EventCountCircuitBreaker.java
- /*
- * Licensed to the Apache Software Foundation (ASF) under one or more
- * contributor license agreements. See the NOTICE file distributed with
- * this work for additional information regarding copyright ownership.
- * The ASF licenses this file to You under the Apache License, Version 2.0
- * (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- package org.apache.commons.lang3.concurrent;
- import java.beans.PropertyChangeListener;
- import java.util.EnumMap;
- import java.util.Map;
- import java.util.concurrent.TimeUnit;
- import java.util.concurrent.atomic.AtomicReference;
- /**
- * A simple implementation of the <a
- * href="https://martinfowler.com/bliki/CircuitBreaker.html">Circuit Breaker</a> pattern
- * that counts specific events.
- *
- * <p>
- * A <em>circuit breaker</em> can be used to protect an application against unreliable
- * services or unexpected load. A newly created {@link EventCountCircuitBreaker} object is
- * initially in state <em>closed</em> meaning that no problem has been detected. When the
- * application encounters specific events (like errors or service timeouts), it tells the
- * circuit breaker to increment an internal counter. If the number of events reported in a
- * specific time interval exceeds a configurable threshold, the circuit breaker changes
- * into state <em>open</em>. This means that there is a problem with the associated sub
- * system; the application should no longer call it, but give it some time to settle down.
- * The circuit breaker can be configured to switch back to <em>closed</em> state after a
- * certain time frame if the number of events received goes below a threshold.
- * </p>
- * <p>
- * When a {@link EventCountCircuitBreaker} object is constructed the following parameters
- * can be provided:
- * </p>
- * <ul>
- * <li>A threshold for the number of events that causes a state transition to
- * <em>open</em> state. If more events are received in the configured check interval, the
- * circuit breaker switches to <em>open</em> state.</li>
- * <li>The interval for checks whether the circuit breaker should open. So it is possible
- * to specify something like "The circuit breaker should open if more than 10 errors are
- * encountered in a minute."</li>
- * <li>The same parameters can be specified for automatically closing the circuit breaker
- * again, as in "If the number of requests goes down to 100 per minute, the circuit
- * breaker should close itself again". Depending on the use case, it may make sense to use
- * a slightly lower threshold for closing the circuit breaker than for opening it to avoid
- * continuously flipping when the number of events received is close to the threshold.</li>
- * </ul>
- * <p>
- * This class supports the following typical use cases:
- * </p>
- * <p>
- * <strong>Protecting against load peaks</strong>
- * </p>
- * <p>
- * Imagine you have a server which can handle a certain number of requests per minute.
- * Suddenly, the number of requests increases significantly - maybe because a connected
- * partner system is going mad or due to a denial of service attack. A
- * {@link EventCountCircuitBreaker} can be configured to stop the application from
- * processing requests when a sudden peak load is detected and to start request processing
- * again when things calm down. The following code fragment shows a typical example of
- * such a scenario. Here the {@link EventCountCircuitBreaker} allows up to 1000 requests
- * per minute before it interferes. When the load goes down again to 800 requests per
- * second it switches back to state <em>closed</em>:
- * </p>
- *
- * <pre>
- * EventCountCircuitBreaker breaker = new EventCountCircuitBreaker(1000, 1, TimeUnit.MINUTE, 800);
- * ...
- * public void handleRequest(Request request) {
- * if (breaker.incrementAndCheckState()) {
- * // actually handle this request
- * } else {
- * // do something else, e.g. send an error code
- * }
- * }
- * </pre>
- * <p>
- * <strong>Deal with an unreliable service</strong>
- * </p>
- * <p>
- * In this scenario, an application uses an external service which may fail from time to
- * time. If there are too many errors, the service is considered down and should not be
- * called for a while. This can be achieved using the following pattern - in this concrete
- * example we accept up to 5 errors in 2 minutes; if this limit is reached, the service is
- * given a rest time of 10 minutes:
- * </p>
- *
- * <pre>
- * EventCountCircuitBreaker breaker = new EventCountCircuitBreaker(5, 2, TimeUnit.MINUTE, 5, 10, TimeUnit.MINUTE);
- * ...
