType, concat, DEFAULT_MAX_PHONEMES);
- }
- /**
- * Generates a new, fully-configured phonetic engine.
- *
- * @param nameType
- * the type of names it will use
- * @param ruleType
- * the type of rules it will apply
- * @param concat
- * if it will concatenate multiple encodings
- * @param maxPhonemes
- * the maximum number of phonemes that will be handled
- * @since 1.7
- */
- public PhoneticEngine(final NameType nameType, final RuleType ruleType, final boolean concat,
- final int maxPhonemes) {
- if (ruleType == RuleType.RULES) {
- throw new IllegalArgumentException("ruleType must not be " + RuleType.RULES);
- }
- this.nameType = nameType;
- this.ruleType = ruleType;
- this.concat = concat;
- this.lang = Lang.instance(nameType);
- this.maxPhonemes = maxPhonemes;
- }
- /**
- * Applies the final rules to convert from a language-specific phonetic representation to a
- * language-independent representation.
- *
- * @param phonemeBuilder the current phonemes
- * @param finalRules the final rules to apply
- * @return the resulting phonemes
- */
- private PhonemeBuilder applyFinalRules(final PhonemeBuilder phonemeBuilder,
- final Map<String, List<Rule>> finalRules) {
- if (finalRules == null) {
- throw new NullPointerException("finalRules can not be null");
- }
- if (finalRules.isEmpty()) {
- return phonemeBuilder;
- }
- final Map<Rule.Phoneme, Rule.Phoneme> phonemes =
- new TreeMap<Rule.Phoneme, Rule.Phoneme>(Rule.Phoneme.COMPARATOR);
- for (final Rule.Phoneme phoneme : phonemeBuilder.getPhonemes()) {
- PhonemeBuilder subBuilder = PhonemeBuilder.empty(phoneme.getLanguages());
- final String phonemeText = phoneme.getPhonemeText().toString();
- for (int i = 0; i < phonemeText.length();) {
- final RulesApplication rulesApplication =
- new RulesApplication(finalRules, phonemeText, subBuilder, i, maxPhonemes).invoke();
- final boolean found = rulesApplication.isFound();
- subBuilder = rulesApplication.getPhonemeBuilder();
- if (!found) {
- // not found, appending as-is
- subBuilder.append(phonemeText.subSequence(i, i + 1));
- }
- i = rulesApplication.getI();
- }
- // the phonemes map orders the phonemes only based on their text, but ignores the language set
- // when adding new phonemes, check for equal phonemes and merge their language set, otherwise
- // phonemes with the same text but different language set get lost
- for (final Rule.Phoneme newPhoneme : subBuilder.getPhonemes()) {
- if (phonemes.containsKey(newPhoneme)) {
- final Rule.Phoneme oldPhoneme = phonemes.remove(newPhoneme);
- final Rule.Phoneme mergedPhoneme = oldPhoneme.mergeWithLanguage(newPhoneme.getLanguages());
- phonemes.put(mergedPhoneme, mergedPhoneme);
- } else {
- phonemes.put(newPhoneme, newPhoneme);
- }
- }
- }
- return new PhonemeBuilder(phonemes.keySet());
- }
- /**
- * Encodes a string to its phonetic representation.
- *
- * @param input
- * the String to encode
- * @return the encoding of the input
- */
- public String encode(final String input) {
- final Languages.LanguageSet languageSet = this.lang.guessLanguages(input);
- return encode(input, languageSet);
- }
- /**
- * Encodes an input string into an output phonetic representation, given a set of possible origin languages.
