001/* 002 * Licensed to the Apache Software Foundation (ASF) under one or more 003 * contributor license agreements. See the NOTICE file distributed with 004 * this work for additional information regarding copyright ownership. 005 * The ASF licenses this file to You under the Apache License, Version 2.0 006 * (the "License"); you may not use this file except in compliance with 007 * the License. You may obtain a copy of the License at 008 * 009 * http://www.apache.org/licenses/LICENSE-2.0 010 * 011 * Unless required by applicable law or agreed to in writing, software 012 * distributed under the License is distributed on an "AS IS" BASIS, 013 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 014 * See the License for the specific language governing permissions and 015 * limitations under the License. 016 */ 017package org.apache.commons.math3.geometry.euclidean.threed; 018 019import java.util.ArrayList; 020import java.util.List; 021 022import org.apache.commons.math3.exception.MathIllegalArgumentException; 023import org.apache.commons.math3.geometry.Point; 024import org.apache.commons.math3.geometry.euclidean.oned.Euclidean1D; 025import org.apache.commons.math3.geometry.euclidean.oned.Interval; 026import org.apache.commons.math3.geometry.euclidean.oned.IntervalsSet; 027import org.apache.commons.math3.geometry.euclidean.oned.Vector1D; 028import org.apache.commons.math3.geometry.partitioning.Region.Location; 029 030/** This class represents a subset of a {@link Line}. 031 * @since 3.0 032 */ 033public class SubLine { 034 035 /** Default value for tolerance. */ 036 private static final double DEFAULT_TOLERANCE = 1.0e-10; 037 038 /** Underlying line. */ 039 private final Line line; 040 041 /** Remaining region of the hyperplane. */ 042 private final IntervalsSet remainingRegion; 043 044 /** Simple constructor. 045 * @param line underlying line 046 * @param remainingRegion remaining region of the line 047 */ 048 public SubLine(final Line line, final IntervalsSet remainingRegion) { 049 this.line = line; 050 this.remainingRegion = remainingRegion; 051 } 052 053 /** Create a sub-line from two endpoints. 054 * @param start start point 055 * @param end end point 056 * @param tolerance tolerance below which points are considered identical 057 * @exception MathIllegalArgumentException if the points are equal 058 * @since 3.3 059 */ 060 public SubLine(final Vector3D start, final Vector3D end, final double tolerance) 061 throws MathIllegalArgumentException { 062 this(new Line(start, end, tolerance), buildIntervalSet(start, end, tolerance)); 063 } 064 065 /** Create a sub-line from two endpoints. 066 * @param start start point 067 * @param end end point 068 * @exception MathIllegalArgumentException if the points are equal 069 * @deprecated as of 3.3, replaced with {@link #SubLine(Vector3D, Vector3D, double)} 070 */ 071 public SubLine(final Vector3D start, final Vector3D end) 072 throws MathIllegalArgumentException { 073 this(start, end, DEFAULT_TOLERANCE); 074 } 075 076 /** Create a sub-line from a segment. 077 * @param segment single segment forming the sub-line 078 * @exception MathIllegalArgumentException if the segment endpoints are equal 079 */ 080 public SubLine(final Segment segment) throws MathIllegalArgumentException { 081 this(segment.getLine(), 082 buildIntervalSet(segment.getStart(), segment.getEnd(), segment.getLine().getTolerance())); 083 } 084 085 /** Get the endpoints of the sub-line. 086 * <p> 087 * A subline may be any arbitrary number of disjoints segments, so the endpoints 088 * are provided as a list of endpoint pairs. Each element of the list represents 089 * one segment, and each segment contains a start point at index 0 and an end point 090 * at index 1. If the sub-line is unbounded in the negative infinity direction, 091 * the start point of the first segment will have infinite coordinates. If the 092 * sub-line is unbounded in the positive infinity direction, the end point of the 093 * last segment will have infinite coordinates. So a sub-line covering the whole 094 * line will contain just one row and both elements of this row will have infinite 095 * coordinates. If the sub-line is empty, the returned list will contain 0 segments. 096 * </p> 097 * @return list of segments endpoints 098 */ 099 public List<Segment> getSegments() { 100 101 final List<Interval> list = remainingRegion.asList(); 102 final List<Segment> segments = new ArrayList<Segment>(list.size()); 103 104 for (final Interval interval : list) { 105 final Vector3D start = line.toSpace((Point<Euclidean1D>) new Vector1D(interval.getInf())); 106 final Vector3D end = line.toSpace((Point<Euclidean1D>) new Vector1D(interval.getSup())); 107 segments.add(new Segment(start, end, line)); 108 } 109 110 return segments; 111 112 } 113 114 /** Get the intersection of the instance and another sub-line. 115 * <p> 116 * This method is related to the {@link Line#intersection(Line) 117 * intersection} method in the {@link Line Line} class, but in addition 118 * to compute the point along infinite lines, it also checks the point 119 * lies on both sub-line ranges. 120 * </p> 121 * @param subLine other sub-line which may intersect instance 122 * @param includeEndPoints if true, endpoints are considered to belong to 123 * instance (i.e. they are closed sets) and may be returned, otherwise endpoints 124 * are considered to not belong to instance (i.e. they are open sets) and intersection 125 * occurring on endpoints lead to null being returned 126 * @return the intersection point if there is one, null if the sub-lines don't intersect 127 */ 128 public Vector3D intersection(final SubLine subLine, final boolean includeEndPoints) { 129 130 // compute the intersection on infinite line 131 Vector3D v1D = line.intersection(subLine.line); 132 if (v1D == null) { 133 return null; 134 } 135 136 // check location of point with respect to first sub-line 137 Location loc1 = remainingRegion.checkPoint((Point<Euclidean1D>) line.toSubSpace((Point<Euclidean3D>) v1D)); 138 139 // check location of point with respect to second sub-line 140 Location loc2 = subLine.remainingRegion.checkPoint((Point<Euclidean1D>) subLine.line.toSubSpace((Point<Euclidean3D>) v1D)); 141 142 if (includeEndPoints) { 143 return ((loc1 != Location.OUTSIDE) && (loc2 != Location.OUTSIDE)) ? v1D : null; 144 } else { 145 return ((loc1 == Location.INSIDE) && (loc2 == Location.INSIDE)) ? v1D : null; 146 } 147 148 } 149 150 /** Build an interval set from two points. 151 * @param start start point 152 * @param end end point 153 * @return an interval set 154 * @param tolerance tolerance below which points are considered identical 155 * @exception MathIllegalArgumentException if the points are equal 156 */ 157 private static IntervalsSet buildIntervalSet(final Vector3D start, final Vector3D end, final double tolerance) 158 throws MathIllegalArgumentException { 159 final Line line = new Line(start, end, tolerance); 160 return new IntervalsSet(line.toSubSpace((Point<Euclidean3D>) start).getX(), 161 line.toSubSpace((Point<Euclidean3D>) end).getX(), 162 tolerance); 163 } 164 165}