- * public void handleRequest(Request request) {
- * if (breaker.checkState()) {
- * try {
- * service.doSomething();
- * } catch (ServiceException ex) {
- * breaker.incrementAndCheckState();
- * }
- * } else {
- * // return an error code, use an alternative service, etc.
- * }
- * }
- * </pre>
- * <p>
- * In addition to automatic state transitions, the state of a circuit breaker can be
- * changed manually using the methods {@link #open()} and {@link #close()}. It is also
- * possible to register {@link PropertyChangeListener} objects that get notified whenever
- * a state transition occurs. This is useful, for instance to directly react on a freshly
- * detected error condition.
- * </p>
- * <p>
- * <em>Implementation notes:</em>
- * </p>
- * <ul>
- * <li>This implementation uses non-blocking algorithms to update the internal counter and
- * state. This should be pretty efficient if there is not too much contention.</li>
- * <li>This implementation is not intended to operate as a high-precision timer in very
- * short check intervals. It is deliberately kept simple to avoid complex and
- * time-consuming state checks. It should work well in time intervals from a few seconds
- * up to minutes and longer. If the intervals become too short, there might be race
- * conditions causing spurious state transitions.</li>
- * <li>The handling of check intervals is a bit simplistic. Therefore, there is no
- * guarantee that the circuit breaker is triggered at a specific point in time; there may
- * be some delay (less than a check interval).</li>
- * </ul>
- * @since 3.5
- */
- public class EventCountCircuitBreaker extends AbstractCircuitBreaker<Integer> {
- /**
- * An internally used data class holding information about the checks performed by
- * this class. Basically, the number of received events and the start time of the
- * current check interval are stored.
- */
- private static final class CheckIntervalData {
- /** The counter for events. */
- private final int eventCount;
- /** The start time of the current check interval. */
- private final long checkIntervalStart;
- /**
- * Creates a new instance of {@link CheckIntervalData}.
- *
- * @param count the current count value
- * @param intervalStart the start time of the check interval
- */
- CheckIntervalData(final int count, final long intervalStart) {
- eventCount = count;
- checkIntervalStart = intervalStart;
- }
- /**
- * Returns the start time of the current check interval.
- *
- * @return the check interval start time
- */
- public long getCheckIntervalStart() {
- return checkIntervalStart;
- }
- /**
- * Returns the event counter.
- *
- * @return the number of received events
- */
- public int getEventCount() {
- return eventCount;
- }
- /**
- * Returns a new instance of {@link CheckIntervalData} with the event counter
- * incremented by the given delta. If the delta is 0, this object is returned.
- *
- * @param delta the delta
- * @return the updated instance
- */
- public CheckIntervalData increment(final int delta) {
- return delta == 0 ? this : new CheckIntervalData(getEventCount() + delta,
- getCheckIntervalStart());
- }
- }
- /**
- * Internally used class for executing check logic based on the current state of the
- * circuit breaker. Having this logic extracted into special classes avoids complex
- * if-then-else cascades.
- */
- private abstract static class StateStrategy {
- /**
- * Obtains the check interval to applied for the represented state from the given
- * {@link CircuitBreaker}.
- *
- * @param breaker the {@link CircuitBreaker}
- * @return the check interval to be applied
- */
- protected abstract long fetchCheckInterval(EventCountCircuitBreaker breaker);
- /**
- * Returns a flag whether the end of the current check interval is reached.
