001/*
002 * Licensed to the Apache Software Foundation (ASF) under one or more
003 * contributor license agreements.  See the NOTICE file distributed with
004 * this work for additional information regarding copyright ownership.
005 * The ASF licenses this file to You under the Apache License, Version 2.0
006 * (the "License"); you may not use this file except in compliance with
007 * the License.  You may obtain a copy of the License at
008 *
009 *      http://www.apache.org/licenses/LICENSE-2.0
010 *
011 * Unless required by applicable law or agreed to in writing, software
012 * distributed under the License is distributed on an "AS IS" BASIS,
013 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
014 * See the License for the specific language governing permissions and
015 * limitations under the License.
016 */
017
018package org.apache.commons.codec.language.bm;
019
020import java.util.ArrayList;
021import java.util.Arrays;
022import java.util.Collections;
023import java.util.EnumMap;
024import java.util.HashSet;
025import java.util.Iterator;
026import java.util.LinkedHashSet;
027import java.util.List;
028import java.util.Locale;
029import java.util.Map;
030import java.util.Set;
031import java.util.TreeMap;
032
033import org.apache.commons.codec.language.bm.Languages.LanguageSet;
034import org.apache.commons.codec.language.bm.Rule.Phoneme;
035
036/**
037 * Converts words into potential phonetic representations.
038 * <p>
039 * This is a two-stage process. Firstly, the word is converted into a phonetic representation that takes
040 * into account the likely source language. Next, this phonetic representation is converted into a
041 * pan-European 'average' representation, allowing comparison between different versions of essentially
042 * the same word from different languages.
043 * <p>
044 * This class is intentionally immutable and thread-safe.
045 * If you wish to alter the settings for a PhoneticEngine, you
046 * must make a new one with the updated settings.
047 * <p>
048 * Ported from phoneticengine.php
049 *
050 * @since 1.6
051 */
052public class PhoneticEngine {
053
054    /**
055     * Utility for manipulating a set of phonemes as they are being built up. Not intended for use outside
056     * this package, and probably not outside the {@link PhoneticEngine} class.
057     *
058     * @since 1.6
059     */
060    static final class PhonemeBuilder {
061
062        /**
063         * An empty builder where all phonemes must come from some set of languages. This will contain a single
064         * phoneme of zero characters. This can then be appended to. This should be the only way to create a new
065         * phoneme from scratch.
066         *
067         * @param languages the set of languages
068         * @return  a new, empty phoneme builder
069         */
070        public static PhonemeBuilder empty(final Languages.LanguageSet languages) {
071            return new PhonemeBuilder(new Rule.Phoneme("", languages));
072        }
073
074        private final Set<Rule.Phoneme> phonemes;
075
076        private PhonemeBuilder(final Rule.Phoneme phoneme) {
077            this.phonemes = new LinkedHashSet<>();
078            this.phonemes.add(phoneme);
079        }
080
081        private PhonemeBuilder(final Set<Rule.Phoneme> phonemes) {
082            this.phonemes = phonemes;
083        }
084
085        /**
086         * Creates a new phoneme builder containing all phonemes in this one extended by <code>str</code>.
087         *
088         * @param str   the characters to append to the phonemes
089         */
090        public void append(final CharSequence str) {
091            for (final Rule.Phoneme ph : this.phonemes) {
092                ph.append(str);
093            }
094        }
095
096        /**
097         * Applies the given phoneme expression to all phonemes in this phoneme builder.
098         * <p>
099         * This will lengthen phonemes that have compatible language sets to the expression, and drop those that are
100         * incompatible.
101         *
102         * @param phonemeExpr   the expression to apply
103         * @param maxPhonemes   the maximum number of phonemes to build up
104         */
105        public void apply(final Rule.PhonemeExpr phonemeExpr, final int maxPhonemes) {
106            final Set<Rule.Phoneme> newPhonemes = new LinkedHashSet<>(maxPhonemes);
107
108            EXPR: for (final Rule.Phoneme left : this.phonemes) {
109                for (final Rule.Phoneme right : phonemeExpr.getPhonemes()) {
110                    final LanguageSet languages = left.getLanguages().restrictTo(right.getLanguages());
111                    if (!languages.isEmpty()) {
112                        final Rule.Phoneme join = new Phoneme(left, right, languages);
113                        if (newPhonemes.size() < maxPhonemes) {
114                            newPhonemes.add(join);
115                            if (newPhonemes.size() >= maxPhonemes) {
116                                break EXPR;
117                            }
118                        }
119                    }
120                }
121            }
122
123            this.phonemes.clear();
124            this.phonemes.addAll(newPhonemes);
125        }
126
127        /**
128         * Gets underlying phoneme set. Please don't mutate.
