ObjBoundaryWriteHandler3D.java
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.commons.geometry.io.euclidean.threed.obj;
import java.nio.charset.Charset;
import java.util.Iterator;
import java.util.function.DoubleFunction;
import java.util.stream.Stream;
import org.apache.commons.geometry.euclidean.threed.BoundarySource3D;
import org.apache.commons.geometry.euclidean.threed.PlaneConvexSubset;
import org.apache.commons.geometry.euclidean.threed.mesh.Mesh;
import org.apache.commons.geometry.io.core.GeometryFormat;
import org.apache.commons.geometry.io.core.internal.GeometryIOUtils;
import org.apache.commons.geometry.io.core.output.GeometryOutput;
import org.apache.commons.geometry.io.euclidean.threed.AbstractBoundaryWriteHandler3D;
import org.apache.commons.geometry.io.euclidean.threed.FacetDefinition;
import org.apache.commons.geometry.io.euclidean.threed.GeometryFormat3D;
/** {@link org.apache.commons.geometry.io.euclidean.threed.BoundaryWriteHandler3D BoundaryWriteHandler3D}
* implementation for writing OBJ content. Output is written using the UTF-8 charset by default.
*/
public class ObjBoundaryWriteHandler3D extends AbstractBoundaryWriteHandler3D {
/** The default line separator value. */
private static final String DEFAULT_LINE_SEPARATOR = "\n";
/** Default mesh buffer batch size. */
private static final int DEFAULT_MESH_BUFFER_BATCH_SIZE = -1;
/** Charset used for text output. */
private Charset defaultCharset = ObjConstants.DEFAULT_CHARSET;
/** Line separator string. */
private String lineSeparator = DEFAULT_LINE_SEPARATOR;
/** Double format function. */
private DoubleFunction<String> doubleFormat = Double::toString;
/** Batch size used for mesh buffer creation. */
private int meshBufferBatchSize = DEFAULT_MESH_BUFFER_BATCH_SIZE;
/** {@inheritDoc} */
@Override
public GeometryFormat getFormat() {
return GeometryFormat3D.OBJ;
}
/** Get the text output default charset, used if the output does not
* specify a charset.
* @return text output default charset
*/
public Charset getDefaultCharset() {
return defaultCharset;
}
/** Set the text output default charset, used if the output does not
* specify a charset.
* @param charset text output default charset
*/
public void setDefaultCharset(final Charset charset) {
this.defaultCharset = charset;
}
/** Get the line separator. This value defaults to {@value #DEFAULT_LINE_SEPARATOR}.
* @return the current line separator
*/
public String getLineSeparator() {
return lineSeparator;
}
/** Set the line separator.
* @param lineSeparator the line separator to use
*/
public void setLineSeparator(final String lineSeparator) {
this.lineSeparator = lineSeparator;
}
/** Get the function used to convert double values to strings.
* @return double format function
*/
public DoubleFunction<String> getDoubleFormat() {
return doubleFormat;
}
/** Set the function used to convert double values to strings. The given function
* must be thread-safe if this handler is to be used in a multi-threaded context.
* @param doubleFormat double format function
*/
public void setDoubleFormat(final DoubleFunction<String> doubleFormat) {
this.doubleFormat = doubleFormat;
}
/** Get the batch size when generating OBJ mesh content from facet sequences. Larger batch sizes
* allow for reuse of vertex definitions but at the cost of more memory usage. The buffer size is
* unlimited if set to {@code -1}. Default value is {@value #DEFAULT_MESH_BUFFER_BATCH_SIZE}.
* @return mesh buffer batch size
* @see ObjWriter#meshBuffer(int)
*/
public int getMeshBufferBatchSize() {
return meshBufferBatchSize;
}
/** Set the batch size when generating OBJ mesh content from facet sequences. Larger batch sizes
* allow for reuse of vertex definitions but at the cost of more memory usage. Set to {@code -1}
* to allow unlimited buffer size. Default value is {@value #DEFAULT_MESH_BUFFER_BATCH_SIZE}.
* @param batchSize mesh buffer batch size; set to {@code -1} to allow unlimited buffer sizes
* @see ObjWriter#meshBuffer(int)
*/
public void setMeshBufferBatchSize(final int batchSize) {
this.meshBufferBatchSize = batchSize;
}
/** {@inheritDoc} */
@Override
public void write(final BoundarySource3D src, final GeometryOutput out) {
// write meshes directly instead of iterating through boundaries
if (src instanceof Mesh) {
try (ObjWriter writer = createWriter(out)) {
writer.writeMesh((Mesh<?>) src);
}
} else {
super.write(src, out);
}
}
/** {@inheritDoc} */
@Override
public void write(final Stream<? extends PlaneConvexSubset> boundaries, final GeometryOutput out) {
try (ObjWriter writer = createWriter(out)) {
final ObjWriter.MeshBuffer meshBuffer = writer.meshBuffer(meshBufferBatchSize);
final Iterator<? extends PlaneConvexSubset> it = boundaries.iterator();
while (it.hasNext()) {
meshBuffer.add(it.next());
}
meshBuffer.flush();
}
}
/** {@inheritDoc} */
@Override
public void writeFacets(final Stream<? extends FacetDefinition> facets, final GeometryOutput out) {
try (ObjWriter writer = createWriter(out)) {
final ObjWriter.MeshBuffer meshBuffer = writer.meshBuffer(meshBufferBatchSize);
final Iterator<? extends FacetDefinition> it = facets.iterator();
while (it.hasNext()) {
meshBuffer.add(it.next());
}
meshBuffer.flush();
}
}
/** Construct a new, configured {@link ObjWriter} instance for writing content to the given
* output stream.
* @param out output stream to write to
* @return new {@code OBJWriter} for writing content to the given output stream
* @throws java.io.UncheckedIOException if an I/O error occurs
*/
private ObjWriter createWriter(final GeometryOutput out) {
final ObjWriter writer = new ObjWriter(GeometryIOUtils.createBufferedWriter(out, defaultCharset));
writer.setLineSeparator(lineSeparator);
writer.setDoubleFormat(doubleFormat);
return writer;
}
}