001/* 002 * Licensed to the Apache Software Foundation (ASF) under one or more 003 * contributor license agreements. See the NOTICE file distributed with 004 * this work for additional information regarding copyright ownership. 005 * The ASF licenses this file to You under the Apache License, Version 2.0 006 * (the "License"); you may not use this file except in compliance with 007 * the License. You may obtain a copy of the License at 008 * 009 * http://www.apache.org/licenses/LICENSE-2.0 010 * 011 * Unless required by applicable law or agreed to in writing, software 012 * distributed under the License is distributed on an "AS IS" BASIS, 013 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 014 * See the License for the specific language governing permissions and 015 * limitations under the License. 016 */ 017package org.apache.commons.math3.genetics; 018 019import java.util.ArrayList; 020import java.util.List; 021 022import org.apache.commons.math3.exception.MathIllegalArgumentException; 023import org.apache.commons.math3.exception.util.LocalizedFormats; 024 025/** 026 * Tournament selection scheme. Each of the two selected chromosomes is selected 027 * based on n-ary tournament -- this is done by drawing {@link #arity} random 028 * chromosomes without replacement from the population, and then selecting the 029 * fittest chromosome among them. 030 * 031 * @since 2.0 032 */ 033public class TournamentSelection implements SelectionPolicy { 034 035 /** number of chromosomes included in the tournament selections */ 036 private int arity; 037 038 /** 039 * Creates a new TournamentSelection instance. 040 * 041 * @param arity how many chromosomes will be drawn to the tournament 042 */ 043 public TournamentSelection(final int arity) { 044 this.arity = arity; 045 } 046 047 /** 048 * Select two chromosomes from the population. Each of the two selected 049 * chromosomes is selected based on n-ary tournament -- this is done by 050 * drawing {@link #arity} random chromosomes without replacement from the 051 * population, and then selecting the fittest chromosome among them. 052 * 053 * @param population the population from which the chromosomes are chosen. 054 * @return the selected chromosomes. 055 * @throws MathIllegalArgumentException if the tournament arity is bigger than the population size 056 */ 057 public ChromosomePair select(final Population population) throws MathIllegalArgumentException { 058 return new ChromosomePair(tournament((ListPopulation) population), 059 tournament((ListPopulation) population)); 060 } 061 062 /** 063 * Helper for {@link #select(Population)}. Draw {@link #arity} random chromosomes without replacement from the 064 * population, and then select the fittest chromosome among them. 065 * 066 * @param population the population from which the chromosomes are chosen. 067 * @return the selected chromosome. 068 * @throws MathIllegalArgumentException if the tournament arity is bigger than the population size 069 */ 070 private Chromosome tournament(final ListPopulation population) throws MathIllegalArgumentException { 071 if (population.getPopulationSize() < this.arity) { 072 throw new MathIllegalArgumentException(LocalizedFormats.TOO_LARGE_TOURNAMENT_ARITY, 073 arity, population.getPopulationSize()); 074 } 075 // auxiliary population 076 ListPopulation tournamentPopulation = new ListPopulation(this.arity) { 077 /** {@inheritDoc} */ 078 public Population nextGeneration() { 079 // not useful here 080 return null; 081 } 082 }; 083 084 // create a copy of the chromosome list 085 List<Chromosome> chromosomes = new ArrayList<Chromosome> (population.getChromosomes()); 086 for (int i=0; i<this.arity; i++) { 087 // select a random individual and add it to the tournament 088 int rind = GeneticAlgorithm.getRandomGenerator().nextInt(chromosomes.size()); 089 tournamentPopulation.addChromosome(chromosomes.get(rind)); 090 // do not select it again 091 chromosomes.remove(rind); 092 } 093 // the winner takes it all 094 return tournamentPopulation.getFittestChromosome(); 095 } 096 097 /** 098 * Gets the arity (number of chromosomes drawn to the tournament). 099 * 100 * @return arity of the tournament 101 */ 102 public int getArity() { 103 return arity; 104 } 105 106 /** 107 * Sets the arity (number of chromosomes drawn to the tournament). 108 * 109 * @param arity arity of the tournament 110 */ 111 public void setArity(final int arity) { 112 this.arity = arity; 113 } 114 115}