EuclideanVectorSum.java
- /*
- * Licensed to the Apache Software Foundation (ASF) under one or more
- * contributor license agreements. See the NOTICE file distributed with
- * this work for additional information regarding copyright ownership.
- * The ASF licenses this file to You under the Apache License, Version 2.0
- * (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- package org.apache.commons.geometry.euclidean;
- import java.util.function.Consumer;
- import java.util.function.Supplier;
- /** Class representing a sum of Euclidean vectors.
- * @param <V> Vector implementation type
- */
- public abstract class EuclideanVectorSum<V extends EuclideanVector<V>>
- implements Supplier<V>, Consumer<V> {
- /** Add a vector to this instance. This method is an alias for {@link #add(EuclideanVector)}.
- * @param vec vector to add
- */
- @Override
- public void accept(final V vec) {
- add(vec);
- }
- /** Add a vector to this instance.
- * @param vec vector to add
- * @return this instance
- */
- public abstract EuclideanVectorSum<V> add(V vec);
- /** Add a scaled vector to this instance. In general, the result produced by this method
- * will be more accurate than if the vector was scaled first and then added directly. In other
- * words, {@code sum.addScale(scale, vec)} will generally produce a better result than
- * {@code sum.add(vec.multiply(scale))}.
- * @param scale scale factor
- * @param vec vector to scale and add
- * @return this instance
- */
- public abstract EuclideanVectorSum<V> addScaled(double scale, V vec);
- }