writeFaceWithOffsets(int, int[], int, int[]) | | 100% | | 100% | 0 | 10 | 0 | 20 | 0 | 1 |
writeMesh(Mesh) | | 100% | | 100% | 0 | 3 | 0 | 8 | 0 | 1 |
createVectorString(Vector3D) | | 100% | | n/a | 0 | 1 | 0 | 8 | 0 | 1 |
writeComment(String) | | 100% | | 100% | 0 | 2 | 0 | 6 | 0 | 1 |
writeBoundaries(BoundarySource3D, int) | | 100% | | 100% | 0 | 2 | 0 | 7 | 0 | 1 |
writeFace(int[], int) | | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
writeVertexLine(String) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
writeVertexNormalLine(String) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
writeKeywordLine(String, String) | | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
writeFace(int[]) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
writeFace(int[], int[]) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
writeVertex(Vector3D) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
writeVertexNormal(Vector3D) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
meshBuffer(int) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
writeObjectName(String) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
writeGroupName(String) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
writeBoundaries(BoundarySource3D) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
ObjWriter(Writer) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
meshBuffer() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getVertexCount() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getVertexNormalCount() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |