writeFacets(Stream, GeometryOutput) | | 100% | | 100% | 0 | 3 | 0 | 17 | 0 | 1 |
write(Stream, GeometryOutput) | | 100% | | 100% | 0 | 3 | 0 | 15 | 0 | 1 |
writeTriangleMesh(TriangleMesh, GeometryOutput) | | 100% | | 100% | 0 | 2 | 0 | 11 | 0 | 1 |
writeWithHeader(ByteArrayOutputStream, int, GeometryOutput) | | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
write(BoundarySource3D, GeometryOutput) | | 100% | | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
setInitialBufferSize(int) | | 100% | | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
getFacetAttributeValue(FacetDefinition) | | 100% | | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
StlBoundaryWriteHandler3D() | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
getinitialBufferSize() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getFormat() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
lambda$writeFacets$0(List) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |