MurmurHash3.java
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.commons.codec.digest;
import org.apache.commons.codec.binary.StringUtils;
/**
* Implements the MurmurHash3 32-bit and 128-bit hash functions.
*
* <p>
* MurmurHash is a non-cryptographic hash function suitable for general hash-based lookup. The name comes from two basic
* operations, multiply (MU) and rotate (R), used in its inner loop. Unlike cryptographic hash functions, it is not
* specifically designed to be difficult to reverse by an adversary, making it unsuitable for cryptographic purposes.
* </p>
*
* <p>
* This contains a Java port of the 32-bit hash function {@code MurmurHash3_x86_32} and the 128-bit hash function
* {@code MurmurHash3_x64_128} from Austin Appleby's original {@code c++} code in SMHasher.
* </p>
*
* <p>
* This is public domain code with no copyrights. From home page of
* <a href="https://github.com/aappleby/smhasher">SMHasher</a>:
* </p>
*
* <blockquote> "All MurmurHash versions are public domain software, and the author disclaims all copyright to their
* code." </blockquote>
*
* <p>
* Original adaption from Apache Hive. That adaption contains a {@code hash64} method that is not part of the original
* MurmurHash3 code. It is not recommended to use these methods. They will be removed in a future release. To obtain a
* 64-bit hash use half of the bits from the {@code hash128x64} methods using the input data converted to bytes.
* </p>
*
* @see <a href="https://en.wikipedia.org/wiki/MurmurHash">MurmurHash</a>
* @see <a href="https://github.com/aappleby/smhasher/blob/master/src/MurmurHash3.cpp"> Original MurmurHash3 c++
* code</a>
* @see <a href=
* "https://github.com/apache/hive/blob/master/storage-api/src/java/org/apache/hive/common/util/Murmur3.java">
* Apache Hive Murmer3</a>
* @since 1.13
*/
public final class MurmurHash3 {
/**
* Generates 32-bit hash from input bytes. Bytes can be added incrementally and the new
* hash computed.
*
* <p>This is an implementation of the 32-bit hash function {@code MurmurHash3_x86_32}
* from Austin Appleby's original MurmurHash3 {@code c++} code in SMHasher.</p>
*
* <p>This implementation contains a sign-extension bug in the finalization step of
* any bytes left over from dividing the length by 4. This manifests if any of these
* bytes are negative.</p>
*
* @deprecated Use IncrementalHash32x86. This corrects the processing of trailing bytes.
*/
@Deprecated
public static class IncrementalHash32 extends IncrementalHash32x86 {
/**
* {@inheritDoc}
*
* <p>This implementation contains a sign-extension bug in the finalization step of
* any bytes left over from dividing the length by 4. This manifests if any of these
* bytes are negative.<p>
*
* @deprecated Use IncrementalHash32x86. This corrects the processing of trailing bytes.
*/
@Override
@Deprecated
int finalise(final int hash, final int unprocessedLength, final byte[] unprocessed, final int totalLen) {
int result = hash;
// ************
// Note: This fails to apply masking using 0xff to the 3 remaining bytes.
// ************
int k1 = 0;
switch (unprocessedLength) {
case 3:
k1 ^= unprocessed[2] << 16;
case 2:
k1 ^= unprocessed[1] << 8;
case 1:
k1 ^= unprocessed[0];
// mix functions
k1 *= C1_32;
k1 = Integer.rotateLeft(k1, R1_32);
k1 *= C2_32;
result ^= k1;
}
// finalization
result ^= totalLen;
return fmix32(result);
}
}
/**
* Generates 32-bit hash from input bytes. Bytes can be added incrementally and the new
* hash computed.
*
* <p>This is an implementation of the 32-bit hash function {@code MurmurHash3_x86_32}
* from Austin Appleby's original MurmurHash3 {@code c++} code in SMHasher.</p>
*
* @since 1.14
*/
public static class IncrementalHash32x86 {
/** The size of byte blocks that are processed together. */
private static final int BLOCK_SIZE = 4;
/**
* Combines the bytes using an Or operation ({@code | } in a little-endian representation
* of a 32-bit integer; byte 1 will be the least significant byte, byte 4 the most
* significant.
*
* @param b1 The first byte
* @param b2 The second byte
* @param b3 The third byte
* @param b4 The fourth byte
* @return The 32-bit integer
*/
private static int orBytes(final byte b1, final byte b2, final byte b3, final byte b4) {
return b1 & 0xff | (b2 & 0xff) << 8 | (b3 & 0xff) << 16 | (b4 & 0xff) << 24;
}
/** Up to 3 unprocessed bytes from input data. */
private final byte[] unprocessed = new byte[3];
/** The number of unprocessed bytes in the tail data. */
private int unprocessedLength;
/** The total number of input bytes added since the start. */
private int totalLen;
/**
* The current running hash.
