001    /*
002     * Licensed to the Apache Software Foundation (ASF) under one or more
003     * contributor license agreements.  See the NOTICE file distributed with
004     * this work for additional information regarding copyright ownership.
005     * The ASF licenses this file to You under the Apache License, Version 2.0
006     * (the "License"); you may not use this file except in compliance with
007     * the License.  You may obtain a copy of the License at
008     *
009     *      http://www.apache.org/licenses/LICENSE-2.0
010     *
011     * Unless required by applicable law or agreed to in writing, software
012     * distributed under the License is distributed on an "AS IS" BASIS,
013     * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
014     * See the License for the specific language governing permissions and
015     * limitations under the License.
016     */
017    
018    package org.apache.commons.codec.binary;
019    
020    /**
021     * Provides Base32 encoding and decoding as defined by <a href="http://www.ietf.org/rfc/rfc4648.txt">RFC 4648</a>.
022     *
023     * <p>
024     * The class can be parameterized in the following manner with various constructors:
025     * <ul>
026     * <li>Whether to use the "base32hex" variant instead of the default "base32"</li>
027     * <li>Line length: Default 76. Line length that aren't multiples of 8 will still essentially end up being multiples of
028     * 8 in the encoded data.
029     * <li>Line separator: Default is CRLF ("\r\n")</li>
030     * </ul>
031     * </p>
032     * <p>
033     * This class operates directly on byte streams, and not character streams.
034     * </p>
035     * <p>
036     * This class is thread-safe.
037     * </p>
038     *
039     * @see <a href="http://www.ietf.org/rfc/rfc4648.txt">RFC 4648</a>
040     *
041     * @since 1.5
042     * @version $Id: Base32.html 889935 2013-12-11 05:05:13Z ggregory $
043     */
044    public class Base32 extends BaseNCodec {
045    
046        /**
047         * BASE32 characters are 5 bits in length.
048         * They are formed by taking a block of five octets to form a 40-bit string,
049         * which is converted into eight BASE32 characters.
050         */
051        private static final int BITS_PER_ENCODED_BYTE = 5;
052        private static final int BYTES_PER_ENCODED_BLOCK = 8;
053        private static final int BYTES_PER_UNENCODED_BLOCK = 5;
054    
055        /**
056         * Chunk separator per RFC 2045 section 2.1.
057         *
058         * @see <a href="http://www.ietf.org/rfc/rfc2045.txt">RFC 2045 section 2.1</a>
059         */
060        private static final byte[] CHUNK_SEPARATOR = {'\r', '\n'};
061    
062        /**
063         * This array is a lookup table that translates Unicode characters drawn from the "Base32 Alphabet" (as specified
064         * in Table 3 of RFC 2045) into their 5-bit positive integer equivalents. Characters that are not in the Base32
065         * alphabet but fall within the bounds of the array are translated to -1.
066         */
067        private static final byte[] DECODE_TABLE = {
068             //  0   1   2   3   4   5   6   7   8   9   A   B   C   D   E   F
069                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 00-0f
070                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 10-1f
071                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 63, // 20-2f
072                -1, -1, 26, 27, 28, 29, 30, 31, -1, -1, -1, -1, -1, -1, -1, -1, // 30-3f 2-7
073                -1,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, // 40-4f A-N
074                15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25,                     // 50-5a O-Z
075        };
076    
077        /**
078         * This array is a lookup table that translates 5-bit positive integer index values into their "Base32 Alphabet"
079         * equivalents as specified in Table 3 of RFC 2045.
080         */
081        private static final byte[] ENCODE_TABLE = {
082                'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M',
083                'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
084                '2', '3', '4', '5', '6', '7',
085        };
086    
087        /**
088         * This array is a lookup table that translates Unicode characters drawn from the "Base32 |Hex Alphabet" (as
089         * specified in Table 3 of RFC 2045) into their 5-bit positive integer equivalents. Characters that are not in the
090         * Base32 Hex alphabet but fall within the bounds of the array are translated to -1.
