BZip2CompressorOutputStream.java
- /*
- * Licensed to the Apache Software Foundation (ASF) under one
- * or more contributor license agreements. See the NOTICE file
- * distributed with this work for additional information
- * regarding copyright ownership. The ASF licenses this file
- * to you under the Apache License, Version 2.0 (the
- * "License"); you may not use this file except in compliance
- * with the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing,
- * software distributed under the License is distributed on an
- * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- * KIND, either express or implied. See the License for the
- * specific language governing permissions and limitations
- * under the License.
- */
- package org.apache.commons.compress.compressors.bzip2;
- import java.io.IOException;
- import java.io.OutputStream;
- import java.util.Arrays;
- import org.apache.commons.compress.compressors.CompressorOutputStream;
- import org.apache.commons.io.IOUtils;
- /**
- * An output stream that compresses into the BZip2 format into another stream.
- *
- * <p>
- * The compression requires large amounts of memory. Thus you should call the {@link #close() close()} method as soon as possible, to force
- * {@code BZip2CompressorOutputStream} to release the allocated memory.
- * </p>
- *
- * <p>
- * You can shrink the amount of allocated memory and maybe raise the compression speed by choosing a lower blocksize, which in turn may cause a lower
- * compression ratio. You can avoid unnecessary memory allocation by avoiding using a blocksize which is bigger than the size of the input.
- * </p>
- *
- * <p>
- * You can compute the memory usage for compressing by the following formula:
- * </p>
- *
- * <pre>
- * <code>400k + (9 * blocksize)</code>.
- * </pre>
- *
- * <p>
- * To get the memory required for decompression by {@link BZip2CompressorInputStream} use
- * </p>
- *
- * <pre>
- * <code>65k + (5 * blocksize)</code>.
- * </pre>
- *
- * <table style="width:100%" border="1">
- * <caption>Memory usage by blocksize</caption>
- * <tr>
- * <th colspan="3">Memory usage by blocksize</th>
- * </tr>
- * <tr>
- * <th style="text-align: right">Blocksize</th>
- * <th style="text-align: right">Compression<br>
- * memory usage</th>
- * <th style="text-align: right">Decompression<br>
- * memory usage</th>
- * </tr>
- * <tr>
- * <td style="text-align: right">100k</td>
- * <td style="text-align: right">1300k</td>
- * <td style="text-align: right">565k</td>
- * </tr>
- * <tr>
- * <td style="text-align: right">200k</td>
- * <td style="text-align: right">2200k</td>
- * <td style="text-align: right">1065k</td>
- * </tr>
- * <tr>
- * <td style="text-align: right">300k</td>
- * <td style="text-align: right">3100k</td>
- * <td style="text-align: right">1565k</td>
- * </tr>
- * <tr>
- * <td style="text-align: right">400k</td>
- * <td style="text-align: right">4000k</td>
- * <td style="text-align: right">2065k</td>
- * </tr>
- * <tr>
- * <td style="text-align: right">500k</td>
- * <td style="text-align: right">4900k</td>
- * <td style="text-align: right">2565k</td>
- * </tr>
- * <tr>
- * <td style="text-align: right">600k</td>
- * <td style="text-align: right">5800k</td>
- * <td style="text-align: right">3065k</td>
- * </tr>
- * <tr>
- * <td style="text-align: right">700k</td>
- * <td style="text-align: right">6700k</td>
- * <td style="text-align: right">3565k</td>
- * </tr>
- * <tr>
- * <td style="text-align: right">800k</td>
- * <td style="text-align: right">7600k</td>
- * <td style="text-align: right">4065k</td>
- * </tr>
- * <tr>
- * <td style="text-align: right">900k</td>
- * <td style="text-align: right">8500k</td>
- * <td style="text-align: right">4565k</td>
- * </tr>
- * </table>
- *
- * <p>
- * For decompression {@code BZip2CompressorInputStream} allocates less memory if the bzipped input is smaller than one block.
- * </p>
- *
- * <p>
- * Instances of this class are not threadsafe.