* This must be finalised to generate the 32-bit hash value.
*/
private int hash;
/**
* Adds the byte array to the current incremental hash.
*
* @param data The input byte array
* @param offset The offset of data
* @param length The length of array
*/
public final void add(final byte[] data, final int offset, final int length) {
if (length <= 0) {
// Nothing to add
return;
}
totalLen += length;
// Process the bytes in blocks of 4.
// New bytes must be added to any current unprocessed bytes,
// then processed in blocks of 4 and the remaining bytes saved:
//
// |--|---------------------------|--|
// unprocessed
// main block
// remaining
// Check if the unprocessed bytes and new bytes can fill a block of 4.
// Make this overflow safe in the event that length is Integer.MAX_VALUE.
// Equivalent to: (unprocessedLength + length < BLOCK_SIZE)
if (unprocessedLength + length - BLOCK_SIZE < 0) {
// Not enough so add to the unprocessed bytes
System.arraycopy(data, offset, unprocessed, unprocessedLength, length);
unprocessedLength += length;
return;
}
// Combine unprocessed bytes with new bytes.
final int newOffset;
final int newLength;
if (unprocessedLength > 0) {
int k = -1;
switch (unprocessedLength) {
case 1:
k = orBytes(unprocessed[0], data[offset], data[offset + 1], data[offset + 2]);
break;
case 2:
k = orBytes(unprocessed[0], unprocessed[1], data[offset], data[offset + 1]);
break;
case 3:
k = orBytes(unprocessed[0], unprocessed[1], unprocessed[2], data[offset]);
break;
default:
throw new IllegalStateException("Unprocessed length should be 1, 2, or 3: " + unprocessedLength);
}
hash = mix32(k, hash);
// Update the offset and length
final int consumed = BLOCK_SIZE - unprocessedLength;
newOffset = offset + consumed;
newLength = length - consumed;
} else {
newOffset = offset;
newLength = length;
}
// Main processing of blocks of 4 bytes
final int nblocks = newLength >> 2;
for (int i = 0; i < nblocks; i++) {
final int index = newOffset + (i << 2);
final int k = getLittleEndianInt(data, index);
hash = mix32(k, hash);
}
// Save left-over unprocessed bytes
final int consumed = nblocks << 2;
unprocessedLength = newLength - consumed;
if (unprocessedLength != 0) {
System.arraycopy(data, newOffset + consumed, unprocessed, 0, unprocessedLength);
}
}
/**
* Generates the 32-bit hash value. Repeat calls to this method with no additional data
* will generate the same hash value.
*
* @return The 32-bit hash
*/
public final int end() {
// Allow calling end() again after adding no data to return the same result.
return finalise(hash, unprocessedLength, unprocessed, totalLen);
}
/**
* Finalizes the running hash to the output 32-bit hash by processing remaining bytes
* and performing final mixing.
*
* @param hash The running hash
* @param unprocessedLength The number of unprocessed bytes in the tail data.
* @param unprocessed Up to 3 unprocessed bytes from input data.
* @param totalLen The total number of input bytes added since the start.
* @return The 32-bit hash
*/
int finalise(final int hash, final int unprocessedLength, final byte[] unprocessed, final int totalLen) {
int result = hash;
int k1 = 0;
switch (unprocessedLength) {
case 3:
k1 ^= (unprocessed[2] & 0xff) << 16;
case 2:
k1 ^= (unprocessed[1] & 0xff) << 8;
case 1:
k1 ^= unprocessed[0] & 0xff;
// mix functions
k1 *= C1_32;
k1 = Integer.rotateLeft(k1, R1_32);
k1 *= C2_32;
result ^= k1;
}
// finalization
result ^= totalLen;
return fmix32(result);
}
/**
* Starts a new incremental hash.
*
* @param seed The initial seed value
*/
public final void start(final int seed) {
// Reset
unprocessedLength = totalLen = 0;
this.hash = seed;
}
}
/**
* A random number to use for a hash code.
*
* @deprecated This is not used internally and will be removed in a future release.
*/
@Deprecated
public static final long NULL_HASHCODE = 2862933555777941757L;
/**
* A default seed to use for the murmur hash algorithm.
* Has the value {@code 104729}.
*/
public static final int DEFAULT_SEED = 104729;
// Constants for 32-bit variant
private static final int C1_32 = 0xcc9e2d51;
private static final int C2_32 = 0x1b873593;
private static final int R1_32 = 15;
private static final int R2_32 = 13;
private static final int M_32 = 5;
private static final int N_32 = 0xe6546b64;
// Constants for 128-bit variant
private static final long C1 = 0x87c37b91114253d5L;
private static final long C2 = 0x4cf5ad432745937fL;
private static final int R1 = 31;
private static final int R2 = 27;
private static final int R3 = 33;
private static final int M = 5;
private static final int N1 = 0x52dce729;
private static final int N2 = 0x38495ab5;
/**
* Performs the final avalanche mix step of the 32-bit hash function {@code MurmurHash3_x86_32}.
