Uses of Class
org.apache.commons.math3.geometry.euclidean.threed.Rotation

Packages that use Rotation
org.apache.commons.math3.geometry.euclidean.threed This package provides basic 3D geometry components. 
 

Uses of Rotation in org.apache.commons.math3.geometry.euclidean.threed
 

Fields in org.apache.commons.math3.geometry.euclidean.threed declared as Rotation
static Rotation Rotation.IDENTITY
          Identity rotation.
 

Methods in org.apache.commons.math3.geometry.euclidean.threed that return Rotation
 Rotation Rotation.applyInverseTo(Rotation r)
          Apply the inverse of the instance to another rotation.
 Rotation Rotation.applyTo(Rotation r)
          Apply the instance to another rotation.
 Rotation Rotation.revert()
          Revert a rotation.
 Rotation FieldRotation.toRotation()
          Convert to a constant vector without derivatives.
 

Methods in org.apache.commons.math3.geometry.euclidean.threed with parameters of type Rotation
 FieldRotation<T> FieldRotation.applyInverseTo(Rotation r)
          Apply the inverse of the instance to another rotation.
 Rotation Rotation.applyInverseTo(Rotation r)
          Apply the inverse of the instance to another rotation.
static
<T extends RealFieldElement<T>>
FieldRotation<T>
FieldRotation.applyInverseTo(Rotation rOuter, FieldRotation<T> rInner)
          Apply the inverse of a rotation to another rotation.
static
<T extends RealFieldElement<T>>
FieldVector3D<T>
FieldRotation.applyInverseTo(Rotation r, FieldVector3D<T> u)
          Apply the inverse of a rotation to a vector.
 FieldRotation<T> FieldRotation.applyTo(Rotation r)
          Apply the instance to another rotation.
 Rotation Rotation.applyTo(Rotation r)
          Apply the instance to another rotation.
static
<T extends RealFieldElement<T>>
FieldRotation<T>
FieldRotation.applyTo(Rotation r1, FieldRotation<T> rInner)
          Apply a rotation to another rotation.
static
<T extends RealFieldElement<T>>
FieldVector3D<T>
FieldRotation.applyTo(Rotation r, FieldVector3D<T> u)
          Apply a rotation to a vector.
static double Rotation.distance(Rotation r1, Rotation r2)
          Compute the distance between two rotations.
 PolyhedronsSet PolyhedronsSet.rotate(Vector3D center, Rotation rotation)
          Rotate the region around the specified point.
 Plane Plane.rotate(Vector3D center, Rotation rotation)
          Rotate the plane around the specified point.
 



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