- * </p>
- *
- * <p>
- * TODO: Update to BZip2 1.0.1
- * </p>
- *
- * @NotThreadSafe
- */
- public class BZip2CompressorOutputStream extends CompressorOutputStream<OutputStream> implements BZip2Constants {
- static final class Data {
- // with blockSize 900k
- /* maps unsigned byte => "does it occur in block" */
- final boolean[] inUse = new boolean[256]; // 256 byte
- final byte[] unseqToSeq = new byte[256]; // 256 byte
- final int[] mtfFreq = new int[MAX_ALPHA_SIZE]; // 1032 byte
- final byte[] selector = new byte[MAX_SELECTORS]; // 18002 byte
- final byte[] selectorMtf = new byte[MAX_SELECTORS]; // 18002 byte
- final byte[] generateMTFValues_yy = new byte[256]; // 256 byte
- final byte[][] sendMTFValues_len = new byte[N_GROUPS][MAX_ALPHA_SIZE]; // 1548
- // byte
- final int[][] sendMTFValues_rfreq = new int[N_GROUPS][MAX_ALPHA_SIZE]; // 6192
- // byte
- final int[] sendMTFValues_fave = new int[N_GROUPS]; // 24 byte
- final short[] sendMTFValues_cost = new short[N_GROUPS]; // 12 byte
- final int[][] sendMTFValues_code = new int[N_GROUPS][MAX_ALPHA_SIZE]; // 6192
- // byte
- final byte[] sendMTFValues2_pos = new byte[N_GROUPS]; // 6 byte
- final boolean[] sentMTFValues4_inUse16 = new boolean[16]; // 16 byte
- final int[] heap = new int[MAX_ALPHA_SIZE + 2]; // 1040 byte
- final int[] weight = new int[MAX_ALPHA_SIZE * 2]; // 2064 byte
- final int[] parent = new int[MAX_ALPHA_SIZE * 2]; // 2064 byte
- // ------------
- // 333408 byte
- /*
- * holds the RLEd block of original data starting at index 1. After sorting the last byte added to the buffer is at index 0.
- */
- final byte[] block; // 900021 byte
- /*
- * maps index in Burrows-Wheeler transformed block => index of byte in original block
- */
- final int[] fmap; // 3600000 byte
- final char[] sfmap; // 3600000 byte
- // ------------
- // 8433529 byte
- // ============
- /**
- * Index of original line in Burrows-Wheeler table.
- *
- * <p>
- * This is the index in fmap that points to the last byte of the original data.
- * </p>
- */
- int origPtr;
- Data(final int blockSize100k) {
- final int n = blockSize100k * BASEBLOCKSIZE;
- this.block = new byte[n + 1 + NUM_OVERSHOOT_BYTES];
- this.fmap = new int[n];
- this.sfmap = new char[2 * n];
- }
- }
- /**
- * The minimum supported blocksize {@code == 1}.
- */
- public static final int MIN_BLOCKSIZE = 1;
- /**
- * The maximum supported blocksize {@code == 9}.
- */
- public static final int MAX_BLOCKSIZE = 9;
- private static final int GREATER_ICOST = 15;
- private static final int LESSER_ICOST = 0;
- /**
- * Chooses a blocksize based on the given length of the data to compress.
- *
- * @return The blocksize, between {@link #MIN_BLOCKSIZE} and {@link #MAX_BLOCKSIZE} both inclusive. For a negative {@code inputLength} this method returns
- * {@code MAX_BLOCKSIZE} always.
- *
- * @param inputLength The length of the data which will be compressed by {@code BZip2CompressorOutputStream}.
- */
- public static int chooseBlockSize(final long inputLength) {
- return inputLength > 0 ? (int) Math.min(inputLength / 132000 + 1, 9) : MAX_BLOCKSIZE;
- }
- private static void hbAssignCodes(final int[] code, final byte[] length, final int minLen, final int maxLen, final int alphaSize) {
- int vec = 0;
- for (int n = minLen; n <= maxLen; n++) {
- for (int i = 0; i < alphaSize; i++) {
- if ((length[i] & 0xff) == n) {
- code[i] = vec;
- vec++;
- }
- }
- vec <<= 1;
- }
- }
- private static void hbMakeCodeLengths(final byte[] len, final int[] freq, final Data dat, final int alphaSize, final int maxLen) {
- /*
- * Nodes and heap entries run from 1. Entry 0 for both the heap and nodes is a sentinel.