091         */
092        private static final byte[] HEX_DECODE_TABLE = {
093             //  0   1   2   3   4   5   6   7   8   9   A   B   C   D   E   F
094                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 00-0f
095                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 10-1f
096                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 63, // 20-2f
097                 0,  1,  2,  3,  4,  5,  6,  7,  8,  9, -1, -1, -1, -1, -1, -1, // 30-3f 2-7
098                -1, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, // 40-4f A-N
099                25, 26, 27, 28, 29, 30, 31, 32,                                 // 50-57 O-V
100        };
101    
102        /**
103         * This array is a lookup table that translates 5-bit positive integer index values into their
104         * "Base32 Hex Alphabet" equivalents as specified in Table 3 of RFC 2045.
105         */
106        private static final byte[] HEX_ENCODE_TABLE = {
107                '0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
108                'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M',
109                'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V',
110        };
111    
112        /** Mask used to extract 5 bits, used when encoding Base32 bytes */
113        private static final int MASK_5BITS = 0x1f;
114    
115        // The static final fields above are used for the original static byte[] methods on Base32.
116        // The private member fields below are used with the new streaming approach, which requires
117        // some state be preserved between calls of encode() and decode().
118    
119        /**
120         * Place holder for the bytes we're dealing with for our based logic.
121         * Bitwise operations store and extract the encoding or decoding from this variable.
122         */
123    
124        /**
125         * Convenience variable to help us determine when our buffer is going to run out of room and needs resizing.
126         * <code>decodeSize = {@link #BYTES_PER_ENCODED_BLOCK} - 1 + lineSeparator.length;</code>
127         */
128        private final int decodeSize;
129    
130        /**
131         * Decode table to use.
132         */
133        private final byte[] decodeTable;
134    
135        /**
136         * Convenience variable to help us determine when our buffer is going to run out of room and needs resizing.
137         * <code>encodeSize = {@link #BYTES_PER_ENCODED_BLOCK} + lineSeparator.length;</code>
138         */
139        private final int encodeSize;
140    
141        /**
142         * Encode table to use.
143         */
144        private final byte[] encodeTable;
145    
146        /**
147         * Line separator for encoding. Not used when decoding. Only used if lineLength > 0.
148         */
149        private final byte[] lineSeparator;
150    
151        /**
152         * Creates a Base32 codec used for decoding and encoding.
153         * <p>
154         * When encoding the line length is 0 (no chunking).
155         * </p>
156         *
157         */
158        public Base32() {
159            this(false);
160        }
161    
162        /**
163         * Creates a Base32 codec used for decoding and encoding.
164         * <p>
165         * When encoding the line length is 0 (no chunking).
166         * </p>
167         * @param useHex if {@code true} then use Base32 Hex alphabet
168         */
169        public Base32(final boolean useHex) {
170            this(0, null, useHex);
171        }
172    
173        /**
174         * Creates a Base32 codec used for decoding and encoding.
175         * <p>
176         * When encoding the line length is given in the constructor, the line separator is CRLF.
177         * </p>
178         *
179         * @param lineLength
180         *            Each line of encoded data will be at most of the given length (rounded down to nearest multiple of
181         *            8). If lineLength <= 0, then the output will not be divided into lines (chunks). Ignored when
182         *            decoding.
183         */
184        public Base32(final int lineLength) {
185            this(lineLength, CHUNK_SEPARATOR);
186        }
187    
188        /**
189         * Creates a Base32 codec used for decoding and encoding.
190         * <p>
191         * When encoding the line length and line separator are given in the constructor.
192         * </p>
193         * <p>
194         * Line lengths that aren't multiples of 8 will still essentially end up being multiples of 8 in the encoded data.
195         * </p>
196         *
197         * @param lineLength
198         *            Each line of encoded data will be at most of the given length (rounded down to nearest multiple of
199         *            8). If lineLength <= 0, then the output will not be divided into lines (chunks). Ignored when
200         *            decoding.
201         * @param lineSeparator
202         *            Each line of encoded data will end with this sequence of bytes.
203         * @throws IllegalArgumentException
204         *             The provided lineSeparator included some Base32 characters. That's not going to work!
205         */
206        public Base32(final int lineLength, final byte[] lineSeparator) {
207            this(lineLength, lineSeparator, false);
208        }
209    
210        /**
211         * Creates a Base32 / Base32 Hex codec used for decoding and encoding.
212         * <p>
213         * When encoding the line length and line separator are given in the constructor.
214         * </p>
215         * <p>
216         * Line lengths that aren't multiples of 8 will still essentially end up being multiples of 8 in the encoded data.
