BoundaryList3D.java

  1. /*
  2.  * Licensed to the Apache Software Foundation (ASF) under one or more
  3.  * contributor license agreements.  See the NOTICE file distributed with
  4.  * this work for additional information regarding copyright ownership.
  5.  * The ASF licenses this file to You under the Apache License, Version 2.0
  6.  * (the "License"); you may not use this file except in compliance with
  7.  * the License.  You may obtain a copy of the License at
  8.  *
  9.  *      http://www.apache.org/licenses/LICENSE-2.0
  10.  *
  11.  * Unless required by applicable law or agreed to in writing, software
  12.  * distributed under the License is distributed on an "AS IS" BASIS,
  13.  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  14.  * See the License for the specific language governing permissions and
  15.  * limitations under the License.
  16.  */
  17. package org.apache.commons.geometry.euclidean.threed;

  18. import java.util.List;

  19. import org.apache.commons.geometry.core.partitioning.BoundaryList;

  20. /** {@link BoundarySource3D} implementation that uses boundaries stored in
  21.  * a list. Lists given during construction are used directly; no copies are made.
  22.  * Thread safety and immutability therefore depend on the underlying list and its
  23.  * usage outside of this class. The boundary list cannot be modified through this
  24.  * class.
  25.  */
  26. public class BoundaryList3D extends BoundaryList<Vector3D, PlaneConvexSubset>
  27.     implements BoundarySource3D {

  28.     /** Construct a new instance with the given list of boundaries. The
  29.      * argument is used directly; no copy is made.
  30.      * @param boundaries list of boundaries for the instance
  31.      */
  32.     public BoundaryList3D(final List<? extends PlaneConvexSubset> boundaries) {
  33.         super(boundaries);
  34.     }

  35.     /** Return this instance.
  36.      * @return this instance
  37.      */
  38.     @Override
  39.     public BoundaryList3D toList() {
  40.         return this;
  41.     }
  42. }