001/*
002 * Licensed to the Apache Software Foundation (ASF) under one or more
003 * contributor license agreements.  See the NOTICE file distributed with
004 * this work for additional information regarding copyright ownership.
005 * The ASF licenses this file to You under the Apache License, Version 2.0
006 * (the "License"); you may not use this file except in compliance with
007 * the License.  You may obtain a copy of the License at
008 *
009 *      http://www.apache.org/licenses/LICENSE-2.0
010 *
011 * Unless required by applicable law or agreed to in writing, software
012 * distributed under the License is distributed on an "AS IS" BASIS,
013 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
014 * See the License for the specific language governing permissions and
015 * limitations under the License.
016 */
017
018package org.apache.commons.math3.linear;
019
020import java.util.Arrays;
021
022import org.apache.commons.math3.exception.DimensionMismatchException;
023import org.apache.commons.math3.util.FastMath;
024
025
026/**
027 * Calculates the QR-decomposition of a matrix.
028 * <p>The QR-decomposition of a matrix A consists of two matrices Q and R
029 * that satisfy: A = QR, Q is orthogonal (Q<sup>T</sup>Q = I), and R is
030 * upper triangular. If A is m&times;n, Q is m&times;m and R m&times;n.</p>
031 * <p>This class compute the decomposition using Householder reflectors.</p>
032 * <p>For efficiency purposes, the decomposition in packed form is transposed.
033 * This allows inner loop to iterate inside rows, which is much more cache-efficient
034 * in Java.</p>
035 * <p>This class is based on the class with similar name from the
036 * <a href="http://math.nist.gov/javanumerics/jama/">JAMA</a> library, with the
037 * following changes:</p>
038 * <ul>
039 *   <li>a {@link #getQT() getQT} method has been added,</li>
040 *   <li>the {@code solve} and {@code isFullRank} methods have been replaced
041 *   by a {@link #getSolver() getSolver} method and the equivalent methods
042 *   provided by the returned {@link DecompositionSolver}.</li>
043 * </ul>
044 *
045 * @see <a href="http://mathworld.wolfram.com/QRDecomposition.html">MathWorld</a>
046 * @see <a href="http://en.wikipedia.org/wiki/QR_decomposition">Wikipedia</a>
047 *
048 * @since 1.2 (changed to concrete class in 3.0)
049 */
050public class QRDecomposition {
051    /**
052     * A packed TRANSPOSED representation of the QR decomposition.
053     * <p>The elements BELOW the diagonal are the elements of the UPPER triangular
054     * matrix R, and the rows ABOVE the diagonal are the Householder reflector vectors
055     * from which an explicit form of Q can be recomputed if desired.</p>
056     */
057    private double[][] qrt;
058    /** The diagonal elements of R. */
059    private double[] rDiag;
060    /** Cached value of Q. */
061    private RealMatrix cachedQ;
062    /** Cached value of QT. */
063    private RealMatrix cachedQT;
064    /** Cached value of R. */
065    private RealMatrix cachedR;
066    /** Cached value of H. */
067    private RealMatrix cachedH;
068    /** Singularity threshold. */
069    private final double threshold;
070
071    /**
072     * Calculates the QR-decomposition of the given matrix.
073     * The singularity threshold defaults to zero.
074     *
075     * @param matrix The matrix to decompose.
076     *
077     * @see #QRDecomposition(RealMatrix,double)
078     */
079    public QRDecomposition(RealMatrix matrix) {
080        this(matrix, 0d);
081    }
082
083    /**
084     * Calculates the QR-decomposition of the given matrix.
085     *
086     * @param matrix The matrix to decompose.
087     * @param threshold Singularity threshold.
088     */
089    public QRDecomposition(RealMatrix matrix,
090                           double threshold) {
091        this.threshold = threshold;
092
093        final int m = matrix.getRowDimension();
094        final int n = matrix.getColumnDimension();
095        qrt = matrix.transpose().getData();
096        rDiag = new double[FastMath.min(m, n)];
097        cachedQ  = null;
098        cachedQT = null;
099        cachedR  = null;
100        cachedH  = null;
101
102        decompose(qrt);
103
104    }
105
106    /** Decompose matrix.