- *
- * @param breaker the {@link CircuitBreaker}
- * @param currentData the current state object
- * @param now the current time
- * @return a flag whether the end of the current check interval is reached
- */
- public boolean isCheckIntervalFinished(final EventCountCircuitBreaker breaker,
- final CheckIntervalData currentData, final long now) {
- return now - currentData.getCheckIntervalStart() > fetchCheckInterval(breaker);
- }
- /**
- * Checks whether the specified {@link CheckIntervalData} objects indicate that a
- * state transition should occur. Here the logic which checks for thresholds
- * depending on the current state is implemented.
- *
- * @param breaker the {@link CircuitBreaker}
- * @param currentData the current {@link CheckIntervalData} object
- * @param nextData the updated {@link CheckIntervalData} object
- * @return a flag whether a state transition should be performed
- */
- public abstract boolean isStateTransition(EventCountCircuitBreaker breaker,
- CheckIntervalData currentData, CheckIntervalData nextData);
- }
- /**
- * A specialized {@link StateStrategy} implementation for the state closed.
- */
- private static final class StateStrategyClosed extends StateStrategy {
- /**
- * {@inheritDoc}
- */
- @Override
- protected long fetchCheckInterval(final EventCountCircuitBreaker breaker) {
- return breaker.getOpeningInterval();
- }
- /**
- * {@inheritDoc}
- */
- @Override
- public boolean isStateTransition(final EventCountCircuitBreaker breaker,
- final CheckIntervalData currentData, final CheckIntervalData nextData) {
- return nextData.getEventCount() > breaker.getOpeningThreshold();
- }
- }
- /**
- * A specialized {@link StateStrategy} implementation for the state open.
- */
- private static final class StateStrategyOpen extends StateStrategy {
- /**
- * {@inheritDoc}
- */
- @Override
- protected long fetchCheckInterval(final EventCountCircuitBreaker breaker) {
- return breaker.getClosingInterval();
- }
- /**
- * {@inheritDoc}
- */
- @Override
- public boolean isStateTransition(final EventCountCircuitBreaker breaker,
- final CheckIntervalData currentData, final CheckIntervalData nextData) {
- return nextData.getCheckIntervalStart() != currentData
- .getCheckIntervalStart()
- && currentData.getEventCount() < breaker.getClosingThreshold();
- }
- }
- /** A map for accessing the strategy objects for the different states. */
- private static final Map<State, StateStrategy> STRATEGY_MAP = createStrategyMap();
- /**
- * Creates the map with strategy objects. It allows access for a strategy for a given
- * state.
- *
- * @return the strategy map
- */
- private static Map<State, StateStrategy> createStrategyMap() {
- final Map<State, StateStrategy> map = new EnumMap<>(State.class);
- map.put(State.CLOSED, new StateStrategyClosed());
- map.put(State.OPEN, new StateStrategyOpen());
- return map;
- }
- /**
- * Returns the {@link StateStrategy} object responsible for the given state.
- *
- * @param state the state
- * @return the corresponding {@link StateStrategy}
- * @throws CircuitBreakingException if the strategy cannot be resolved
- */
- private static StateStrategy stateStrategy(final State state) {
- return STRATEGY_MAP.get(state);
- }
- /** Stores information about the current check interval. */
- private final AtomicReference<CheckIntervalData> checkIntervalData;
- /** The threshold for opening the circuit breaker. */
- private final int openingThreshold;
- /** The time interval for opening the circuit breaker. */
- private final long openingInterval;
- /** The threshold for closing the circuit breaker. */
- private final int closingThreshold;
- /** The time interval for closing the circuit breaker. */
- private final long closingInterval;
- /**
- * Creates a new instance of {@link EventCountCircuitBreaker} which uses the same parameters for
- * opening and closing checks.
- *
- * @param threshold the threshold for changing the status of the circuit breaker; if
- * the number of events received in a check interval is greater than this value, the
- * circuit breaker is opened; if it is lower than this value, it is closed again
- * @param checkInterval the check interval for opening or closing the circuit breaker
- * @param checkUnit the {@link TimeUnit} defining the check interval
- */
- public EventCountCircuitBreaker(final int threshold, final long checkInterval, final TimeUnit checkUnit) {
- this(threshold, checkInterval, checkUnit, threshold);
- }
- /**
- * Creates a new instance of {@link EventCountCircuitBreaker} with the same interval for opening
- * and closing checks.
- *
- * @param openingThreshold the threshold for opening the circuit breaker; if this
- * number of events is received in the time span determined by the check interval, the
- * circuit breaker is opened
- * @param checkInterval the check interval for opening or closing the circuit breaker
- * @param checkUnit the {@link TimeUnit} defining the check interval
- * @param closingThreshold the threshold for closing the circuit breaker; if the
- * number of events received in the time span determined by the check interval goes
- * below this threshold, the circuit breaker is closed again
- */
- public EventCountCircuitBreaker(final int openingThreshold, final long checkInterval, final TimeUnit checkUnit,
- final int closingThreshold) {
- this(openingThreshold, checkInterval, checkUnit, closingThreshold, checkInterval,
- checkUnit);
- }
- /**
- * Creates a new instance of {@link EventCountCircuitBreaker} and initializes all properties for
- * opening and closing it based on threshold values for events occurring in specific
- * intervals.
- *
- * @param openingThreshold the threshold for opening the circuit breaker; if this
- * number of events is received in the time span determined by the opening interval,
- * the circuit breaker is opened
- * @param openingInterval the interval for opening the circuit breaker
- * @param openingUnit the {@link TimeUnit} defining the opening interval
- * @param closingThreshold the threshold for closing the circuit breaker; if the
- * number of events received in the time span determined by the closing interval goes
- * below this threshold, the circuit breaker is closed again
- * @param closingInterval the interval for closing the circuit breaker
- * @param closingUnit the {@link TimeUnit} defining the closing interval
- */
- public EventCountCircuitBreaker(final int openingThreshold, final long openingInterval,
- final TimeUnit openingUnit, final int closingThreshold, final long closingInterval,
- final TimeUnit closingUnit) {
- checkIntervalData = new AtomicReference<>(new CheckIntervalData(0, 0));
- this.openingThreshold = openingThreshold;
- this.openingInterval = openingUnit.toNanos(openingInterval);
- this.closingThreshold = closingThreshold;
- this.closingInterval = closingUnit.toNanos(closingInterval);
- }
- /**
- * Changes the state of this circuit breaker and also initializes a new
- * {@link CheckIntervalData} object.
- *
- * @param newState the new state to be set
- */
- private void changeStateAndStartNewCheckInterval(final State newState) {
- changeState(newState);
- checkIntervalData.set(new CheckIntervalData(0, nanoTime()));
- }
- /**
- * {@inheritDoc}
- * <p>
- * This implementation checks the internal event counter against the
- * threshold values and the check intervals. This may cause a state change of this
- * circuit breaker.
- * </p>
- */
- @Override
- public boolean checkState() {
- return performStateCheck(0);
- }
- /**
- * {@inheritDoc}
- * <p>
- * A new check interval is started. If too many events are received in
- * this interval, the circuit breaker changes again to state open. If this circuit
- * breaker is already closed, this method has no effect, except that a new check
- * interval is started.
- * </p>
- */
- @Override
- public void close() {
- super.close();
- checkIntervalData.set(new CheckIntervalData(0, nanoTime()));
- }
- /**
- * Returns the interval (in nanoseconds) for checking for the closing threshold.
- *
- * @return the opening check interval
- */
- public long getClosingInterval() {
- return closingInterval;
- }
- /**
- * Returns the threshold value for closing the circuit breaker. If the number of
- * events received in the time span determined by the closing interval goes below this
- * threshold, the circuit breaker is closed again.
- *
- * @return the closing threshold
- */
- public int getClosingThreshold() {
- return closingThreshold;
- }
- /**
- * Returns the interval (in nanoseconds) for checking for the opening threshold.