217         * </p>
218         *
219         * @param lineLength
220         *            Each line of encoded data will be at most of the given length (rounded down to nearest multiple of
221         *            8). If lineLength <= 0, then the output will not be divided into lines (chunks). Ignored when
222         *            decoding.
223         * @param lineSeparator
224         *            Each line of encoded data will end with this sequence of bytes.
225         * @param useHex
226         *            if {@code true}, then use Base32 Hex alphabet, otherwise use Base32 alphabet
227         * @throws IllegalArgumentException
228         *             The provided lineSeparator included some Base32 characters. That's not going to work! Or the
229         *             lineLength > 0 and lineSeparator is null.
230         */
231        public Base32(final int lineLength, final byte[] lineSeparator, final boolean useHex) {
232            super(BYTES_PER_UNENCODED_BLOCK, BYTES_PER_ENCODED_BLOCK,
233                    lineLength,
234                    lineSeparator == null ? 0 : lineSeparator.length);
235            if (useHex){
236                this.encodeTable = HEX_ENCODE_TABLE;
237                this.decodeTable = HEX_DECODE_TABLE;
238            } else {
239                this.encodeTable = ENCODE_TABLE;
240                this.decodeTable = DECODE_TABLE;
241            }
242            if (lineLength > 0) {
243                if (lineSeparator == null) {
244                    throw new IllegalArgumentException("lineLength "+lineLength+" > 0, but lineSeparator is null");
245                }
246                // Must be done after initializing the tables
247                if (containsAlphabetOrPad(lineSeparator)) {
248                    final String sep = StringUtils.newStringUtf8(lineSeparator);
249                    throw new IllegalArgumentException("lineSeparator must not contain Base32 characters: [" + sep + "]");
250                }
251                this.encodeSize = BYTES_PER_ENCODED_BLOCK + lineSeparator.length;
252                this.lineSeparator = new byte[lineSeparator.length];
253                System.arraycopy(lineSeparator, 0, this.lineSeparator, 0, lineSeparator.length);
254            } else {
255                this.encodeSize = BYTES_PER_ENCODED_BLOCK;
256                this.lineSeparator = null;
257            }
258            this.decodeSize = this.encodeSize - 1;
259        }
260    
261        /**
262         * <p>
263         * Decodes all of the provided data, starting at inPos, for inAvail bytes. Should be called at least twice: once
264         * with the data to decode, and once with inAvail set to "-1" to alert decoder that EOF has been reached. The "-1"
265         * call is not necessary when decoding, but it doesn't hurt, either.
266         * </p>
267         * <p>
268         * Ignores all non-Base32 characters. This is how chunked (e.g. 76 character) data is handled, since CR and LF are
269         * silently ignored, but has implications for other bytes, too. This method subscribes to the garbage-in,
270         * garbage-out philosophy: it will not check the provided data for validity.
271         * </p>
272         *
273         * @param in
274         *            byte[] array of ascii data to Base32 decode.
275         * @param inPos
276         *            Position to start reading data from.
277         * @param inAvail
278         *            Amount of bytes available from input for encoding.
279         * @param context the context to be used
280         *
281         * Output is written to {@link Context#buffer} as 8-bit octets, using {@link Context#pos} as the buffer position
282         */
283        @Override
284        void decode(final byte[] in, int inPos, final int inAvail, final Context context) {
285            // package protected for access from I/O streams
286    
287            if (context.eof) {
288                return;
289            }
290            if (inAvail < 0) {
291                context.eof = true;
292            }
293            for (int i = 0; i < inAvail; i++) {
294                final byte b = in[inPos++];
295                if (b == PAD) {
296                    // We're done.
297                    context.eof = true;
298                    break;
299                } else {
300                    final byte[] buffer = ensureBufferSize(decodeSize, context);
301                    if (b >= 0 && b < this.decodeTable.length) {
302                        final int result = this.decodeTable[b];
303                        if (result >= 0) {
304                            context.modulus = (context.modulus+1) % BYTES_PER_ENCODED_BLOCK;
305                            // collect decoded bytes
306                            context.lbitWorkArea = (context.lbitWorkArea << BITS_PER_ENCODED_BYTE) + result;
307                            if (context.modulus == 0) { // we can output the 5 bytes
308                                buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 32) & MASK_8BITS);
309                                buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 24) & MASK_8BITS);
310                                buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 16) & MASK_8BITS);
311                                buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 8) & MASK_8BITS);
312                                buffer[context.pos++] = (byte) (context.lbitWorkArea & MASK_8BITS);
313                            }
314                        }
315                    }
316                }
317            }
318    
319            // Two forms of EOF as far as Base32 decoder is concerned: actual
320            // EOF (-1) and first time '=' character is encountered in stream.