129         *
130         * @return  the phoneme set
131         */
132        public Set<Rule.Phoneme> getPhonemes() {
133            return this.phonemes;
134        }
135
136        /**
137         * Stringifies the phoneme set. This produces a single string of the strings of each phoneme,
138         * joined with a pipe. This is explicitly provided in place of toString as it is a potentially
139         * expensive operation, which should be avoided when debugging.
140         *
141         * @return  the stringified phoneme set
142         */
143        public String makeString() {
144            final StringBuilder sb = new StringBuilder();
145
146            for (final Rule.Phoneme ph : this.phonemes) {
147                if (sb.length() > 0) {
148                    sb.append("|");
149                }
150                sb.append(ph.getPhonemeText());
151            }
152
153            return sb.toString();
154        }
155    }
156
157    /**
158     * A function closure capturing the application of a list of rules to an input sequence at a particular offset.
159     * After invocation, the values <code>i</code> and <code>found</code> are updated. <code>i</code> points to the
160     * index of the next char in <code>input</code> that must be processed next (the input up to that index having been
161     * processed already), and <code>found</code> indicates if a matching rule was found or not. In the case where a
162     * matching rule was found, <code>phonemeBuilder</code> is replaced with a new builder containing the phonemes
163     * updated by the matching rule.
164     *
165     * Although this class is not thread-safe (it has mutable unprotected fields), it is not shared between threads
166     * as it is constructed as needed by the calling methods.
167     * @since 1.6
168     */
169    private static final class RulesApplication {
170        private final Map<String, List<Rule>> finalRules;
171        private final CharSequence input;
172
173        private final PhonemeBuilder phonemeBuilder;
174        private int i;
175        private final int maxPhonemes;
176        private boolean found;
177
178        public RulesApplication(final Map<String, List<Rule>> finalRules, final CharSequence input,
179                                final PhonemeBuilder phonemeBuilder, final int i, final int maxPhonemes) {
180            if (finalRules == null) {
181                throw new NullPointerException("The finalRules argument must not be null");
182            }
183            this.finalRules = finalRules;
184            this.phonemeBuilder = phonemeBuilder;
185            this.input = input;
186            this.i = i;
187            this.maxPhonemes = maxPhonemes;
188        }
189
190        public int getI() {
191            return this.i;
192        }
193
194        public PhonemeBuilder getPhonemeBuilder() {
195            return this.phonemeBuilder;
196        }
197
198        /**
199         * Invokes the rules. Loops over the rules list, stopping at the first one that has a matching context
200         * and pattern. Then applies this rule to the phoneme builder to produce updated phonemes. If there was no
201         * match, <code>i</code> is advanced one and the character is silently dropped from the phonetic spelling.
202         *
203         * @return <code>this</code>
204         */
205        public RulesApplication invoke() {
206            this.found = false;
207            int patternLength = 1;
208            final List<Rule> rules = this.finalRules.get(input.subSequence(i, i+patternLength));
209            if (rules != null) {
210                for (final Rule rule : rules) {
211                    final String pattern = rule.getPattern();
212                    patternLength = pattern.length();
213                    if (rule.patternAndContextMatches(this.input, this.i)) {
214                        this.phonemeBuilder.apply(rule.getPhoneme(), maxPhonemes);
215                        this.found = true;
216                        break;
217                    }
218                }
219            }
220
221            if (!this.found) {
222                patternLength = 1;
223            }
224
225            this.i += patternLength;
226            return this;
227        }
228
229        public boolean isFound() {
230            return this.found;
231        }
232    }
233
234    private static final Map<NameType, Set<String>> NAME_PREFIXES = new EnumMap<>(NameType.class);
235
236    static {
237        NAME_PREFIXES.put(NameType.ASHKENAZI,
238                Collections.unmodifiableSet(
239                        new HashSet<>(Arrays.asList("bar", "ben", "da", "de", "van", "von"))));
240        NAME_PREFIXES.put(NameType.SEPHARDIC,
241                Collections.unmodifiableSet(
242                        new HashSet<>(Arrays.asList("al", "el", "da", "dal", "de", "del", "dela", "de la",
243                                                          "della", "des", "di", "do", "dos", "du", "van", "von"))));
244        NAME_PREFIXES.put(NameType.GENERIC,
245                Collections.unmodifiableSet(
246                        new HashSet<>(Arrays.asList("da", "dal", "de", "del", "dela", "de la", "della",
247                                                          "des", "di", "do", "dos", "du", "van", "von"))));
248    }
249
250    /**
251     * Joins some strings with an internal separator.
