EuclideanVectorSum.java
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.commons.geometry.euclidean;
import java.util.function.Consumer;
import java.util.function.Supplier;
/** Class representing a sum of Euclidean vectors.
* @param <V> Vector implementation type
*/
public abstract class EuclideanVectorSum<V extends EuclideanVector<V>>
implements Supplier<V>, Consumer<V> {
/** Add a vector to this instance. This method is an alias for {@link #add(EuclideanVector)}.
* @param vec vector to add
*/
@Override
public void accept(final V vec) {
add(vec);
}
/** Add a vector to this instance.
* @param vec vector to add
* @return this instance
*/
public abstract EuclideanVectorSum<V> add(V vec);
/** Add a scaled vector to this instance. In general, the result produced by this method
* will be more accurate than if the vector was scaled first and then added directly. In other
* words, {@code sum.addScale(scale, vec)} will generally produce a better result than
* {@code sum.add(vec.multiply(scale))}.
* @param scale scale factor
* @param vec vector to scale and add
* @return this instance
*/
public abstract EuclideanVectorSum<V> addScaled(double scale, V vec);
}