- */
- final int[] heap = dat.heap;
- final int[] weight = dat.weight;
- final int[] parent = dat.parent;
- for (int i = alphaSize; --i >= 0;) {
- weight[i + 1] = (freq[i] == 0 ? 1 : freq[i]) << 8;
- }
- for (boolean tooLong = true; tooLong;) {
- tooLong = false;
- int nNodes = alphaSize;
- int nHeap = 0;
- heap[0] = 0;
- weight[0] = 0;
- parent[0] = -2;
- for (int i = 1; i <= alphaSize; i++) {
- parent[i] = -1;
- nHeap++;
- heap[nHeap] = i;
- int zz = nHeap;
- final int tmp = heap[zz];
- while (weight[tmp] < weight[heap[zz >> 1]]) {
- heap[zz] = heap[zz >> 1];
- zz >>= 1;
- }
- heap[zz] = tmp;
- }
- while (nHeap > 1) {
- final int n1 = heap[1];
- heap[1] = heap[nHeap];
- nHeap--;
- int yy = 0;
- int zz = 1;
- int tmp = heap[1];
- while (true) {
- yy = zz << 1;
- if (yy > nHeap) {
- break;
- }
- if (yy < nHeap && weight[heap[yy + 1]] < weight[heap[yy]]) {
- yy++;
- }
- if (weight[tmp] < weight[heap[yy]]) {
- break;
- }
- heap[zz] = heap[yy];
- zz = yy;
- }
- heap[zz] = tmp;
- final int n2 = heap[1];
- heap[1] = heap[nHeap];
- nHeap--;
- yy = 0;
- zz = 1;
- tmp = heap[1];
- while (true) {
- yy = zz << 1;
- if (yy > nHeap) {
- break;
- }
- if (yy < nHeap && weight[heap[yy + 1]] < weight[heap[yy]]) {
- yy++;
- }
- if (weight[tmp] < weight[heap[yy]]) {
- break;
- }
- heap[zz] = heap[yy];
- zz = yy;
- }
- heap[zz] = tmp;
- nNodes++;
- parent[n1] = parent[n2] = nNodes;
- final int weight_n1 = weight[n1];
- final int weight_n2 = weight[n2];
- weight[nNodes] = (weight_n1 & 0xffffff00) + (weight_n2 & 0xffffff00) | 1 + Math.max(weight_n1 & 0x000000ff, weight_n2 & 0x000000ff);
- parent[nNodes] = -1;
- nHeap++;
- heap[nHeap] = nNodes;
- tmp = 0;
- zz = nHeap;
- tmp = heap[zz];
- final int weight_tmp = weight[tmp];
- while (weight_tmp < weight[heap[zz >> 1]]) {
- heap[zz] = heap[zz >> 1];
- zz >>= 1;
- }
- heap[zz] = tmp;
- }
- for (int i = 1; i <= alphaSize; i++) {
- int j = 0;
- int k = i;
- for (int parent_k; (parent_k = parent[k]) >= 0;) {
- k = parent_k;
- j++;
- }
- len[i - 1] = (byte) j;
- if (j > maxLen) {
- tooLong = true;
- }
- }
- if (tooLong) {
- for (int i = 1; i < alphaSize; i++) {
- int j = weight[i] >> 8;
- j = 1 + (j >> 1);
- weight[i] = j << 8;
- }
- }
- }
- }
- /**
- * Index of the last char in the block, so the block size == last + 1.
- */
- private int last;
- /**
- * Always: in the range 0 .. 9. The current block size is 100000 * this number.
- */
- private final int blockSize100k;
- private int bsBuff;
- private int bsLive;
- private final CRC crc = new CRC();
- private int nInUse;
- private int nMTF;
- private int currentChar = -1;
- private int runLength;
- private int combinedCRC;
- private final int allowableBlockSize;
- /**
- * All memory intensive stuff.
- */
- private Data data;
- private BlockSort blockSorter;
- private volatile boolean closed;
- /**
- * Constructs a new {@code BZip2CompressorOutputStream} with a blocksize of 900k.
- *
- * @param out the destination stream.
- *
- * @throws IOException if an I/O error occurs in the specified stream.
- * @throws NullPointerException if {@code out == null}.
- */
- public BZip2CompressorOutputStream(final OutputStream out) throws IOException {
- this(out, MAX_BLOCKSIZE);
- }
- /**
- * Constructs a new {@code BZip2CompressorOutputStream} with specified blocksize.
- *
- * @param out the destination stream.
- * @param blockSize the blockSize as 100k units.
- *
- * @throws IOException if an I/O error occurs in the specified stream.
- * @throws IllegalArgumentException if {@code (blockSize < 1) || (blockSize > 9)}.
- * @throws NullPointerException if {@code out == null}.
- *
- * @see #MIN_BLOCKSIZE
- * @see #MAX_BLOCKSIZE
- */
- public BZip2CompressorOutputStream(final OutputStream out, final int blockSize) throws IOException {
- super(out);
- if (blockSize < 1) {
- throw new IllegalArgumentException("blockSize(" + blockSize + ") < 1");
- }
- if (blockSize > 9) {
- throw new IllegalArgumentException("blockSize(" + blockSize + ") > 9");
- }
- this.blockSize100k = blockSize;
- /* 20 is just a paranoia constant */
- this.allowableBlockSize = this.blockSize100k * BASEBLOCKSIZE - 20;
- init();
- }
- private void blockSort() {
- blockSorter.blockSort(data, last);
- }
- private void bsFinishedWithStream() throws IOException {
- while (this.bsLive > 0) {
- final int ch = this.bsBuff >> 24;
- this.out.write(ch); // write 8-bit
- this.bsBuff <<= 8;
- this.bsLive -= 8;
- }
- }
- private void bsPutInt(final int u) throws IOException {
- bsW(8, u >> 24 & 0xff);
- bsW(8, u >> 16 & 0xff);
- bsW(8, u >> 8 & 0xff);
- bsW(8, u & 0xff);
- }
- private void bsPutUByte(final int c) throws IOException {
- bsW(8, c);
- }
- private void bsW(final int n, final int v) throws IOException {
- final OutputStream outShadow = this.out;