321            // This approach makes the '=' padding characters completely optional.
322            if (context.eof && context.modulus >= 2) { // if modulus < 2, nothing to do
323                final byte[] buffer = ensureBufferSize(decodeSize, context);
324    
325                //  we ignore partial bytes, i.e. only multiples of 8 count
326                switch (context.modulus) {
327                    case 2 : // 10 bits, drop 2 and output one byte
328                        buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 2) & MASK_8BITS);
329                        break;
330                    case 3 : // 15 bits, drop 7 and output 1 byte
331                        buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 7) & MASK_8BITS);
332                        break;
333                    case 4 : // 20 bits = 2*8 + 4
334                        context.lbitWorkArea = context.lbitWorkArea >> 4; // drop 4 bits
335                        buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 8) & MASK_8BITS);
336                        buffer[context.pos++] = (byte) ((context.lbitWorkArea) & MASK_8BITS);
337                        break;
338                    case 5 : // 25bits = 3*8 + 1
339                        context.lbitWorkArea = context.lbitWorkArea >> 1;
340                        buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 16) & MASK_8BITS);
341                        buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 8) & MASK_8BITS);
342                        buffer[context.pos++] = (byte) ((context.lbitWorkArea) & MASK_8BITS);
343                        break;
344                    case 6 : // 30bits = 3*8 + 6
345                        context.lbitWorkArea = context.lbitWorkArea >> 6;
346                        buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 16) & MASK_8BITS);
347                        buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 8) & MASK_8BITS);
348                        buffer[context.pos++] = (byte) ((context.lbitWorkArea) & MASK_8BITS);
349                        break;
350                    case 7 : // 35 = 4*8 +3
351                        context.lbitWorkArea = context.lbitWorkArea >> 3;
352                        buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 24) & MASK_8BITS);
353                        buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 16) & MASK_8BITS);
354                        buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 8) & MASK_8BITS);
355                        buffer[context.pos++] = (byte) ((context.lbitWorkArea) & MASK_8BITS);
356                        break;
357                    default:
358                        // modulus can be 0-7, and we excluded 0,1 already
359                        throw new IllegalStateException("Impossible modulus "+context.modulus);
360                }
361            }
362        }
363    
364        /**
365         * <p>
366         * Encodes all of the provided data, starting at inPos, for inAvail bytes. Must be called at least twice: once with
367         * the data to encode, and once with inAvail set to "-1" to alert encoder that EOF has been reached, so flush last
368         * remaining bytes (if not multiple of 5).
369         * </p>
370         *
371         * @param in
372         *            byte[] array of binary data to Base32 encode.
373         * @param inPos
374         *            Position to start reading data from.
375         * @param inAvail
376         *            Amount of bytes available from input for encoding.
377         * @param context the context to be used
378         */
379        @Override
380        void encode(final byte[] in, int inPos, final int inAvail, final Context context) {
381            // package protected for access from I/O streams
382    
383            if (context.eof) {
384                return;
385            }
386            // inAvail < 0 is how we're informed of EOF in the underlying data we're
387            // encoding.
