BoundarySource2D.java
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.commons.geometry.euclidean.twod;
import java.util.Arrays;
import java.util.Collection;
import java.util.List;
import java.util.stream.Collectors;
import org.apache.commons.geometry.core.partitioning.BoundarySource;
/** Extension of the {@link BoundarySource} interface for Euclidean 2D space.
*/
public interface BoundarySource2D extends BoundarySource<LineConvexSubset>, Linecastable2D {
/** Return a {@link BoundaryList2D} containing the boundaries in this instance.
* @return a {@link BoundaryList2D} containing the boundaries in this instance
*/
default BoundaryList2D toList() {
final List<LineConvexSubset> boundaries = boundaryStream()
.collect(Collectors.toList());
return new BoundaryList2D(boundaries);
}
/** Return a BSP tree constructed from the boundaries contained in this instance. This is
* a convenience method for quickly constructing BSP trees and may produce unbalanced trees
* with unacceptable performance characteristics when used with large numbers of boundaries.
* In these cases, alternate tree construction approaches should be used, such as
* {@link RegionBSPTree2D.PartitionedRegionBuilder2D}.
* @return a BSP tree constructed from the boundaries in this instance
* @see RegionBSPTree2D#partitionedRegionBuilder()
*/
default RegionBSPTree2D toTree() {
final RegionBSPTree2D tree = RegionBSPTree2D.empty();
tree.insert(this);
return tree;
}
/** {@inheritDoc} */
@Override
default List<LinecastPoint2D> linecast(final LineConvexSubset subset) {
return new BoundarySourceLinecaster2D(this).linecast(subset);
}
/** {@inheritDoc} */
@Override
default LinecastPoint2D linecastFirst(final LineConvexSubset subset) {
return new BoundarySourceLinecaster2D(this).linecastFirst(subset);
}
/** Get a {@link Bounds2D} object defining the axis-aligned box containing all vertices
* in the boundaries for this instance. Null is returned if any boundaries are infinite
* or no vertices were found.
* @return the bounding box for this instance or null if no valid bounds could be determined
*/
default Bounds2D getBounds() {
return new BoundarySourceBoundsBuilder2D().getBounds(this);
}
/** Return a {@link BoundarySource2D} instance containing the given boundaries.
* @param boundaries line subsets to include in the boundary source
* @return a boundary source containing the given boundaries
*/
static BoundarySource2D of(final LineConvexSubset... boundaries) {
return of(Arrays.asList(boundaries));
}
/** Return a {@link BoundarySource2D} instance containing the given boundaries. The given
* collection is used directly as the source of the line subsets; no copy is made.
* @param boundaries line subsets to include in the boundary source
* @return a boundary source containing the given boundaries
*/
static BoundarySource2D of(final Collection<LineConvexSubset> boundaries) {
return boundaries::stream;
}
}