BoundarySource3D.java

/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package org.apache.commons.geometry.euclidean.threed;

import java.util.Arrays;
import java.util.Collection;
import java.util.List;
import java.util.stream.Collectors;
import java.util.stream.Stream;

import org.apache.commons.geometry.core.partitioning.BoundarySource;
import org.apache.commons.geometry.euclidean.threed.line.LineConvexSubset3D;
import org.apache.commons.geometry.euclidean.threed.line.LinecastPoint3D;
import org.apache.commons.geometry.euclidean.threed.line.Linecastable3D;
import org.apache.commons.geometry.euclidean.threed.mesh.SimpleTriangleMesh;
import org.apache.commons.geometry.euclidean.threed.mesh.TriangleMesh;
import org.apache.commons.numbers.core.Precision;

/** Extension of the {@link BoundarySource} interface for Euclidean 3D space.
 */
public interface BoundarySource3D extends BoundarySource<PlaneConvexSubset>, Linecastable3D {

    /** Return a {@link BoundaryList3D} containing the boundaries in this instance.
     * @return a {@link BoundaryList3D} containing the boundaries in this instance
     */
    default BoundaryList3D toList() {
        final List<PlaneConvexSubset> boundaries = boundaryStream()
                .collect(Collectors.toList());

        return new BoundaryList3D(boundaries);
    }

    /** Return a BSP tree constructed from the boundaries contained in this instance. This is
     * a convenience method for quickly constructing BSP trees and may produce unbalanced trees
     * with unacceptable performance characteristics when used with large numbers of boundaries.
     * In these cases, alternate tree construction approaches should be used, such as
     * {@link RegionBSPTree3D.PartitionedRegionBuilder3D}.
     * @return a BSP tree constructed from the boundaries in this instance
     * @see RegionBSPTree3D#partitionedRegionBuilder()
     */
    default RegionBSPTree3D toTree() {
        final RegionBSPTree3D tree = RegionBSPTree3D.empty();
        tree.insert(this);

        return tree;
    }

    /** Construct a triangle mesh from the boundaries in this instance.
     * @param precision precision context used in boundaries generated by the resulting mesh
     * @return a triangle mesh representing the boundaries in this instance
     * @throws IllegalStateException if any boundary in this boundary source is infinite
     */
    default TriangleMesh toTriangleMesh(final Precision.DoubleEquivalence precision) {
        return SimpleTriangleMesh.from(this, precision);
    }

    /** Return the boundaries of this instance as a stream of {@link Triangle3D}
     * instances. An {@link IllegalStateException} exception is thrown while reading
     * from the stream if any boundary cannot be converted to a triangle (i.e. if it
     * has infinite size).
     * @return a stream of triangles representing the instance boundaries
     * @see org.apache.commons.geometry.euclidean.threed.PlaneSubset#toTriangles()
     */
    default Stream<Triangle3D> triangleStream() {
        return boundaryStream().flatMap(b -> b.toTriangles().stream());
    }

    /** {@inheritDoc} */
    @Override
    default List<LinecastPoint3D> linecast(final LineConvexSubset3D subset) {
        return new BoundarySourceLinecaster3D(this).linecast(subset);
    }

    /** {@inheritDoc} */
    @Override
    default LinecastPoint3D linecastFirst(final LineConvexSubset3D subset) {
        return new BoundarySourceLinecaster3D(this).linecastFirst(subset);
    }

    /** Get a {@link Bounds3D} object defining the axis-aligned box containing all vertices
     * in the boundaries for this instance. Null is returned if any boundary is infinite
     * or no vertices are found.
     * @return the bounding box for this instance or null if no valid bounds could be determined
     */
    default Bounds3D getBounds() {
        return new BoundarySourceBoundsBuilder3D().getBounds(this);
    }

    /** Return a {@link BoundarySource3D} instance containing the given boundaries.
     * @param boundaries boundaries to include in the boundary source
     * @return a boundary source containing the given boundaries
     */
    static BoundarySource3D of(final PlaneConvexSubset... boundaries) {
        return of(Arrays.asList(boundaries));
    }

    /** Return a {@link BoundarySource3D} instance containing the given boundaries. The given
     * collection is used directly as the source of the boundaries; no copy is made.
     * @param boundaries boundaries to include in the boundary source
     * @return a boundary source containing the given boundaries
     */
    static BoundarySource3D of(final Collection<PlaneConvexSubset> boundaries) {
        return boundaries::stream;
    }
}