- int bsLiveShadow = this.bsLive;
- int bsBuffShadow = this.bsBuff;
- while (bsLiveShadow >= 8) {
- outShadow.write(bsBuffShadow >> 24); // write 8-bit
- bsBuffShadow <<= 8;
- bsLiveShadow -= 8;
- }
- this.bsBuff = bsBuffShadow | v << 32 - bsLiveShadow - n;
- this.bsLive = bsLiveShadow + n;
- }
- private void checkClosed() throws IOException {
- if (closed) {
- throw new IOException("Stream closed");
- }
- }
- @Override
- public void close() throws IOException {
- if (!closed) {
- try {
- finish();
- } finally {
- IOUtils.close(out);
- }
- }
- }
- private void endBlock() throws IOException {
- final int blockCRC = this.crc.getValue();
- this.combinedCRC = this.combinedCRC << 1 | this.combinedCRC >>> 31;
- this.combinedCRC ^= blockCRC;
- // empty block at end of file
- if (this.last == -1) {
- return;
- }
- /* sort the block and establish posn of original string */
- blockSort();
- /*
- * A 6-byte block header, the value chosen arbitrarily as 0x314159265359 :-). A 32 bit value does not really give a strong enough guarantee that the
- * value will not appear by chance in the compressed data stream. Worst-case probability of this event, for a 900k block, is about 2.0e-3 for 32 bits,
- * 1.0e-5 for 40 bits and 4.0e-8 for 48 bits. For a compressed file of size 100Gb -- about 100000 blocks -- only a 48-bit marker will do. NB: normal
- * compression/ decompression doesn't rely on these statistical properties. They are only important when trying to recover blocks from damaged files.
- */
- bsPutUByte(0x31);
- bsPutUByte(0x41);
- bsPutUByte(0x59);
- bsPutUByte(0x26);
- bsPutUByte(0x53);
- bsPutUByte(0x59);
- /* Now the block's CRC, so it is in a known place. */
- bsPutInt(blockCRC);
- /* Now a single bit indicating no randomization. */
- bsW(1, 0);
- /* Finally, block's contents proper. */
- moveToFrontCodeAndSend();
- }
- private void endCompression() throws IOException {
- /*
- * Now another magic 48-bit number, 0x177245385090, to indicate the end of the last block. (sqrt(pi), if you want to know. I did want to use e, but it
- * contains too much repetition -- 27 18 28 18 28 46 -- for me to feel statistically comfortable. Call me paranoid.)
- */
- bsPutUByte(0x17);
- bsPutUByte(0x72);
- bsPutUByte(0x45);
- bsPutUByte(0x38);
- bsPutUByte(0x50);
- bsPutUByte(0x90);
- bsPutInt(this.combinedCRC);
- bsFinishedWithStream();
- }
- public void finish() throws IOException {
- if (!closed) {
- closed = true;
- try {
- if (this.runLength > 0) {
- writeRun();
- }
- this.currentChar = -1;
- endBlock();
- endCompression();
- } finally {
- this.blockSorter = null;
- this.data = null;
- }
- }
- }
- @Override
- public void flush() throws IOException {
- if (out != null) {
- super.flush();
- }
- }
- /*
- * Performs Move-To-Front on the Burrows-Wheeler transformed buffer, storing the MTFed data in data.sfmap in RUNA/RUNB run-length-encoded form.
- *
- * <p>Keeps track of byte frequencies in data.mtfFreq at the same time.</p>
- */
- private void generateMTFValues() {
- final int lastShadow = this.last;
- final Data dataShadow = this.data;
- final boolean[] inUse = dataShadow.inUse;
- final byte[] block = dataShadow.block;
- final int[] fmap = dataShadow.fmap;
- final char[] sfmap = dataShadow.sfmap;
- final int[] mtfFreq = dataShadow.mtfFreq;
- final byte[] unseqToSeq = dataShadow.unseqToSeq;
- final byte[] yy = dataShadow.generateMTFValues_yy;
- // make maps
- int nInUseShadow = 0;
- for (int i = 0; i < 256; i++) {
- if (inUse[i]) {
- unseqToSeq[i] = (byte) nInUseShadow;
- nInUseShadow++;
- }
- }
- this.nInUse = nInUseShadow;
- final int eob = nInUseShadow + 1;
- Arrays.fill(mtfFreq, 0, eob + 1, 0);
- for (int i = nInUseShadow; --i >= 0;) {
- yy[i] = (byte) i;
- }
- int wr = 0;
- int zPend = 0;
- for (int i = 0; i <= lastShadow; i++) {
- final byte ll_i = unseqToSeq[block[fmap[i]] & 0xff];
- byte tmp = yy[0];
- int j = 0;
- while (ll_i != tmp) {
- j++;
- final byte tmp2 = tmp;
- tmp = yy[j];
- yy[j] = tmp2;
- }
- yy[0] = tmp;
- if (j == 0) {
- zPend++;
- } else {
- if (zPend > 0) {
- zPend--;
- while (true) {
- if ((zPend & 1) == 0) {
- sfmap[wr] = RUNA;
- wr++;
- mtfFreq[RUNA]++;
- } else {
- sfmap[wr] = RUNB;
- wr++;
- mtfFreq[RUNB]++;
- }
- if (zPend < 2) {
- break;
- }
- zPend = zPend - 2 >> 1;
- }
- zPend = 0;
- }
- sfmap[wr] = (char) (j + 1);
- wr++;
- mtfFreq[j + 1]++;
- }
- }
- if (zPend > 0) {
- zPend--;
- while (true) {
- if ((zPend & 1) == 0) {
- sfmap[wr] = RUNA;
- wr++;
- mtfFreq[RUNA]++;
- } else {
- sfmap[wr] = RUNB;
- wr++;
- mtfFreq[RUNB]++;
- }
- if (zPend < 2) {
- break;
- }
- zPend = zPend - 2 >> 1;
- }
- }
- sfmap[wr] = (char) eob;
- mtfFreq[eob]++;
- this.nMTF = wr + 1;
- }
- /**
- * Returns the blocksize parameter specified at construction time.
