BoundarySource3D.java
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* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
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* See the License for the specific language governing permissions and
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package org.apache.commons.geometry.euclidean.threed;
import java.util.Arrays;
import java.util.Collection;
import java.util.List;
import java.util.stream.Collectors;
import java.util.stream.Stream;
import org.apache.commons.geometry.core.partitioning.BoundarySource;
import org.apache.commons.geometry.euclidean.threed.line.LineConvexSubset3D;
import org.apache.commons.geometry.euclidean.threed.line.LinecastPoint3D;
import org.apache.commons.geometry.euclidean.threed.line.Linecastable3D;
import org.apache.commons.geometry.euclidean.threed.mesh.SimpleTriangleMesh;
import org.apache.commons.geometry.euclidean.threed.mesh.TriangleMesh;
import org.apache.commons.numbers.core.Precision;
/** Extension of the {@link BoundarySource} interface for Euclidean 3D space.
*/
public interface BoundarySource3D extends BoundarySource<PlaneConvexSubset>, Linecastable3D {
/** Return a {@link BoundaryList3D} containing the boundaries in this instance.
* @return a {@link BoundaryList3D} containing the boundaries in this instance
*/
default BoundaryList3D toList() {
final List<PlaneConvexSubset> boundaries = boundaryStream()
.collect(Collectors.toList());
return new BoundaryList3D(boundaries);
}
/** Return a BSP tree constructed from the boundaries contained in this instance. This is
* a convenience method for quickly constructing BSP trees and may produce unbalanced trees
* with unacceptable performance characteristics when used with large numbers of boundaries.
* In these cases, alternate tree construction approaches should be used, such as
* {@link RegionBSPTree3D.PartitionedRegionBuilder3D}.
* @return a BSP tree constructed from the boundaries in this instance
* @see RegionBSPTree3D#partitionedRegionBuilder()
*/
default RegionBSPTree3D toTree() {
final RegionBSPTree3D tree = RegionBSPTree3D.empty();
tree.insert(this);
return tree;
}
/** Construct a triangle mesh from the boundaries in this instance.
* @param precision precision context used in boundaries generated by the resulting mesh
* @return a triangle mesh representing the boundaries in this instance
* @throws IllegalStateException if any boundary in this boundary source is infinite
*/
default TriangleMesh toTriangleMesh(final Precision.DoubleEquivalence precision) {
return SimpleTriangleMesh.from(this, precision);
}
/** Return the boundaries of this instance as a stream of {@link Triangle3D}
* instances. An {@link IllegalStateException} exception is thrown while reading
* from the stream if any boundary cannot be converted to a triangle (i.e. if it
* has infinite size).
* @return a stream of triangles representing the instance boundaries
* @see org.apache.commons.geometry.euclidean.threed.PlaneSubset#toTriangles()
*/
default Stream<Triangle3D> triangleStream() {
return boundaryStream().flatMap(b -> b.toTriangles().stream());
}
/** {@inheritDoc} */
@Override
default List<LinecastPoint3D> linecast(final LineConvexSubset3D subset) {
return new BoundarySourceLinecaster3D(this).linecast(subset);
}
/** {@inheritDoc} */
@Override
default LinecastPoint3D linecastFirst(final LineConvexSubset3D subset) {
return new BoundarySourceLinecaster3D(this).linecastFirst(subset);
}
/** Get a {@link Bounds3D} object defining the axis-aligned box containing all vertices
* in the boundaries for this instance. Null is returned if any boundary is infinite
* or no vertices are found.
* @return the bounding box for this instance or null if no valid bounds could be determined
*/
default Bounds3D getBounds() {
return new BoundarySourceBoundsBuilder3D().getBounds(this);
}
/** Return a {@link BoundarySource3D} instance containing the given boundaries.
* @param boundaries boundaries to include in the boundary source
* @return a boundary source containing the given boundaries
*/
static BoundarySource3D of(final PlaneConvexSubset... boundaries) {
return of(Arrays.asList(boundaries));
}
/** Return a {@link BoundarySource3D} instance containing the given boundaries. The given
* collection is used directly as the source of the boundaries; no copy is made.
* @param boundaries boundaries to include in the boundary source
* @return a boundary source containing the given boundaries
*/
static BoundarySource3D of(final Collection<PlaneConvexSubset> boundaries) {
return boundaries::stream;
}
}