001/* 002 * Licensed to the Apache Software Foundation (ASF) under one or more 003 * contributor license agreements. See the NOTICE file distributed with 004 * this work for additional information regarding copyright ownership. 005 * The ASF licenses this file to You under the Apache License, Version 2.0 006 * (the "License"); you may not use this file except in compliance with 007 * the License. You may obtain a copy of the License at 008 * 009 * http://www.apache.org/licenses/LICENSE-2.0 010 * 011 * Unless required by applicable law or agreed to in writing, software 012 * distributed under the License is distributed on an "AS IS" BASIS, 013 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 014 * See the License for the specific language governing permissions and 015 * limitations under the License. 016 */ 017package org.apache.commons.geometry.euclidean.threed.mesh; 018 019import org.apache.commons.geometry.core.Transform; 020import org.apache.commons.geometry.euclidean.threed.Triangle3D; 021import org.apache.commons.geometry.euclidean.threed.Vector3D; 022 023/** Interface representing a mesh composed entirely of triangular faces. 024 */ 025public interface TriangleMesh extends Mesh<TriangleMesh.Face> { 026 027 /** {@inheritDoc} */ 028 @Override 029 TriangleMesh transform(Transform<Vector3D> transform); 030 031 /** Interface representing a single triangular face in a mesh. 032 */ 033 interface Face extends Mesh.Face { 034 035 /** Get the first vertex in the face. 036 * @return the first vertex in the face 037 */ 038 Vector3D getPoint1(); 039 040 /** Get the second vertex in the face. 041 * @return the second vertex in the face 042 */ 043 Vector3D getPoint2(); 044 045 /** Get the third vertex in the face. 046 * @return the third vertex in the face 047 */ 048 Vector3D getPoint3(); 049 050 /** {@inheritDoc} */ 051 @Override 052 Triangle3D getPolygon(); 053 } 054}