- *
- * @return the blocksize parameter specified at construction time
- */
- public final int getBlockSize() {
- return this.blockSize100k;
- }
- /**
- * Writes magic bytes like BZ on the first position of the stream and bytes indicating the file-format, which is huffmanized, followed by a digit indicating
- * blockSize100k.
- *
- * @throws IOException if the magic bytes could not been written
- */
- private void init() throws IOException {
- bsPutUByte('B');
- bsPutUByte('Z');
- this.data = new Data(this.blockSize100k);
- this.blockSorter = new BlockSort(this.data);
- // huffmanized magic bytes
- bsPutUByte('h');
- bsPutUByte('0' + this.blockSize100k);
- this.combinedCRC = 0;
- initBlock();
- }
- private void initBlock() {
- // blockNo++;
- this.crc.reset();
- this.last = -1;
- // ch = 0;
- final boolean[] inUse = this.data.inUse;
- for (int i = 256; --i >= 0;) {
- inUse[i] = false;
- }
- }
- private void moveToFrontCodeAndSend() throws IOException {
- bsW(24, this.data.origPtr);
- generateMTFValues();
- sendMTFValues();
- }
- private void sendMTFValues() throws IOException {
- final byte[][] len = this.data.sendMTFValues_len;
- final int alphaSize = this.nInUse + 2;
- for (int t = N_GROUPS; --t >= 0;) {
- final byte[] len_t = len[t];
- for (int v = alphaSize; --v >= 0;) {
- len_t[v] = GREATER_ICOST;
- }
- }
- /* Decide how many coding tables to use */
- // assert (this.nMTF > 0) : this.nMTF;
- final int nGroups = this.nMTF < 200 ? 2 : this.nMTF < 600 ? 3 : this.nMTF < 1200 ? 4 : this.nMTF < 2400 ? 5 : 6;
- /* Generate an initial set of coding tables */
- sendMTFValues0(nGroups, alphaSize);
- /*
- * Iterate up to N_ITERS times to improve the tables.
- */
- final int nSelectors = sendMTFValues1(nGroups, alphaSize);
- /* Compute MTF values for the selectors. */
- sendMTFValues2(nGroups, nSelectors);
- /* Assign actual codes for the tables. */
- sendMTFValues3(nGroups, alphaSize);
- /* Transmit the mapping table. */
- sendMTFValues4();
- /* Now the selectors. */
- sendMTFValues5(nGroups, nSelectors);
- /* Now the coding tables. */
- sendMTFValues6(nGroups, alphaSize);
- /* And finally, the block data proper */
- sendMTFValues7();
- }
- private void sendMTFValues0(final int nGroups, final int alphaSize) {
- final byte[][] len = this.data.sendMTFValues_len;
- final int[] mtfFreq = this.data.mtfFreq;
- int remF = this.nMTF;
- int gs = 0;
- for (int nPart = nGroups; nPart > 0; nPart--) {
- final int tFreq = remF / nPart;
- int ge = gs - 1;
- int aFreq = 0;
- for (final int a = alphaSize - 1; aFreq < tFreq && ge < a;) {
- aFreq += mtfFreq[++ge];
- }
- if (ge > gs && nPart != nGroups && nPart != 1 && (nGroups - nPart & 1) != 0) {
- aFreq -= mtfFreq[ge--];
- }
- final byte[] len_np = len[nPart - 1];
- for (int v = alphaSize; --v >= 0;) {
- if (v >= gs && v <= ge) {
- len_np[v] = LESSER_ICOST;
- } else {
- len_np[v] = GREATER_ICOST;
- }
- }
- gs = ge + 1;
- remF -= aFreq;
- }
- }
- private int sendMTFValues1(final int nGroups, final int alphaSize) {
- final Data dataShadow = this.data;
- final int[][] rfreq = dataShadow.sendMTFValues_rfreq;
- final int[] fave = dataShadow.sendMTFValues_fave;
- final short[] cost = dataShadow.sendMTFValues_cost;
- final char[] sfmap = dataShadow.sfmap;
- final byte[] selector = dataShadow.selector;
- final byte[][] len = dataShadow.sendMTFValues_len;
- final byte[] len_0 = len[0];
- final byte[] len_1 = len[1];
- final byte[] len_2 = len[2];
- final byte[] len_3 = len[3];
- final byte[] len_4 = len[4];
- final byte[] len_5 = len[5];
- final int nMTFShadow = this.nMTF;
- int nSelectors = 0;
- for (int iter = 0; iter < N_ITERS; iter++) {
- for (int t = nGroups; --t >= 0;) {
- fave[t] = 0;
- final int[] rfreqt = rfreq[t];
- for (int i = alphaSize; --i >= 0;) {
- rfreqt[i] = 0;
- }
- }
- nSelectors = 0;
- for (int gs = 0; gs < this.nMTF;) {
- // Set group start & end marks.
