OrientedPoints.java
- /*
- * Licensed to the Apache Software Foundation (ASF) under one or more
- * contributor license agreements. See the NOTICE file distributed with
- * this work for additional information regarding copyright ownership.
- * The ASF licenses this file to You under the Apache License, Version 2.0
- * (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- package org.apache.commons.geometry.euclidean.oned;
- import org.apache.commons.numbers.core.Precision;
- /** Class containing factory methods for constructing {@link OrientedPoint} instances.
- */
- public final class OrientedPoints {
- /** Utility class; no instantiation. */
- private OrientedPoints() {
- }
- /** Create a new instance from the given location and boolean direction value.
- * @param location the location of the hyperplane
- * @param positiveFacing if true, the hyperplane will face toward positive infinity;
- * otherwise, it will point toward negative infinity.
- * @param precision precision context used to compare floating point values
- * @return a new instance
- */
- public static OrientedPoint fromLocationAndDirection(final double location, final boolean positiveFacing,
- final Precision.DoubleEquivalence precision) {
- return fromPointAndDirection(Vector1D.of(location), positiveFacing, precision);
- }
- /** Create a new instance from the given point and boolean direction value.
- * @param point the location of the hyperplane
- * @param positiveFacing if true, the hyperplane will face toward positive infinity;
- * otherwise, it will point toward negative infinity.
- * @param precision precision context used to compare floating point values
- * @return a new instance
- */
- public static OrientedPoint fromPointAndDirection(final Vector1D point, final boolean positiveFacing,
- final Precision.DoubleEquivalence precision) {
- return new OrientedPoint(point, positiveFacing, precision);
- }
- /** Create a new instance from the given point and direction.
- * @param point the location of the hyperplane
- * @param direction the direction of the plus side of the hyperplane
- * @param precision precision context used to compare floating point values
- * @return a new instance oriented in the given direction
- * @throws IllegalArgumentException if the direction is zero as evaluated by the
- * given precision context
- */
- public static OrientedPoint fromPointAndDirection(final Vector1D point, final Vector1D direction,
- final Precision.DoubleEquivalence precision) {
- if (direction.isZero(precision)) {
- throw new IllegalArgumentException("Oriented point direction cannot be zero");
- }
- final boolean positiveFacing = direction.getX() > 0;
- return new OrientedPoint(point, positiveFacing, precision);
- }
- /** Create a new instance at the given point, oriented so that it is facing positive infinity.
- * @param point the location of the hyperplane
- * @param precision precision context used to compare floating point values
- * @return a new instance oriented toward positive infinity
- */
- public static OrientedPoint createPositiveFacing(final Vector1D point,
- final Precision.DoubleEquivalence precision) {
- return new OrientedPoint(point, true, precision);
- }
- /** Create a new instance at the given location, oriented so that it is facing positive infinity.
- * @param location the location of the hyperplane
- * @param precision precision context used to compare floating point values
- * @return a new instance oriented toward positive infinity
- */
- public static OrientedPoint createPositiveFacing(final double location,
- final Precision.DoubleEquivalence precision) {
- return new OrientedPoint(Vector1D.of(location), true, precision);
- }
- /** Create a new instance at the given point, oriented so that it is facing negative infinity.
- * @param point the location of the hyperplane
- * @param precision precision context used to compare floating point values
- * @return a new instance oriented toward negative infinity
- */
- public static OrientedPoint createNegativeFacing(final Vector1D point,
- final Precision.DoubleEquivalence precision) {
- return new OrientedPoint(point, false, precision);
- }
- /** Create a new instance at the given location, oriented so that it is facing negative infinity.
- * @param location the location of the hyperplane
- * @param precision precision context used to compare floating point values
- * @return a new instance oriented toward negative infinity
- */
- public static OrientedPoint createNegativeFacing(final double location,
- final Precision.DoubleEquivalence precision) {
- return new OrientedPoint(Vector1D.of(location), false, precision);
- }
- }