- *
- * @param input
- * String to phoneticise; a String with dashes or spaces separating each word
- * @param languageSet
- * set of possible origin languages
- * @return a phonetic representation of the input; a String containing '-'-separated phonetic representations of the
- * input
- */
- public String encode(String input, final Languages.LanguageSet languageSet) {
- final Map<String, List<Rule>> rules = Rule.getInstanceMap(this.nameType, RuleType.RULES, languageSet);
- // rules common across many (all) languages
- final Map<String, List<Rule>> finalRules1 = Rule.getInstanceMap(this.nameType, this.ruleType, "common");
- // rules that apply to a specific language that may be ambiguous or wrong if applied to other languages
- final Map<String, List<Rule>> finalRules2 = Rule.getInstanceMap(this.nameType, this.ruleType, languageSet);
- // tidy the input
- // lower case is a locale-dependent operation
- input = input.toLowerCase(Locale.ENGLISH).replace('-', ' ').trim();
- if (this.nameType == NameType.GENERIC) {
- if (input.length() >= 2 && input.substring(0, 2).equals("d'")) { // check for d'
- final String remainder = input.substring(2);
- final String combined = "d" + remainder;
- return "(" + encode(remainder) + ")-(" + encode(combined) + ")";
- }
- for (final String l : NAME_PREFIXES.get(this.nameType)) {
- // handle generic prefixes
- if (input.startsWith(l + " ")) {
- // check for any prefix in the words list
- final String remainder = input.substring(l.length() + 1); // input without the prefix
- final String combined = l + remainder; // input with prefix without space
- return "(" + encode(remainder) + ")-(" + encode(combined) + ")";
- }
- }
- }
- final List<String> words = Arrays.asList(input.split("\\s+"));
- final List<String> words2 = new ArrayList<String>();
- // special-case handling of word prefixes based upon the name type
- switch (this.nameType) {
- case SEPHARDIC:
- for (final String aWord : words) {
- final String[] parts = aWord.split("'");
- final String lastPart = parts[parts.length - 1];
- words2.add(lastPart);
- }
- words2.removeAll(NAME_PREFIXES.get(this.nameType));
- break;
- case ASHKENAZI:
- words2.addAll(words);
- words2.removeAll(NAME_PREFIXES.get(this.nameType));
- break;
- case GENERIC:
- words2.addAll(words);
- break;
- default:
- throw new IllegalStateException("Unreachable case: " + this.nameType);
- }
- if (this.concat) {
- // concat mode enabled
- input = join(words2, " ");
- } else if (words2.size() == 1) {
- // not a multi-word name
- input = words.iterator().next();
- } else {
- // encode each word in a multi-word name separately (normally used for approx matches)
- final StringBuilder result = new StringBuilder();
- for (final String word : words2) {
- result.append("-").append(encode(word));
- }
- // return the result without the leading "-"
- return result.substring(1);
- }
- PhonemeBuilder phonemeBuilder = PhonemeBuilder.empty(languageSet);
- // loop over each char in the input - we will handle the increment manually
- for (int i = 0; i < input.length();) {
- final RulesApplication rulesApplication =
- new RulesApplication(rules, input, phonemeBuilder, i, maxPhonemes).invoke();
- i = rulesApplication.getI();
- phonemeBuilder = rulesApplication.getPhonemeBuilder();
- }
- // Apply the general rules
- phonemeBuilder = applyFinalRules(phonemeBuilder, finalRules1);
- // Apply the language-specific rules
- phonemeBuilder = applyFinalRules(phonemeBuilder, finalRules2);
- return phonemeBuilder.makeString();
- }
- /**
- * Gets the Lang language guessing rules being used.
- *
- * @return the Lang in use
- */
- public Lang getLang() {
- return this.lang;
- }
- /**
- * Gets the NameType being used.
- *
- * @return the NameType in use
- */
- public NameType getNameType() {
- return this.nameType;
- }
- /**
- * Gets the RuleType being used.
- *
- * @return the RuleType in use
- */
- public RuleType getRuleType() {
- return this.ruleType;
- }
- /**
- * Gets if multiple phonetic encodings are concatenated or if just the first one is kept.
- *
- * @return true if multiple phonetic encodings are returned, false if just the first is
- */
- public boolean isConcat() {
- return this.concat;
- }
- /**
- * Gets the maximum number of phonemes the engine will calculate for a given input.
- *
- * @return the maximum number of phonemes
- * @since 1.7
- */
- public int getMaxPhonemes() {
- return this.maxPhonemes;
- }
- }