BoundarySourceLinecaster3D.java
- /*
- * Licensed to the Apache Software Foundation (ASF) under one or more
- * contributor license agreements. See the NOTICE file distributed with
- * this work for additional information regarding copyright ownership.
- * The ASF licenses this file to You under the Apache License, Version 2.0
- * (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- package org.apache.commons.geometry.euclidean.threed;
- import java.util.ArrayList;
- import java.util.List;
- import java.util.Objects;
- import java.util.stream.Collectors;
- import java.util.stream.Stream;
- import org.apache.commons.geometry.euclidean.threed.line.LineConvexSubset3D;
- import org.apache.commons.geometry.euclidean.threed.line.LinecastPoint3D;
- import org.apache.commons.geometry.euclidean.threed.line.Linecastable3D;
- /** Class that performs linecast operations against arbitrary {@link BoundarySource3D}
- * instances. This class performs a brute-force computation of the intersections of the
- * line or line convex subset against all boundaries. Some data structures may support more
- * efficient algorithms and should therefore prefer those instead.
- */
- final class BoundarySourceLinecaster3D implements Linecastable3D {
- /** The boundary source instance providing boundaries for the linecast operation. */
- private final BoundarySource3D boundarySrc;
- /** Construct a new instance for linecasting against the given boundary source.
- * @param boundarySrc boundary source to linecast against.
- */
- BoundarySourceLinecaster3D(final BoundarySource3D boundarySrc) {
- this.boundarySrc = boundarySrc;
- }
- /** {@inheritDoc} */
- @Override
- public List<LinecastPoint3D> linecast(final LineConvexSubset3D subset) {
- try (Stream<LinecastPoint3D> stream = getIntersectionStream(subset)) {
- final List<LinecastPoint3D> results = stream.collect(Collectors.toCollection(ArrayList::new));
- LinecastPoint3D.sortAndFilter(results);
- return results;
- }
- }
- /** {@inheritDoc} */
- @Override
- public LinecastPoint3D linecastFirst(final LineConvexSubset3D subset) {
- try (Stream<LinecastPoint3D> stream = getIntersectionStream(subset)) {
- return stream.min(LinecastPoint3D.ABSCISSA_ORDER)
- .orElse(null);
- }
- }
- /** Return a stream containing intersections between the boundary source and the
- * given line convex subset.
- * @param subset line subset to intersect
- * @return a stream containing linecast intersections
- */
- private Stream<LinecastPoint3D> getIntersectionStream(final LineConvexSubset3D subset) {
- return boundarySrc.boundaryStream()
- .map(boundary -> computeIntersection(boundary, subset))
- .filter(Objects::nonNull);
- }
- /** Compute the intersection between a boundary plane subset and line subset. Null is
- * returned if no intersection is discovered.
- * @param planeSubset plane subset from the boundary source
- * @param lineSubset line subset to intersect with
- * @return the linecast intersection between the two arguments or null if there is no such
- * intersection
- */
- private LinecastPoint3D computeIntersection(final PlaneConvexSubset planeSubset,
- final LineConvexSubset3D lineSubset) {
- final Vector3D intersectionPt = planeSubset.intersection(lineSubset);
- if (intersectionPt != null) {
- final Vector3D normal = planeSubset.getPlane().getNormal();
- return new LinecastPoint3D(intersectionPt, normal, lineSubset.getLine());
- }
- return null; // no intersection
- }
- }