ObjBoundaryReadHandler3D.java
- /*
- * Licensed to the Apache Software Foundation (ASF) under one or more
- * contributor license agreements. See the NOTICE file distributed with
- * this work for additional information regarding copyright ownership.
- * The ASF licenses this file to You under the Apache License, Version 2.0
- * (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- package org.apache.commons.geometry.io.euclidean.threed.obj;
- import java.io.Reader;
- import java.nio.charset.Charset;
- import java.nio.charset.StandardCharsets;
- import org.apache.commons.geometry.euclidean.threed.mesh.TriangleMesh;
- import org.apache.commons.geometry.io.core.GeometryFormat;
- import org.apache.commons.geometry.io.core.input.GeometryInput;
- import org.apache.commons.geometry.io.core.internal.GeometryIOUtils;
- import org.apache.commons.geometry.io.euclidean.threed.AbstractBoundaryReadHandler3D;
- import org.apache.commons.geometry.io.euclidean.threed.FacetDefinitionReader;
- import org.apache.commons.geometry.io.euclidean.threed.GeometryFormat3D;
- import org.apache.commons.numbers.core.Precision;
- /** {@link org.apache.commons.geometry.io.euclidean.threed.BoundaryReadHandler3D BoundaryReadHandler3D}
- * implementation for reading OBJ data. Input is read using the UTF-8 charset by default.
- */
- public class ObjBoundaryReadHandler3D extends AbstractBoundaryReadHandler3D {
- /** Charset for reading text input. */
- private Charset defaultCharset = StandardCharsets.UTF_8;
- /** {@inheritDoc} */
- @Override
- public GeometryFormat getFormat() {
- return GeometryFormat3D.OBJ;
- }
- /** Get the text input default charset, used if the input does not
- * specify a charset.
- * @return text input default charset
- */
- public Charset getDefaultCharset() {
- return defaultCharset;
- }
- /** Set the text input default charset, used if the input does not
- * specify a charset.
- * @param charset text input default charset
- */
- public void setDefaultCharset(final Charset charset) {
- this.defaultCharset = charset;
- }
- /** {@inheritDoc} */
- @Override
- public FacetDefinitionReader facetDefinitionReader(final GeometryInput in) {
- return new ObjFacetDefinitionReader(createReader(in));
- }
- /** {@inheritDoc} */
- @Override
- public TriangleMesh readTriangleMesh(final GeometryInput in, final Precision.DoubleEquivalence precision) {
- try (ObjTriangleMeshReader meshReader = new ObjTriangleMeshReader(createReader(in), precision)) {
- return meshReader.readTriangleMesh();
- }
- }
- /** Create a {@link Reader} for reading character data from the given input.
- * @param in input to read from
- * @return reader instance
- * @throws java.io.UncheckedIOException if an I/O error occurs
- */
- private Reader createReader(final GeometryInput in) {
- return GeometryIOUtils.createBufferedReader(in, defaultCharset);
- }
- }