*
* @param hash The current hash
* @return The final hash
*/
private static int fmix32(int hash) {
hash ^= hash >>> 16;
hash *= 0x85ebca6b;
hash ^= hash >>> 13;
hash *= 0xc2b2ae35;
hash ^= hash >>> 16;
return hash;
}
/**
* Performs the final avalanche mix step of the 64-bit hash function {@code MurmurHash3_x64_128}.
*
* @param hash The current hash
* @return The final hash
*/
private static long fmix64(long hash) {
hash ^= hash >>> 33;
hash *= 0xff51afd7ed558ccdL;
hash ^= hash >>> 33;
hash *= 0xc4ceb9fe1a85ec53L;
hash ^= hash >>> 33;
return hash;
}
/**
* Gets the little-endian int from 4 bytes starting at the specified index.
*
* @param data The data
* @param index The index
* @return The little-endian int
*/
private static int getLittleEndianInt(final byte[] data, final int index) {
return data[index ] & 0xff |
(data[index + 1] & 0xff) << 8 |
(data[index + 2] & 0xff) << 16 |
(data[index + 3] & 0xff) << 24;
}
/**
* Gets the little-endian long from 8 bytes starting at the specified index.
*
* @param data The data
* @param index The index
* @return The little-endian long
*/
private static long getLittleEndianLong(final byte[] data, final int index) {
return (long) data[index ] & 0xff |
((long) data[index + 1] & 0xff) << 8 |
((long) data[index + 2] & 0xff) << 16 |
((long) data[index + 3] & 0xff) << 24 |
((long) data[index + 4] & 0xff) << 32 |
((long) data[index + 5] & 0xff) << 40 |
((long) data[index + 6] & 0xff) << 48 |
((long) data[index + 7] & 0xff) << 56;
}
/**
* Generates 128-bit hash from the byte array with a default seed.
* This is a helper method that will produce the same result as:
*
* <pre>
* int offset = 0;
* int seed = 104729;
* int hash = MurmurHash3.hash128(data, offset, data.length, seed);
* </pre>
*
* <p>Note: The sign extension bug in {@link #hash128(byte[], int, int, int)} does not effect
* this result as the default seed is positive.</p>
*
* @param data The input byte array
* @return The 128-bit hash (2 longs)
* @see #hash128(byte[], int, int, int)
*/
public static long[] hash128(final byte[] data) {
return hash128(data, 0, data.length, DEFAULT_SEED);
}
/**
* Generates 128-bit hash from the byte array with the given offset, length and seed.
*
* <p>This is an implementation of the 128-bit hash function {@code MurmurHash3_x64_128}
* from Austin Appleby's original MurmurHash3 {@code c++} code in SMHasher.</p>
*
* <p>This implementation contains a sign-extension bug in the seed initialization.
* This manifests if the seed is negative.</p>
*
* @param data The input byte array
* @param offset The first element of array
* @param length The length of array
* @param seed The initial seed value
* @return The 128-bit hash (2 longs)
* @deprecated Use {@link #hash128x64(byte[], int, int, int)}. This corrects the seed initialization.
*/
@Deprecated
public static long[] hash128(final byte[] data, final int offset, final int length, final int seed) {
// ************
// Note: This deliberately fails to apply masking using 0xffffffffL to the seed
// to maintain behavioral compatibility with the original version.
// The implicit conversion to a long will extend a negative sign
// bit through the upper 32-bits of the long seed. These should be zero.
// ************
return hash128x64Internal(data, offset, length, seed);
}
/**
* Generates 128-bit hash from a string with a default seed.
* <p>
* Before 1.14 the string was converted using default encoding.
* Since 1.14 the string is converted to bytes using UTF-8 encoding.
* </p>
* <p>
* This is a helper method that will produce the same result as:
* </p>
*
* <pre>
* int offset = 0;
* int seed = 104729;
* byte[] bytes = data.getBytes(StandardCharsets.UTF_8);
* int hash = MurmurHash3.hash128(bytes, offset, bytes.length, seed);
* </pre>
*
* <p>Note: The sign extension bug in {@link #hash128(byte[], int, int, int)} does not effect
* this result as the default seed is positive.</p>
*
* @param data The input String
* @return The 128-bit hash (2 longs)
* @see #hash128(byte[], int, int, int)
* @deprecated Use {@link #hash128x64(byte[])} using the bytes returned from
* {@link String#getBytes(java.nio.charset.Charset)}.
*/
@Deprecated
public static long[] hash128(final String data) {
final byte[] bytes = StringUtils.getBytesUtf8(data);
return hash128(bytes, 0, bytes.length, DEFAULT_SEED);
}
/**
* Generates 128-bit hash from the byte array with a seed of zero.