- // Calculate the cost of this group as coded by each of the
- // coding tables.
- final int ge = Math.min(gs + G_SIZE - 1, nMTFShadow - 1);
- final byte mask = (byte) 0xff;
- if (nGroups == N_GROUPS) {
- // unrolled version of the else-block
- short cost0 = 0;
- short cost1 = 0;
- short cost2 = 0;
- short cost3 = 0;
- short cost4 = 0;
- short cost5 = 0;
- for (int i = gs; i <= ge; i++) {
- final int icv = sfmap[i];
- cost0 += (short) (len_0[icv] & mask);
- cost1 += (short) (len_1[icv] & mask);
- cost2 += (short) (len_2[icv] & mask);
- cost3 += (short) (len_3[icv] & mask);
- cost4 += (short) (len_4[icv] & mask);
- cost5 += (short) (len_5[icv] & mask);
- }
- cost[0] = cost0;
- cost[1] = cost1;
- cost[2] = cost2;
- cost[3] = cost3;
- cost[4] = cost4;
- cost[5] = cost5;
- } else {
- for (int t = nGroups; --t >= 0;) {
- cost[t] = 0;
- }
- for (int i = gs; i <= ge; i++) {
- final int icv = sfmap[i];
- for (int t = nGroups; --t >= 0;) {
- cost[t] += (short) (len[t][icv] & mask);
- }
- }
- }
- /*
- * Find the coding table which is best for this group, and record its identity in the selector table.
- */
- int bt = -1;
- for (int t = nGroups, bc = 999999999; --t >= 0;) {
- final int cost_t = cost[t];
- if (cost_t < bc) {
- bc = cost_t;
- bt = t;
- }
- }
- fave[bt]++;
- selector[nSelectors] = (byte) bt;
- nSelectors++;
- /*
- * Increment the symbol frequencies for the selected table.
- */
- final int[] rfreq_bt = rfreq[bt];
- for (int i = gs; i <= ge; i++) {
- rfreq_bt[sfmap[i]]++;
- }
- gs = ge + 1;
- }
- /*
- * Recompute the tables based on the accumulated frequencies.
- */
- for (int t = 0; t < nGroups; t++) {
- hbMakeCodeLengths(len[t], rfreq[t], this.data, alphaSize, 20);
- }
- }
- return nSelectors;
- }
- private void sendMTFValues2(final int nGroups, final int nSelectors) {
- // assert (nGroups < 8) : nGroups;
- final Data dataShadow = this.data;
- final byte[] pos = dataShadow.sendMTFValues2_pos;
- for (int i = nGroups; --i >= 0;) {
- pos[i] = (byte) i;
- }
- for (int i = 0; i < nSelectors; i++) {
- final byte ll_i = dataShadow.selector[i];
- byte tmp = pos[0];
- int j = 0;
- while (ll_i != tmp) {
- j++;
- final byte tmp2 = tmp;
- tmp = pos[j];
- pos[j] = tmp2;
- }
- pos[0] = tmp;
- dataShadow.selectorMtf[i] = (byte) j;
- }
- }
- private void sendMTFValues3(final int nGroups, final int alphaSize) {
- final int[][] code = this.data.sendMTFValues_code;
- final byte[][] len = this.data.sendMTFValues_len;
- for (int t = 0; t < nGroups; t++) {
- int minLen = 32;
- int maxLen = 0;
- final byte[] len_t = len[t];
- for (int i = alphaSize; --i >= 0;) {
- final int l = len_t[i] & 0xff;
- if (l > maxLen) {
- maxLen = l;
- }
- if (l < minLen) {
- minLen = l;
- }
- }
- // assert (maxLen <= 20) : maxLen;
- // assert (minLen >= 1) : minLen;
- hbAssignCodes(code[t], len[t], minLen, maxLen, alphaSize);
- }
- }
- private void sendMTFValues4() throws IOException {
- final boolean[] inUse = this.data.inUse;
- final boolean[] inUse16 = this.data.sentMTFValues4_inUse16;
- for (int i = 16; --i >= 0;) {
- inUse16[i] = false;
- final int i16 = i * 16;
- for (int j = 16; --j >= 0;) {
- if (inUse[i16 + j]) {
- inUse16[i] = true;
- break;
- }
- }
- }
- for (int i = 0; i < 16; i++) {
- bsW(1, inUse16[i] ? 1 : 0);
- }
- final OutputStream outShadow = this.out;
- int bsLiveShadow = this.bsLive;
- int bsBuffShadow = this.bsBuff;
- for (int i = 0; i < 16; i++) {
- if (inUse16[i]) {
