001/* 002 * Licensed to the Apache Software Foundation (ASF) under one or more 003 * contributor license agreements. See the NOTICE file distributed with 004 * this work for additional information regarding copyright ownership. 005 * The ASF licenses this file to You under the Apache License, Version 2.0 006 * (the "License"); you may not use this file except in compliance with 007 * the License. You may obtain a copy of the License at 008 * 009 * http://www.apache.org/licenses/LICENSE-2.0 010 * 011 * Unless required by applicable law or agreed to in writing, software 012 * distributed under the License is distributed on an "AS IS" BASIS, 013 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 014 * See the License for the specific language governing permissions and 015 * limitations under the License. 016 */ 017package org.apache.commons.geometry.io.euclidean.threed; 018 019import java.util.List; 020 021import org.apache.commons.geometry.euclidean.threed.Vector3D; 022 023/** Interface containing values (vertices and optional normal) used to define a convex, 024 * finite polygon in 3D space. In contrast to the similar 025 * {@link org.apache.commons.geometry.euclidean.threed.ConvexPolygon3D ConvexPolygon3D} 026 * class, no guarantees are made regarding the geometric validity of the data. 027 * For example, instances may contain vertices that do not lie in the same plane 028 * or have normals that are not unit length or point in an unexpected direction. 029 * This is lack of validation is intentional, since a primary purpose of this 030 * interface is to allow access to raw, possibly invalid, geometric data from input 031 * sources. 032 * @see org.apache.commons.geometry.euclidean.threed.ConvexPolygon3D 033 * @see FacetDefinitions 034 */ 035public interface FacetDefinition { 036 037 /** Get the facet vertices. 038 * @return facet vertices 039 */ 040 List<Vector3D> getVertices(); 041 042 /** Get the normal defined for the facet or null if one has not been explicitly 043 * specified. No guarantees are made regarding the properties of the normal 044 * or its relationship to the vertices. 045 * @return the defined normal for the facet or null if one has not been explicitly 046 * specified 047 */ 048 Vector3D getNormal(); 049}