252     * @param strings   Strings to join
253     * @param sep       String to separate them with
254     * @return a single String consisting of each element of <code>strings</code> interleaved by <code>sep</code>
255     */
256    private static String join(final Iterable<String> strings, final String sep) {
257        final StringBuilder sb = new StringBuilder();
258        final Iterator<String> si = strings.iterator();
259        if (si.hasNext()) {
260            sb.append(si.next());
261        }
262        while (si.hasNext()) {
263            sb.append(sep).append(si.next());
264        }
265
266        return sb.toString();
267    }
268
269    private static final int DEFAULT_MAX_PHONEMES = 20;
270
271    private final Lang lang;
272
273    private final NameType nameType;
274
275    private final RuleType ruleType;
276
277    private final boolean concat;
278
279    private final int maxPhonemes;
280
281    /**
282     * Generates a new, fully-configured phonetic engine.
283     *
284     * @param nameType
285     *            the type of names it will use
286     * @param ruleType
287     *            the type of rules it will apply
288     * @param concat
289     *            if it will concatenate multiple encodings
290     */
291    public PhoneticEngine(final NameType nameType, final RuleType ruleType, final boolean concat) {
292        this(nameType, ruleType, concat, DEFAULT_MAX_PHONEMES);
293    }
294
295    /**
296     * Generates a new, fully-configured phonetic engine.
297     *
298     * @param nameType
299     *            the type of names it will use
300     * @param ruleType
301     *            the type of rules it will apply
302     * @param concat
303     *            if it will concatenate multiple encodings
304     * @param maxPhonemes
305     *            the maximum number of phonemes that will be handled
306     * @since 1.7
307     */
308    public PhoneticEngine(final NameType nameType, final RuleType ruleType, final boolean concat,
309                          final int maxPhonemes) {
310        if (ruleType == RuleType.RULES) {
311            throw new IllegalArgumentException("ruleType must not be " + RuleType.RULES);
312        }
313        this.nameType = nameType;
314        this.ruleType = ruleType;
315        this.concat = concat;
316        this.lang = Lang.instance(nameType);
317        this.maxPhonemes = maxPhonemes;
318    }
319
320    /**
321     * Applies the final rules to convert from a language-specific phonetic representation to a
322     * language-independent representation.
323     *
324     * @param phonemeBuilder the current phonemes
325     * @param finalRules the final rules to apply
326     * @return the resulting phonemes
327     */
328    private PhonemeBuilder applyFinalRules(final PhonemeBuilder phonemeBuilder,
329                                           final Map<String, List<Rule>> finalRules) {
330        if (finalRules == null) {
331            throw new NullPointerException("finalRules can not be null");
332        }
333        if (finalRules.isEmpty()) {
334            return phonemeBuilder;
335        }
336
337        final Map<Rule.Phoneme, Rule.Phoneme> phonemes =
338            new TreeMap<>(Rule.Phoneme.COMPARATOR);
339
340        for (final Rule.Phoneme phoneme : phonemeBuilder.getPhonemes()) {
341            PhonemeBuilder subBuilder = PhonemeBuilder.empty(phoneme.getLanguages());
342            final String phonemeText = phoneme.getPhonemeText().toString();
343
344            for (int i = 0; i < phonemeText.length();) {
345                final RulesApplication rulesApplication =
346                        new RulesApplication(finalRules, phonemeText, subBuilder, i, maxPhonemes).invoke();
347                final boolean found = rulesApplication.isFound();
348                subBuilder = rulesApplication.getPhonemeBuilder();
349
350                if (!found) {
351                    // not found, appending as-is
352                    subBuilder.append(phonemeText.subSequence(i, i + 1));
353                }
354
355                i = rulesApplication.getI();
356            }
357
358            // the phonemes map orders the phonemes only based on their text, but ignores the language set
359            // when adding new phonemes, check for equal phonemes and merge their language set, otherwise
360            // phonemes with the same text but different language set get lost
361            for (final Rule.Phoneme newPhoneme : subBuilder.getPhonemes()) {
362                if (phonemes.containsKey(newPhoneme)) {
363                    final Rule.Phoneme oldPhoneme = phonemes.remove(newPhoneme);
364                    final Rule.Phoneme mergedPhoneme = oldPhoneme.mergeWithLanguage(newPhoneme.getLanguages());
365                    phonemes.put(mergedPhoneme, mergedPhoneme);
366                } else {
367                    phonemes.put(newPhoneme, newPhoneme);
368                }
369            }
370        }
371
372        return new PhonemeBuilder(phonemes.keySet());
373    }
374
375    /**
376     * Encodes a string to its phonetic representation.
377     *
378     * @param input
379     *            the String to encode
380     * @return the encoding of the input
381     */
382    public String encode(final String input) {
383        final Languages.LanguageSet languageSet = this.lang.guessLanguages(input);
384        return encode(input, languageSet);
385    }
386
387    /**
388     * Encodes an input string into an output phonetic representation, given a set of possible origin languages.