- *
- * @return the opening check interval
- */
- public long getOpeningInterval() {
- return openingInterval;
- }
- /**
- * Returns the threshold value for opening the circuit breaker. If this number of
- * events is received in the time span determined by the opening interval, the circuit
- * breaker is opened.
- *
- * @return the opening threshold
- */
- public int getOpeningThreshold() {
- return openingThreshold;
- }
- /**
- * Increments the monitored value by <strong>1</strong> and performs a check of the current state of this
- * circuit breaker. This method works like {@link #checkState()}, but the monitored
- * value is incremented before the state check is performed.
- *
- * @return <strong>true</strong> if the circuit breaker is now closed;
- * <strong>false</strong> otherwise
- */
- public boolean incrementAndCheckState() {
- return incrementAndCheckState(1);
- }
- /**
- * {@inheritDoc}
- */
- @Override
- public boolean incrementAndCheckState(final Integer increment) {
- return performStateCheck(increment);
- }
- /**
- * Returns the current time in nanoseconds. This method is used to obtain the current
- * time. This is needed to calculate the check intervals correctly.
- *
- * @return the current time in nanoseconds
- */
- long nanoTime() {
- return System.nanoTime();
- }
- /**
- * Calculates the next {@link CheckIntervalData} object based on the current data and
- * the current state. The next data object takes the counter increment and the current
- * time into account.
- *
- * @param increment the increment for the internal counter
- * @param currentData the current check data object
- * @param currentState the current state of the circuit breaker
- * @param time the current time
- * @return the updated {@link CheckIntervalData} object
- */
- private CheckIntervalData nextCheckIntervalData(final int increment,
- final CheckIntervalData currentData, final State currentState, final long time) {
- final CheckIntervalData nextData;
- if (stateStrategy(currentState).isCheckIntervalFinished(this, currentData, time)) {
- nextData = new CheckIntervalData(increment, time);
- } else {
- nextData = currentData.increment(increment);
- }
- return nextData;
- }
- /**
- * {@inheritDoc}
- * <p>
- * This circuit breaker may close itself again if the number of events
- * received during a check interval goes below the closing threshold. If this circuit
- * breaker is already open, this method has no effect, except that a new check
- * interval is started.
- * </p>
- */
- @Override
- public void open() {
- super.open();
- checkIntervalData.set(new CheckIntervalData(0, nanoTime()));
- }
- /**
- * Actually checks the state of this circuit breaker and executes a state transition
- * if necessary.
- *
- * @param increment the increment for the internal counter
- * @return a flag whether the circuit breaker is now closed
- */
- private boolean performStateCheck(final int increment) {
- CheckIntervalData currentData;
- CheckIntervalData nextData;
- State currentState;
- do {
- final long time = nanoTime();
- currentState = state.get();
- currentData = checkIntervalData.get();
- nextData = nextCheckIntervalData(increment, currentData, currentState, time);
- } while (!updateCheckIntervalData(currentData, nextData));
- // This might cause a race condition if other changes happen in between!
- // Refer to the header comment!
- if (stateStrategy(currentState).isStateTransition(this, currentData, nextData)) {
- currentState = currentState.oppositeState();
- changeStateAndStartNewCheckInterval(currentState);
- }
- return !isOpen(currentState);
- }
- /**
- * Updates the {@link CheckIntervalData} object. The current data object is replaced
- * by the one modified by the last check. The return value indicates whether this was
- * successful. If it is <strong>false</strong>, another thread interfered, and the
- * whole operation has to be redone.
- *
- * @param currentData the current check data object
- * @param nextData the replacing check data object
- * @return a flag whether the update was successful
- */
- private boolean updateCheckIntervalData(final CheckIntervalData currentData,
- final CheckIntervalData nextData) {
- return currentData == nextData
- || checkIntervalData.compareAndSet(currentData, nextData);
- }
- }