001/* 002 * Licensed to the Apache Software Foundation (ASF) under one or more 003 * contributor license agreements. See the NOTICE file distributed with 004 * this work for additional information regarding copyright ownership. 005 * The ASF licenses this file to You under the Apache License, Version 2.0 006 * (the "License"); you may not use this file except in compliance with 007 * the License. You may obtain a copy of the License at 008 * 009 * http://www.apache.org/licenses/LICENSE-2.0 010 * 011 * Unless required by applicable law or agreed to in writing, software 012 * distributed under the License is distributed on an "AS IS" BASIS, 013 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 014 * See the License for the specific language governing permissions and 015 * limitations under the License. 016 */ 017package org.apache.commons.geometry.io.euclidean.threed; 018 019import java.util.Collection; 020import java.util.Objects; 021 022import org.apache.commons.geometry.euclidean.threed.ConvexPolygon3D; 023import org.apache.commons.geometry.euclidean.threed.Planes; 024import org.apache.commons.geometry.euclidean.threed.Vector3D; 025import org.apache.commons.numbers.core.Precision; 026 027/** Class containing static methods that operate on {@link FacetDefinition} instances. 028 */ 029public final class FacetDefinitions { 030 031 /** Utility class; no instantiation. */ 032 private FacetDefinitions() {} 033 034 /** Construct a {@link ConvexPolygon3D} from the given facet vertices and optional normal. 035 * If the normal is non-null, this method attempts to honor it by making the 036 * polygon point in a similar (but not necessarily equal) direction, reversing the 037 * order of vertices if needed. 038 * @param vertices facet vertices 039 * @param normal facet normal; may be null 040 * @param precision precision context used for floating point comparisons 041 * @return convex polygon constructed from the vertices and normal 042 * @throws IllegalArgumentException if a valid convex polygon cannot be constructed 043 */ 044 public static ConvexPolygon3D toPolygon(final Collection<Vector3D> vertices, final Vector3D normal, 045 final Precision.DoubleEquivalence precision) { 046 final ConvexPolygon3D polygon = Planes.convexPolygonFromVertices(vertices, precision); 047 048 // ensure that the polygon normal matches whatever normal was defined, if any 049 if (normal != null && 050 normal.dot(polygon.getPlane().getNormal()) < 0) { 051 return polygon.reverse(); 052 } 053 return polygon; 054 } 055 056 /** Construct a {@link ConvexPolygon3D} from the vertices of the given facet. This method 057 * attempts to honor any normal defined for the facet by making the polygon point in a similar 058 * (but not necessarily equal) direction by reversing the order of vertices if needed. 059 * @param facet facet to convert to a polygon instance 060 * @param precision precision context used for floating point comparisons 061 * @return convex polygon constructed from the facet 062 * @throws NullPointerException if either argument is null 063 * @throws IllegalArgumentException if a valid convex polygon cannot be constructed 064 */ 065 public static ConvexPolygon3D toPolygon(final FacetDefinition facet, final Precision.DoubleEquivalence precision) { 066 Objects.requireNonNull(facet, "Facet cannot be null"); 067 Objects.requireNonNull(precision, "Precision context cannot be null"); 068 return toPolygon(facet.getVertices(), facet.getNormal(), precision); 069 } 070}