389     *
390     * @param input
391     *            String to phoneticise; a String with dashes or spaces separating each word
392     * @param languageSet
393     *            set of possible origin languages
394     * @return a phonetic representation of the input; a String containing '-'-separated phonetic representations of the
395     *         input
396     */
397    public String encode(String input, final Languages.LanguageSet languageSet) {
398        final Map<String, List<Rule>> rules = Rule.getInstanceMap(this.nameType, RuleType.RULES, languageSet);
399        // rules common across many (all) languages
400        final Map<String, List<Rule>> finalRules1 = Rule.getInstanceMap(this.nameType, this.ruleType, "common");
401        // rules that apply to a specific language that may be ambiguous or wrong if applied to other languages
402        final Map<String, List<Rule>> finalRules2 = Rule.getInstanceMap(this.nameType, this.ruleType, languageSet);
403
404        // tidy the input
405        // lower case is a locale-dependent operation
406        input = input.toLowerCase(Locale.ENGLISH).replace('-', ' ').trim();
407
408        if (this.nameType == NameType.GENERIC) {
409            if (input.length() >= 2 && input.substring(0, 2).equals("d'")) { // check for d'
410                final String remainder = input.substring(2);
411                final String combined = "d" + remainder;
412                return "(" + encode(remainder) + ")-(" + encode(combined) + ")";
413            }
414            for (final String l : NAME_PREFIXES.get(this.nameType)) {
415                // handle generic prefixes
416                if (input.startsWith(l + " ")) {
417                    // check for any prefix in the words list
418                    final String remainder = input.substring(l.length() + 1); // input without the prefix
419                    final String combined = l + remainder; // input with prefix without space
420                    return "(" + encode(remainder) + ")-(" + encode(combined) + ")";
421                }
422            }
423        }
424
425        final List<String> words = Arrays.asList(input.split("\\s+"));
426        final List<String> words2 = new ArrayList<>();
427
428        // special-case handling of word prefixes based upon the name type
429        switch (this.nameType) {
430        case SEPHARDIC:
431            for (final String aWord : words) {
432                final String[] parts = aWord.split("'");
433                final String lastPart = parts[parts.length - 1];
434                words2.add(lastPart);
435            }
436            words2.removeAll(NAME_PREFIXES.get(this.nameType));
437            break;
438        case ASHKENAZI:
439            words2.addAll(words);
440            words2.removeAll(NAME_PREFIXES.get(this.nameType));
441            break;
442        case GENERIC:
443            words2.addAll(words);
444            break;
445        default:
446            throw new IllegalStateException("Unreachable case: " + this.nameType);
447        }
448
449        if (this.concat) {
450            // concat mode enabled
451            input = join(words2, " ");
452        } else if (words2.size() == 1) {
453            // not a multi-word name
454            input = words.iterator().next();
455        } else {
456            // encode each word in a multi-word name separately (normally used for approx matches)
457            final StringBuilder result = new StringBuilder();
458            for (final String word : words2) {
459                result.append("-").append(encode(word));
460            }
461            // return the result without the leading "-"
462            return result.substring(1);
463        }
464
465        PhonemeBuilder phonemeBuilder = PhonemeBuilder.empty(languageSet);
466
467        // loop over each char in the input - we will handle the increment manually
468        for (int i = 0; i < input.length();) {
469            final RulesApplication rulesApplication =
470                    new RulesApplication(rules, input, phonemeBuilder, i, maxPhonemes).invoke();
471            i = rulesApplication.getI();
472            phonemeBuilder = rulesApplication.getPhonemeBuilder();
473        }
474
475        // Apply the general rules
476        phonemeBuilder = applyFinalRules(phonemeBuilder, finalRules1);
477        // Apply the language-specific rules
478        phonemeBuilder = applyFinalRules(phonemeBuilder, finalRules2);
479
480        return phonemeBuilder.makeString();
481    }
482
483    /**
484     * Gets the Lang language guessing rules being used.
485     *
486     * @return the Lang in use
487     */
488    public Lang getLang() {
489        return this.lang;
490    }
491
492    /**
493     * Gets the NameType being used.
494     *
495     * @return the NameType in use
496     */
497    public NameType getNameType() {
498        return this.nameType;
499    }
500
501    /**
502     * Gets the RuleType being used.
503     *
504     * @return the RuleType in use
505     */
506    public RuleType getRuleType() {
507        return this.ruleType;
508    }
509
510    /**
511     * Gets if multiple phonetic encodings are concatenated or if just the first one is kept.
512     *
513     * @return true if multiple phonetic encodings are returned, false if just the first is
514     */
515    public boolean isConcat() {
516        return this.concat;
517    }
518
519    /**
520     * Gets the maximum number of phonemes the engine will calculate for a given input.
521     *
522     * @return the maximum number of phonemes
523     * @since 1.7
524     */
525    public int getMaxPhonemes() {
526        return this.maxPhonemes;
527    }
528}