* This is a helper method that will produce the same result as:
*
* <pre>
* int offset = 0;
* int seed = 0;
* int hash = MurmurHash3.hash128x64(data, offset, data.length, seed);
* </pre>
*
* @param data The input byte array
* @return The 128-bit hash (2 longs)
* @see #hash128x64(byte[], int, int, int)
* @since 1.14
*/
public static long[] hash128x64(final byte[] data) {
return hash128x64(data, 0, data.length, 0);
}
/**
* Generates 128-bit hash from the byte array with the given offset, length and seed.
*
* <p>This is an implementation of the 128-bit hash function {@code MurmurHash3_x64_128}
* from Austin Appleby's original MurmurHash3 {@code c++} code in SMHasher.</p>
*
* @param data The input byte array
* @param offset The first element of array
* @param length The length of array
* @param seed The initial seed value
* @return The 128-bit hash (2 longs)
* @since 1.14
*/
public static long[] hash128x64(final byte[] data, final int offset, final int length, final int seed) {
// Use an unsigned 32-bit integer as the seed
return hash128x64Internal(data, offset, length, seed & 0xffffffffL);
}
/**
* Generates 128-bit hash from the byte array with the given offset, length and seed.
*
* <p>This is an implementation of the 128-bit hash function {@code MurmurHash3_x64_128}
* from Austin Appleby's original MurmurHash3 {@code c++} code in SMHasher.</p>
*
* @param data The input byte array
* @param offset The first element of array
* @param length The length of array
* @param seed The initial seed value
* @return The 128-bit hash (2 longs)
*/
private static long[] hash128x64Internal(final byte[] data, final int offset, final int length, final long seed) {
long h1 = seed;
long h2 = seed;
final int nblocks = length >> 4;
// body
for (int i = 0; i < nblocks; i++) {
final int index = offset + (i << 4);
long k1 = getLittleEndianLong(data, index);
long k2 = getLittleEndianLong(data, index + 8);
// mix functions for k1
k1 *= C1;
k1 = Long.rotateLeft(k1, R1);
k1 *= C2;
h1 ^= k1;
h1 = Long.rotateLeft(h1, R2);
h1 += h2;
h1 = h1 * M + N1;
// mix functions for k2
k2 *= C2;
k2 = Long.rotateLeft(k2, R3);
k2 *= C1;
h2 ^= k2;
h2 = Long.rotateLeft(h2, R1);
h2 += h1;
h2 = h2 * M + N2;
}
// tail
long k1 = 0;
long k2 = 0;
final int index = offset + (nblocks << 4);
switch (offset + length - index) {
case 15:
k2 ^= ((long) data[index + 14] & 0xff) << 48;
case 14:
k2 ^= ((long) data[index + 13] & 0xff) << 40;
case 13:
k2 ^= ((long) data[index + 12] & 0xff) << 32;
case 12:
k2 ^= ((long) data[index + 11] & 0xff) << 24;
case 11:
k2 ^= ((long) data[index + 10] & 0xff) << 16;
case 10:
k2 ^= ((long) data[index + 9] & 0xff) << 8;
case 9:
k2 ^= data[index + 8] & 0xff;
k2 *= C2;
k2 = Long.rotateLeft(k2, R3);
k2 *= C1;
h2 ^= k2;
case 8:
k1 ^= ((long) data[index + 7] & 0xff) << 56;
case 7:
k1 ^= ((long) data[index + 6] & 0xff) << 48;
case 6:
k1 ^= ((long) data[index + 5] & 0xff) << 40;
case 5:
k1 ^= ((long) data[index + 4] & 0xff) << 32;
case 4:
k1 ^= ((long) data[index + 3] & 0xff) << 24;
case 3:
k1 ^= ((long) data[index + 2] & 0xff) << 16;
case 2:
k1 ^= ((long) data[index + 1] & 0xff) << 8;
case 1:
k1 ^= data[index] & 0xff;
k1 *= C1;
k1 = Long.rotateLeft(k1, R1);
k1 *= C2;
h1 ^= k1;
}
// finalization
h1 ^= length;
h2 ^= length;
h1 += h2;
h2 += h1;
h1 = fmix64(h1);
h2 = fmix64(h2);
h1 += h2;
h2 += h1;
return new long[] { h1, h2 };
}
/**
* Generates 32-bit hash from the byte array with a default seed.
* This is a helper method that will produce the same result as:
*
* <pre>
* int offset = 0;
* int seed = 104729;
* int hash = MurmurHash3.hash32(data, offset, data.length, seed);
* </pre>
*
* <p>This implementation contains a sign-extension bug in the finalization step of
* any bytes left over from dividing the length by 4. This manifests if any of these
* bytes are negative.</p>
*
* @param data The input byte array
* @return The 32-bit hash
* @see #hash32(byte[], int, int, int)
* @deprecated Use {@link #hash32x86(byte[], int, int, int)}. This corrects the processing of trailing bytes.