- final int i16 = i * 16;
- for (int j = 0; j < 16; j++) {
- // inlined: bsW(1, inUse[i16 + j] ? 1 : 0);
- while (bsLiveShadow >= 8) {
- outShadow.write(bsBuffShadow >> 24); // write 8-bit
- bsBuffShadow <<= 8;
- bsLiveShadow -= 8;
- }
- if (inUse[i16 + j]) {
- bsBuffShadow |= 1 << 32 - bsLiveShadow - 1;
- }
- bsLiveShadow++;
- }
- }
- }
- this.bsBuff = bsBuffShadow;
- this.bsLive = bsLiveShadow;
- }
- private void sendMTFValues5(final int nGroups, final int nSelectors) throws IOException {
- bsW(3, nGroups);
- bsW(15, nSelectors);
- final OutputStream outShadow = this.out;
- final byte[] selectorMtf = this.data.selectorMtf;
- int bsLiveShadow = this.bsLive;
- int bsBuffShadow = this.bsBuff;
- for (int i = 0; i < nSelectors; i++) {
- for (int j = 0, hj = selectorMtf[i] & 0xff; j < hj; j++) {
- // inlined: bsW(1, 1);
- while (bsLiveShadow >= 8) {
- outShadow.write(bsBuffShadow >> 24);
- bsBuffShadow <<= 8;
- bsLiveShadow -= 8;
- }
- bsBuffShadow |= 1 << 32 - bsLiveShadow - 1;
- bsLiveShadow++;
- }
- // inlined: bsW(1, 0);
- while (bsLiveShadow >= 8) {
- outShadow.write(bsBuffShadow >> 24);
- bsBuffShadow <<= 8;
- bsLiveShadow -= 8;
- }
- // bsBuffShadow |= 0 << (32 - bsLiveShadow - 1);
- bsLiveShadow++;
- }
- this.bsBuff = bsBuffShadow;
- this.bsLive = bsLiveShadow;
- }
- private void sendMTFValues6(final int nGroups, final int alphaSize) throws IOException {
- final byte[][] len = this.data.sendMTFValues_len;
- final OutputStream outShadow = this.out;
- int bsLiveShadow = this.bsLive;
- int bsBuffShadow = this.bsBuff;
- for (int t = 0; t < nGroups; t++) {
- final byte[] len_t = len[t];
- int curr = len_t[0] & 0xff;
- // inlined: bsW(5, curr);
- while (bsLiveShadow >= 8) {
- outShadow.write(bsBuffShadow >> 24); // write 8-bit
- bsBuffShadow <<= 8;
- bsLiveShadow -= 8;
- }
- bsBuffShadow |= curr << 32 - bsLiveShadow - 5;
- bsLiveShadow += 5;
- for (int i = 0; i < alphaSize; i++) {
- final int lti = len_t[i] & 0xff;
- while (curr < lti) {
- // inlined: bsW(2, 2);
- while (bsLiveShadow >= 8) {
- outShadow.write(bsBuffShadow >> 24); // write 8-bit
- bsBuffShadow <<= 8;
- bsLiveShadow -= 8;
- }
- bsBuffShadow |= 2 << 32 - bsLiveShadow - 2;
- bsLiveShadow += 2;
- curr++; /* 10 */
- }
- while (curr > lti) {
- // inlined: bsW(2, 3);
- while (bsLiveShadow >= 8) {
- outShadow.write(bsBuffShadow >> 24); // write 8-bit
- bsBuffShadow <<= 8;
- bsLiveShadow -= 8;
- }
- bsBuffShadow |= 3 << 32 - bsLiveShadow - 2;
- bsLiveShadow += 2;
- curr--; /* 11 */
- }
- // inlined: bsW(1, 0);
- while (bsLiveShadow >= 8) {
- outShadow.write(bsBuffShadow >> 24); // write 8-bit
- bsBuffShadow <<= 8;
- bsLiveShadow -= 8;
- }
- // bsBuffShadow |= 0 << (32 - bsLiveShadow - 1);
- bsLiveShadow++;
- }
- }
- this.bsBuff = bsBuffShadow;
- this.bsLive = bsLiveShadow;
- }
- private void sendMTFValues7() throws IOException {
- final Data dataShadow = this.data;
- final byte[][] len = dataShadow.sendMTFValues_len;
- final int[][] code = dataShadow.sendMTFValues_code;
- final OutputStream outShadow = this.out;
- final byte[] selector = dataShadow.selector;
- final char[] sfmap = dataShadow.sfmap;
- final int nMTFShadow = this.nMTF;
- int selCtr = 0;
- int bsLiveShadow = this.bsLive;
- int bsBuffShadow = this.bsBuff;
- for (int gs = 0; gs < nMTFShadow;) {
- final int ge = Math.min(gs + G_SIZE - 1, nMTFShadow - 1);
- final int selector_selCtr = selector[selCtr] & 0xff;
- final int[] code_selCtr = code[selector_selCtr];