388            if (inAvail < 0) {
389                context.eof = true;
390                if (0 == context.modulus && lineLength == 0) {
391                    return; // no leftovers to process and not using chunking
392                }
393                final byte[] buffer = ensureBufferSize(encodeSize, context);
394                final int savedPos = context.pos;
395                switch (context.modulus) { // % 5
396                    case 0 :
397                        break;
398                    case 1 : // Only 1 octet; take top 5 bits then remainder
399                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 3) & MASK_5BITS]; // 8-1*5 = 3
400                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea << 2) & MASK_5BITS]; // 5-3=2
401                        buffer[context.pos++] = PAD;
402                        buffer[context.pos++] = PAD;
403                        buffer[context.pos++] = PAD;
404                        buffer[context.pos++] = PAD;
405                        buffer[context.pos++] = PAD;
406                        buffer[context.pos++] = PAD;
407                        break;
408                    case 2 : // 2 octets = 16 bits to use
409                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 11) & MASK_5BITS]; // 16-1*5 = 11
410                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >>  6) & MASK_5BITS]; // 16-2*5 = 6
411                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >>  1) & MASK_5BITS]; // 16-3*5 = 1
412                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea <<  4) & MASK_5BITS]; // 5-1 = 4
413                        buffer[context.pos++] = PAD;
414                        buffer[context.pos++] = PAD;
415                        buffer[context.pos++] = PAD;
416                        buffer[context.pos++] = PAD;
417                        break;
418                    case 3 : // 3 octets = 24 bits to use
419                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 19) & MASK_5BITS]; // 24-1*5 = 19
420                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 14) & MASK_5BITS]; // 24-2*5 = 14
421                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >>  9) & MASK_5BITS]; // 24-3*5 = 9
422                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >>  4) & MASK_5BITS]; // 24-4*5 = 4
423                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea <<  1) & MASK_5BITS]; // 5-4 = 1
424                        buffer[context.pos++] = PAD;
425                        buffer[context.pos++] = PAD;
426                        buffer[context.pos++] = PAD;
427                        break;
428                    case 4 : // 4 octets = 32 bits to use
429                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 27) & MASK_5BITS]; // 32-1*5 = 27
430                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 22) & MASK_5BITS]; // 32-2*5 = 22
431                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 17) & MASK_5BITS]; // 32-3*5 = 17
432                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 12) & MASK_5BITS]; // 32-4*5 = 12
433                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >>  7) & MASK_5BITS]; // 32-5*5 =  7
434                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >>  2) & MASK_5BITS]; // 32-6*5 =  2
435                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea <<  3) & MASK_5BITS]; // 5-2 = 3
436                        buffer[context.pos++] = PAD;
437                        break;
438                    default:
439                        throw new IllegalStateException("Impossible modulus "+context.modulus);
440                }
441                context.currentLinePos += context.pos - savedPos; // keep track of current line position
442                // if currentPos == 0 we are at the start of a line, so don't add CRLF
443                if (lineLength > 0 && context.currentLinePos > 0){ // add chunk separator if required
444                    System.arraycopy(lineSeparator, 0, buffer, context.pos, lineSeparator.length);
445                    context.pos += lineSeparator.length;
446                }
447            } else {
448                for (int i = 0; i < inAvail; i++) {
449                    final byte[] buffer = ensureBufferSize(encodeSize, context);
450                    context.modulus = (context.modulus+1) % BYTES_PER_UNENCODED_BLOCK;
451                    int b = in[inPos++];
452                    if (b < 0) {
453                        b += 256;
454                    }
455                    context.lbitWorkArea = (context.lbitWorkArea << 8) + b; // BITS_PER_BYTE
456                    if (0 == context.modulus) { // we have enough bytes to create our output
457                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 35) & MASK_5BITS];
458                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 30) & MASK_5BITS];
459                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 25) & MASK_5BITS];
460                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 20) & MASK_5BITS];
461                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 15) & MASK_5BITS];
462                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 10) & MASK_5BITS];
463                        buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 5) & MASK_5BITS];
464                        buffer[context.pos++] = encodeTable[(int)context.lbitWorkArea & MASK_5BITS];
465                        context.currentLinePos += BYTES_PER_ENCODED_BLOCK;
466                        if (lineLength > 0 && lineLength <= context.currentLinePos) {
467                            System.arraycopy(lineSeparator, 0, buffer, context.pos, lineSeparator.length);
468                            context.pos += lineSeparator.length;
469                            context.currentLinePos = 0;
470                        }
471                    }
472                }
473            }
474        }
475    
476        /**
477         * Returns whether or not the <code>octet</code> is in the Base32 alphabet.
478         *
479         * @param octet
480         *            The value to test
481         * @return {@code true} if the value is defined in the the Base32 alphabet {@code false} otherwise.
482         */
483        @Override
484        public boolean isInAlphabet(final byte octet) {
485            return octet >= 0 && octet < decodeTable.length && decodeTable[octet] != -1;
486        }
487    }