*/
@Deprecated
public static int hash32(final byte[] data) {
return hash32(data, 0, data.length, DEFAULT_SEED);
}
/**
* Generates 32-bit hash from the byte array with the given length and a default seed.
* This is a helper method that will produce the same result as:
*
* <pre>
* int offset = 0;
* int seed = 104729;
* int hash = MurmurHash3.hash32(data, offset, length, seed);
* </pre>
*
* <p>This implementation contains a sign-extension bug in the finalization step of
* any bytes left over from dividing the length by 4. This manifests if any of these
* bytes are negative.</p>
*
* @param data The input byte array
* @param length The length of array
* @return The 32-bit hash
* @see #hash32(byte[], int, int, int)
* @deprecated Use {@link #hash32x86(byte[], int, int, int)}. This corrects the processing of trailing bytes.
*/
@Deprecated
public static int hash32(final byte[] data, final int length) {
return hash32(data, length, DEFAULT_SEED);
}
/**
* Generates 32-bit hash from the byte array with the given length and seed. This is a
* helper method that will produce the same result as:
*
* <pre>
* int offset = 0;
* int hash = MurmurHash3.hash32(data, offset, length, seed);
* </pre>
*
* <p>This implementation contains a sign-extension bug in the finalization step of
* any bytes left over from dividing the length by 4. This manifests if any of these
* bytes are negative.</p>
*
* @param data The input byte array
* @param length The length of array
* @param seed The initial seed value
* @return The 32-bit hash
* @see #hash32(byte[], int, int, int)
* @deprecated Use {@link #hash32x86(byte[], int, int, int)}. This corrects the processing of trailing bytes.
*/
@Deprecated
public static int hash32(final byte[] data, final int length, final int seed) {
return hash32(data, 0, length, seed);
}
/**
* Generates 32-bit hash from the byte array with the given offset, length and seed.
*
* <p>This is an implementation of the 32-bit hash function {@code MurmurHash3_x86_32}
* from Austin Appleby's original MurmurHash3 {@code c++} code in SMHasher.</p>
*
* <p>This implementation contains a sign-extension bug in the finalization step of
* any bytes left over from dividing the length by 4. This manifests if any of these
* bytes are negative.</p>
*
* @param data The input byte array
* @param offset The offset of data
* @param length The length of array
* @param seed The initial seed value
* @return The 32-bit hash
* @deprecated Use {@link #hash32x86(byte[], int, int, int)}. This corrects the processing of trailing bytes.
*/
@Deprecated
public static int hash32(final byte[] data, final int offset, final int length, final int seed) {
int hash = seed;
final int nblocks = length >> 2;
// body
for (int i = 0; i < nblocks; i++) {
final int index = offset + (i << 2);
final int k = getLittleEndianInt(data, index);
hash = mix32(k, hash);
}
// tail
// ************
// Note: This fails to apply masking using 0xff to the 3 remaining bytes.
// ************
final int index = offset + (nblocks << 2);
int k1 = 0;
switch (offset + length - index) {
case 3:
k1 ^= data[index + 2] << 16;
case 2:
k1 ^= data[index + 1] << 8;
case 1:
k1 ^= data[index];
// mix functions
k1 *= C1_32;
k1 = Integer.rotateLeft(k1, R1_32);
k1 *= C2_32;
hash ^= k1;
}
hash ^= length;
return fmix32(hash);
}
/**
* Generates 32-bit hash from a long with a default seed value.
* This is a helper method that will produce the same result as:
*
* <pre>
* int offset = 0;
* int seed = 104729;
* int hash = MurmurHash3.hash32x86(ByteBuffer.allocate(8)
* .putLong(data)
* .array(), offset, 8, seed);
* </pre>
*
* @param data The long to hash
* @return The 32-bit hash
* @see #hash32x86(byte[], int, int, int)
*/
public static int hash32(final long data) {
return hash32(data, DEFAULT_SEED);
}
/**
* Generates 32-bit hash from a long with the given seed.
* This is a helper method that will produce the same result as:
*
* <pre>
* int offset = 0;
* int hash = MurmurHash3.hash32x86(ByteBuffer.allocate(8)
* .putLong(data)
* .array(), offset, 8, seed);
* </pre>
*
* @param data The long to hash
* @param seed The initial seed value
* @return The 32-bit hash
* @see #hash32x86(byte[], int, int, int)
*/
public static int hash32(final long data, final int seed) {
int hash = seed;
final long r0 = Long.reverseBytes(data);
hash = mix32((int) r0, hash);
hash = mix32((int) (r0 >>> 32), hash);
hash ^= Long.BYTES;
return fmix32(hash);
}
/**
* Generates 32-bit hash from two longs with a default seed value.