- final byte[] len_selCtr = len[selector_selCtr];
- while (gs <= ge) {
- final int sfmap_i = sfmap[gs];
- //
- // inlined: bsW(len_selCtr[sfmap_i] & 0xff,
- // code_selCtr[sfmap_i]);
- //
- while (bsLiveShadow >= 8) {
- outShadow.write(bsBuffShadow >> 24);
- bsBuffShadow <<= 8;
- bsLiveShadow -= 8;
- }
- final int n = len_selCtr[sfmap_i] & 0xFF;
- bsBuffShadow |= code_selCtr[sfmap_i] << 32 - bsLiveShadow - n;
- bsLiveShadow += n;
- gs++;
- }
- gs = ge + 1;
- selCtr++;
- }
- this.bsBuff = bsBuffShadow;
- this.bsLive = bsLiveShadow;
- }
- @Override
- public void write(final byte[] buf, int offs, final int len) throws IOException {
- if (offs < 0) {
- throw new IndexOutOfBoundsException("offs(" + offs + ") < 0.");
- }
- if (len < 0) {
- throw new IndexOutOfBoundsException("len(" + len + ") < 0.");
- }
- if (offs + len > buf.length) {
- throw new IndexOutOfBoundsException("offs(" + offs + ") + len(" + len + ") > buf.length(" + buf.length + ").");
- }
- checkClosed();
- for (final int hi = offs + len; offs < hi;) {
- write0(buf[offs++]);
- }
- }
- @Override
- public void write(final int b) throws IOException {
- checkClosed();
- write0(b);
- }
- /**
- * Keeps track of the last bytes written and implicitly performs run-length encoding as the first step of the bzip2 algorithm.
- */
- private void write0(int b) throws IOException {
- if (this.currentChar != -1) {
- b &= 0xff;
- if (this.currentChar == b) {
- if (++this.runLength > 254) {
- writeRun();
- this.currentChar = -1;
- this.runLength = 0;
- }
- // else nothing to do
- } else {
- writeRun();
- this.runLength = 1;
- this.currentChar = b;
- }
- } else {
- this.currentChar = b & 0xff;
- this.runLength++;
- }
- }
- /**
- * Writes the current byte to the buffer, run-length encoding it if it has been repeated at least four times (the first step RLEs sequences of four
- * identical bytes).
- *
- * <p>
- * Flushes the current block before writing data if it is full.
- * </p>
- *
- * <p>
- * "write to the buffer" means adding to data.buffer starting two steps "after" this.last - initially starting at index 1 (not 0) - and updating this.last
- * to point to the last index written minus 1.
- * </p>
- */
- private void writeRun() throws IOException {
- final int lastShadow = this.last;
- if (lastShadow < this.allowableBlockSize) {
- final int currentCharShadow = this.currentChar;
- final Data dataShadow = this.data;
- dataShadow.inUse[currentCharShadow] = true;
- final byte ch = (byte) currentCharShadow;
- int runLengthShadow = this.runLength;
- this.crc.update(currentCharShadow, runLengthShadow);
- switch (runLengthShadow) {
- case 1:
- dataShadow.block[lastShadow + 2] = ch;
- this.last = lastShadow + 1;
- break;
- case 2:
- dataShadow.block[lastShadow + 2] = ch;
- dataShadow.block[lastShadow + 3] = ch;
- this.last = lastShadow + 2;
- break;
- case 3: {
- final byte[] block = dataShadow.block;
- block[lastShadow + 2] = ch;
- block[lastShadow + 3] = ch;
- block[lastShadow + 4] = ch;
- this.last = lastShadow + 3;
- }
- break;
- default: {
- runLengthShadow -= 4;
- dataShadow.inUse[runLengthShadow] = true;
- final byte[] block = dataShadow.block;
- block[lastShadow + 2] = ch;
- block[lastShadow + 3] = ch;
- block[lastShadow + 4] = ch;
- block[lastShadow + 5] = ch;
- block[lastShadow + 6] = (byte) runLengthShadow;
- this.last = lastShadow + 5;
- }
- break;
- }
- } else {
- endBlock();
- initBlock();
- writeRun();
- }
- }
- }