SimpleTriangle3D.java
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.commons.geometry.euclidean.threed;
import java.util.Arrays;
import java.util.List;
import org.apache.commons.geometry.core.Transform;
/** Simple implementation of {@link Triangle3D}.
*
* <p>Instances of this class are guaranteed to be immutable.</p>
*/
final class SimpleTriangle3D extends AbstractConvexPolygon3D implements Triangle3D {
/** First point in the triangle. */
private final Vector3D p1;
/** Second point in the triangle. */
private final Vector3D p2;
/** Third point in the triangle. */
private final Vector3D p3;
/** Construct a new instance from a plane and 3 points. Callers are responsible for ensuring that
* the points lie on the plane and define a triangle. No validation is performed.
* @param plane the plane containing the triangle
* @param p1 first point in the triangle
* @param p2 second point in the triangle
* @param p3 third point in the triangle
*/
SimpleTriangle3D(final Plane plane, final Vector3D p1, final Vector3D p2, final Vector3D p3) {
super(plane);
this.p1 = p1;
this.p2 = p2;
this.p3 = p3;
}
/** {@inheritDoc} */
@Override
public Vector3D getPoint1() {
return p1;
}
/** {@inheritDoc} */
@Override
public Vector3D getPoint2() {
return p2;
}
/** {@inheritDoc} */
@Override
public Vector3D getPoint3() {
return p3;
}
/** {@inheritDoc} */
@Override
public List<Vector3D> getVertices() {
return Arrays.asList(p1, p2, p3);
}
/** {@inheritDoc} */
@Override
public double getSize() {
final Vector3D v1 = p1.vectorTo(p2);
final Vector3D v2 = p1.vectorTo(p3);
return 0.5 * v1.cross(v2).norm();
}
/** {@inheritDoc} */
@Override
public Vector3D getCentroid() {
return Vector3D.centroid(p1, p2, p3);
}
/** {@inheritDoc} */
@Override
public SimpleTriangle3D reverse() {
final Plane rPlane = getPlane().reverse();
return new SimpleTriangle3D(rPlane, p1, p3, p2); // reverse point ordering
}
/** {@inheritDoc} */
@Override
public SimpleTriangle3D transform(final Transform<Vector3D> transform) {
final Plane tPlane = getPlane().transform(transform);
final Vector3D t1 = transform.apply(p1);
final Vector3D t2 = transform.apply(p2);
final Vector3D t3 = transform.apply(p3);
return new SimpleTriangle3D(tPlane, t1, t2, t3);
}
}