* This is a helper method that will produce the same result as:
*
* <pre>
* int offset = 0;
* int seed = 104729;
* int hash = MurmurHash3.hash32x86(ByteBuffer.allocate(16)
* .putLong(data1)
* .putLong(data2)
* .array(), offset, 16, seed);
* </pre>
*
* @param data1 The first long to hash
* @param data2 The second long to hash
* @return The 32-bit hash
* @see #hash32x86(byte[], int, int, int)
*/
public static int hash32(final long data1, final long data2) {
return hash32(data1, data2, DEFAULT_SEED);
}
/**
* Generates 32-bit hash from two longs with the given seed.
* This is a helper method that will produce the same result as:
*
* <pre>
* int offset = 0;
* int hash = MurmurHash3.hash32x86(ByteBuffer.allocate(16)
* .putLong(data1)
* .putLong(data2)
* .array(), offset, 16, seed);
* </pre>
*
* @param data1 The first long to hash
* @param data2 The second long to hash
* @param seed The initial seed value
* @return The 32-bit hash
* @see #hash32x86(byte[], int, int, int)
*/
public static int hash32(final long data1, final long data2, final int seed) {
int hash = seed;
final long r0 = Long.reverseBytes(data1);
final long r1 = Long.reverseBytes(data2);
hash = mix32((int) r0, hash);
hash = mix32((int) (r0 >>> 32), hash);
hash = mix32((int) r1, hash);
hash = mix32((int) (r1 >>> 32), hash);
hash ^= Long.BYTES * 2;
return fmix32(hash);
}
/**
* Generates 32-bit hash from a string with a default seed.
* <p>
* Before 1.14 the string was converted using default encoding.
* Since 1.14 the string is converted to bytes using UTF-8 encoding.
* </p>
* This is a helper method that will produce the same result as:
*
* <pre>
* int offset = 0;
* int seed = 104729;
* byte[] bytes = data.getBytes(StandardCharsets.UTF_8);
* int hash = MurmurHash3.hash32(bytes, offset, bytes.length, seed);
* </pre>
*
* <p>This implementation contains a sign-extension bug in the finalization step of
* any bytes left over from dividing the length by 4. This manifests if any of these
* bytes are negative.</p>
*
* @param data The input string
* @return The 32-bit hash
* @see #hash32(byte[], int, int, int)
* @deprecated Use {@link #hash32x86(byte[], int, int, int)} with the bytes returned from
* {@link String#getBytes(java.nio.charset.Charset)}. This corrects the processing of trailing bytes.
*/
@Deprecated
public static int hash32(final String data) {
final byte[] bytes = StringUtils.getBytesUtf8(data);
return hash32(bytes, 0, bytes.length, DEFAULT_SEED);
}
/**
* Generates 32-bit hash from the byte array with a seed of zero.
* This is a helper method that will produce the same result as:
*
* <pre>
* int offset = 0;
* int seed = 0;
* int hash = MurmurHash3.hash32x86(data, offset, data.length, seed);
* </pre>
*
* @param data The input byte array
* @return The 32-bit hash
* @see #hash32x86(byte[], int, int, int)
* @since 1.14
*/
public static int hash32x86(final byte[] data) {
return hash32x86(data, 0, data.length, 0);
}
/**
* Generates 32-bit hash from the byte array with the given offset, length and seed.
*
* <p>This is an implementation of the 32-bit hash function {@code MurmurHash3_x86_32}
* from Austin Appleby's original MurmurHash3 {@code c++} code in SMHasher.</p>
*
* @param data The input byte array
* @param offset The offset of data
* @param length The length of array
* @param seed The initial seed value
* @return The 32-bit hash
* @since 1.14
*/
public static int hash32x86(final byte[] data, final int offset, final int length, final int seed) {
int hash = seed;
final int nblocks = length >> 2;
// body
for (int i = 0; i < nblocks; i++) {
final int index = offset + (i << 2);
final int k = getLittleEndianInt(data, index);
hash = mix32(k, hash);
}
// tail
final int index = offset + (nblocks << 2);
int k1 = 0;
switch (offset + length - index) {
case 3:
k1 ^= (data[index + 2] & 0xff) << 16;
case 2:
k1 ^= (data[index + 1] & 0xff) << 8;
case 1:
k1 ^= data[index] & 0xff;
// mix functions
k1 *= C1_32;
k1 = Integer.rotateLeft(k1, R1_32);
k1 *= C2_32;
hash ^= k1;
}
hash ^= length;
return fmix32(hash);
}
/**
* Generates 64-bit hash from a byte array with a default seed.
*
* <p><strong>This is not part of the original MurmurHash3 {@code c++} implementation.</strong></p>
*
* <p>This is a Murmur3-like 64-bit variant.
* The method does not produce the same result as either half of the hash bytes from
* {@linkplain #hash128x64(byte[])} with the same byte data.
