StlBoundaryReadHandler3D.java

  1. /*
  2.  * Licensed to the Apache Software Foundation (ASF) under one or more
  3.  * contributor license agreements.  See the NOTICE file distributed with
  4.  * this work for additional information regarding copyright ownership.
  5.  * The ASF licenses this file to You under the Apache License, Version 2.0
  6.  * (the "License"); you may not use this file except in compliance with
  7.  * the License.  You may obtain a copy of the License at
  8.  *
  9.  *      http://www.apache.org/licenses/LICENSE-2.0
  10.  *
  11.  * Unless required by applicable law or agreed to in writing, software
  12.  * distributed under the License is distributed on an "AS IS" BASIS,
  13.  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  14.  * See the License for the specific language governing permissions and
  15.  * limitations under the License.
  16.  */
  17. package org.apache.commons.geometry.io.euclidean.threed.stl;

  18. import java.nio.charset.Charset;

  19. import org.apache.commons.geometry.io.core.GeometryFormat;
  20. import org.apache.commons.geometry.io.core.input.GeometryInput;
  21. import org.apache.commons.geometry.io.core.internal.GeometryIOUtils;
  22. import org.apache.commons.geometry.io.euclidean.threed.AbstractBoundaryReadHandler3D;
  23. import org.apache.commons.geometry.io.euclidean.threed.FacetDefinitionReader;
  24. import org.apache.commons.geometry.io.euclidean.threed.GeometryFormat3D;

  25. /** {@link org.apache.commons.geometry.io.euclidean.threed.BoundaryReadHandler3D BoundaryReadHandler3D}
  26.  * implementation for reading STL data. Text input is read using the UTF-8 charset by default.
  27.  */
  28. public class StlBoundaryReadHandler3D extends AbstractBoundaryReadHandler3D {

  29.     /** Default charset for reading text input. */
  30.     private Charset defaultCharset = StlConstants.DEFAULT_CHARSET;

  31.     /** {@inheritDoc} */
  32.     @Override
  33.     public GeometryFormat getFormat() {
  34.         return GeometryFormat3D.STL;
  35.     }

  36.     /** Get the input default charset, used if text input does not
  37.      * specify a charset.
  38.      * @return text input default charset
  39.      */
  40.     public Charset getDefaultCharset() {
  41.         return defaultCharset;
  42.     }

  43.     /** Set the input default charset, used if text input does not
  44.      * specify a charset.
  45.      * @param charset text input default charset
  46.      */
  47.     public void setDefaultCharset(final Charset charset) {
  48.         this.defaultCharset = charset;
  49.     }

  50.     /** {@inheritDoc} */
  51.     @Override
  52.     public FacetDefinitionReader facetDefinitionReader(final GeometryInput in) {
  53.         final Charset inputCharset = in.getCharset() != null ?
  54.                 in.getCharset() :
  55.                 defaultCharset;

  56.         return GeometryIOUtils.tryApplyCloseable(
  57.                 inputStream -> StlFacetDefinitionReaders.create(inputStream, inputCharset),
  58.                 in::getInputStream);
  59.     }
  60. }