* This method will be removed in a future release.</p>
*
* <p>Note: The sign extension bug in {@link #hash64(byte[], int, int, int)} does not effect
* this result as the default seed is positive.</p>
*
* <p>This is a helper method that will produce the same result as:</p>
*
* <pre>
* int offset = 0;
* int seed = 104729;
* long hash = MurmurHash3.hash64(data, offset, data.length, seed);
* </pre>
*
* @param data The input byte array
* @return The 64-bit hash
* @see #hash64(byte[], int, int, int)
* @deprecated Not part of the MurmurHash3 implementation.
* Use half of the hash bytes from {@link #hash128x64(byte[])}.
*/
@Deprecated
public static long hash64(final byte[] data) {
return hash64(data, 0, data.length, DEFAULT_SEED);
}
/**
* Generates 64-bit hash from a byte array with the given offset and length and a default seed.
*
* <p><strong>This is not part of the original MurmurHash3 {@code c++} implementation.</strong></p>
*
* <p>This is a Murmur3-like 64-bit variant.
* The method does not produce the same result as either half of the hash bytes from
* {@linkplain #hash128x64(byte[])} with the same byte data.
* This method will be removed in a future release.</p>
*
* <p>Note: The sign extension bug in {@link #hash64(byte[], int, int, int)} does not effect
* this result as the default seed is positive.</p>
*
* <p>This is a helper method that will produce the same result as:</p>
*
* <pre>
* int seed = 104729;
* long hash = MurmurHash3.hash64(data, offset, length, seed);
* </pre>
*
* @param data The input byte array
* @param offset The offset of data
* @param length The length of array
* @return The 64-bit hash
* @see #hash64(byte[], int, int, int)
* @deprecated Not part of the MurmurHash3 implementation.
* Use half of the hash bytes from {@link #hash128x64(byte[], int, int, int)}.
*/
@Deprecated
public static long hash64(final byte[] data, final int offset, final int length) {
return hash64(data, offset, length, DEFAULT_SEED);
}
/**
* Generates 64-bit hash from a byte array with the given offset, length and seed.
*
* <p><strong>This is not part of the original MurmurHash3 {@code c++} implementation.</strong></p>
*
* <p>This is a Murmur3-like 64-bit variant.
* This method will be removed in a future release.</p>
*
* <p>This implementation contains a sign-extension bug in the seed initialization.
* This manifests if the seed is negative.</p>
*
* <p>This algorithm processes 8 bytes chunks of data in a manner similar to the 16 byte chunks
* of data processed in the MurmurHash3 {@code MurmurHash3_x64_128} method. However the hash
* is not mixed with a hash chunk from the next 8 bytes of data. The method will not return
* the same value as the first or second 64-bits of the function
* {@link #hash128(byte[], int, int, int)}.</p>
*
* <p>Use of this method is not advised. Use the first long returned from
* {@link #hash128x64(byte[], int, int, int)}.</p>
*
* @param data The input byte array
* @param offset The offset of data
* @param length The length of array
* @param seed The initial seed value
* @return The 64-bit hash
* @deprecated Not part of the MurmurHash3 implementation.
* Use half of the hash bytes from {@link #hash128x64(byte[], int, int, int)}.
*/
@Deprecated
public static long hash64(final byte[] data, final int offset, final int length, final int seed) {
//
// Note: This fails to apply masking using 0xffffffffL to the seed.
//
long hash = seed;
final int nblocks = length >> 3;
// body
for (int i = 0; i < nblocks; i++) {
final int index = offset + (i << 3);
long k = getLittleEndianLong(data, index);
// mix functions
k *= C1;
k = Long.rotateLeft(k, R1);
k *= C2;
hash ^= k;
hash = Long.rotateLeft(hash, R2) * M + N1;
}
// tail
long k1 = 0;
final int index = offset + (nblocks << 3);
switch (offset + length - index) {
case 7:
k1 ^= ((long) data[index + 6] & 0xff) << 48;
case 6:
k1 ^= ((long) data[index + 5] & 0xff) << 40;
case 5:
k1 ^= ((long) data[index + 4] & 0xff) << 32;
case 4:
k1 ^= ((long) data[index + 3] & 0xff) << 24;
case 3:
k1 ^= ((long) data[index + 2] & 0xff) << 16;
case 2:
k1 ^= ((long) data[index + 1] & 0xff) << 8;
case 1:
k1 ^= (long) data[index] & 0xff;
k1 *= C1;
k1 = Long.rotateLeft(k1, R1);
k1 *= C2;
hash ^= k1;
}
// finalization
hash ^= length;
return fmix64(hash);
}
/**
* Generates 64-bit hash from an int with a default seed.
*
* <p><strong>This is not part of the original MurmurHash3 {@code c++} implementation.</strong></p>
*
* <p>This is a Murmur3-like 64-bit variant.
* The method does not produce the same result as either half of the hash bytes from
* {@linkplain #hash128x64(byte[])} with the same byte data from the {@code int}.
* This method will be removed in a future release.</p>
*
* <p>Note: The sign extension bug in {@link #hash64(byte[], int, int, int)} does not effect
* this result as the default seed is positive.</p>
*
* <p>This is a helper method that will produce the same result as:</p>
*
* <pre>
* int offset = 0;
* int seed = 104729;
* long hash = MurmurHash3.hash64(ByteBuffer.allocate(4)
* .putInt(data)
* .array(), offset, 4, seed);
* </pre>
*
* @param data The int to hash
* @return The 64-bit hash
* @see #hash64(byte[], int, int, int)
* @deprecated Not part of the MurmurHash3 implementation.
* Use half of the hash bytes from {@link #hash128x64(byte[])} with the bytes from the {@code int}.
*/
@Deprecated
public static long hash64(final int data) {
long k1 = Integer.reverseBytes(data) & -1L >>> 32;
long hash = DEFAULT_SEED;
k1 *= C1;
k1 = Long.rotateLeft(k1, R1);
k1 *= C2;
hash ^= k1;
// finalization
hash ^= Integer.BYTES;
return fmix64(hash);
}
/**
* Generates 64-bit hash from a long with a default seed.
*
* <p><strong>This is not part of the original MurmurHash3 {@code c++} implementation.</strong></p>
*
* <p>This is a Murmur3-like 64-bit variant.
* The method does not produce the same result as either half of the hash bytes from
* {@linkplain #hash128x64(byte[])} with the same byte data from the {@code long}.
* This method will be removed in a future release.</p>
*
* <p>Note: The sign extension bug in {@link #hash64(byte[], int, int, int)} does not effect
* this result as the default seed is positive.</p>
*
* <p>This is a helper method that will produce the same result as:</p>
*
* <pre>
* int offset = 0;
* int seed = 104729;
* long hash = MurmurHash3.hash64(ByteBuffer.allocate(8)
* .putLong(data)
* .array(), offset, 8, seed);
* </pre>
*
* @param data The long to hash
* @return The 64-bit hash
* @see #hash64(byte[], int, int, int)
* @deprecated Not part of the MurmurHash3 implementation.
* Use half of the hash bytes from {@link #hash128x64(byte[])} with the bytes from the {@code long}.
*/
@Deprecated
public static long hash64(final long data) {
long hash = DEFAULT_SEED;
long k = Long.reverseBytes(data);
// mix functions
k *= C1;
k = Long.rotateLeft(k, R1);
k *= C2;
hash ^= k;
hash = Long.rotateLeft(hash, R2) * M + N1;
// finalization
hash ^= Long.BYTES;
return fmix64(hash);
}
/**
* Generates 64-bit hash from a short with a default seed.
*
* <p><strong>This is not part of the original MurmurHash3 {@code c++} implementation.</strong></p>
*
* <p>This is a Murmur3-like 64-bit variant.
* The method does not produce the same result as either half of the hash bytes from
* {@linkplain #hash128x64(byte[])} with the same byte data from the {@code short}.
* This method will be removed in a future release.</p>
*
* <p>Note: The sign extension bug in {@link #hash64(byte[], int, int, int)} does not effect
* this result as the default seed is positive.</p>
*
* <p>This is a helper method that will produce the same result as:</p>
*
* <pre>
* int offset = 0;
* int seed = 104729;
* long hash = MurmurHash3.hash64(ByteBuffer.allocate(2)
* .putShort(data)
* .array(), offset, 2, seed);
* </pre>
*
* @param data The short to hash
* @return The 64-bit hash
* @see #hash64(byte[], int, int, int)
* @deprecated Not part of the MurmurHash3 implementation.
* Use half of the hash bytes from {@link #hash128x64(byte[])} with the bytes from the {@code short}.
*/
@Deprecated
public static long hash64(final short data) {
long hash = DEFAULT_SEED;
long k1 = 0;
k1 ^= ((long) data & 0xff) << 8;
k1 ^= (long) ((data & 0xFF00) >> 8) & 0xff;
k1 *= C1;
k1 = Long.rotateLeft(k1, R1);
k1 *= C2;
hash ^= k1;
// finalization
hash ^= Short.BYTES;
return fmix64(hash);
}
/**
* Performs the intermediate mix step of the 32-bit hash function {@code MurmurHash3_x86_32}.
*
* @param k The data to add to the hash
* @param hash The current hash
* @return The new hash
*/
private static int mix32(int k, int hash) {
k *= C1_32;
k = Integer.rotateLeft(k, R1_32);
k *= C2_32;
hash ^= k;
return Integer.rotateLeft(hash, R2_32) * M_32 + N_32;
}
/** No instance methods. */
private MurmurHash3() {
}
}