107     * @param matrix transposed matrix
108     * @since 3.2
109     */
110    protected void decompose(double[][] matrix) {
111        for (int minor = 0; minor < FastMath.min(matrix.length, matrix[0].length); minor++) {
112            performHouseholderReflection(minor, matrix);
113        }
114    }
115
116    /** Perform Householder reflection for a minor A(minor, minor) of A.
117     * @param minor minor index
118     * @param matrix transposed matrix
119     * @since 3.2
120     */
121    protected void performHouseholderReflection(int minor, double[][] matrix) {
122
123        final double[] qrtMinor = matrix[minor];
124
125        /*
126         * Let x be the first column of the minor, and a^2 = |x|^2.
127         * x will be in the positions qr[minor][minor] through qr[m][minor].
128         * The first column of the transformed minor will be (a,0,0,..)'
129         * The sign of a is chosen to be opposite to the sign of the first
130         * component of x. Let's find a:
131         */
132        double xNormSqr = 0;
133        for (int row = minor; row < qrtMinor.length; row++) {
134            final double c = qrtMinor[row];
135            xNormSqr += c * c;
136        }
137        final double a = (qrtMinor[minor] > 0) ? -FastMath.sqrt(xNormSqr) : FastMath.sqrt(xNormSqr);
138        rDiag[minor] = a;
139
140        if (a != 0.0) {
141
142            /*
143             * Calculate the normalized reflection vector v and transform
144             * the first column. We know the norm of v beforehand: v = x-ae
145             * so |v|^2 = <x-ae,x-ae> = <x,x>-2a<x,e>+a^2<e,e> =
146             * a^2+a^2-2a<x,e> = 2a*(a - <x,e>).
147             * Here <x, e> is now qr[minor][minor].
148             * v = x-ae is stored in the column at qr:
149             */
150            qrtMinor[minor] -= a; // now |v|^2 = -2a*(qr[minor][minor])
151
152            /*
153             * Transform the rest of the columns of the minor:
154             * They will be transformed by the matrix H = I-2vv'/|v|^2.
155             * If x is a column vector of the minor, then
156             * Hx = (I-2vv'/|v|^2)x = x-2vv'x/|v|^2 = x - 2<x,v>/|v|^2 v.
157             * Therefore the transformation is easily calculated by
158             * subtracting the column vector (2<x,v>/|v|^2)v from x.
159             *
160             * Let 2<x,v>/|v|^2 = alpha. From above we have
161             * |v|^2 = -2a*(qr[minor][minor]), so
162             * alpha = -<x,v>/(a*qr[minor][minor])
163             */
164            for (int col = minor+1; col < matrix.length; col++) {
165                final double[] qrtCol = matrix[col];
166                double alpha = 0;
167                for (int row = minor; row < qrtCol.length; row++) {
168                    alpha -= qrtCol[row] * qrtMinor[row];
169                }
170                alpha /= a * qrtMinor[minor];
171
172                // Subtract the column vector alpha*v from x.
173                for (int row = minor; row < qrtCol.length; row++) {
174                    qrtCol[row] -= alpha * qrtMinor[row];
175                }
176            }
177        }
178    }
179
180
181    /**
182     * Returns the matrix R of the decomposition.
183     * <p>R is an upper-triangular matrix</p>
184     * @return the R matrix
185     */
186    public RealMatrix getR() {
187
188        if (cachedR == null) {
189
190            // R is supposed to be m x n
191            final int n = qrt.length;
192            final int m = qrt[0].length;
193            double[][] ra = new double[m][n];
194            // copy the diagonal from rDiag and the upper triangle of qr
195            for (int row = FastMath.min(m, n) - 1; row >= 0; row--) {
196                ra[row][row] = rDiag[row];
197                for (int col = row + 1; col < n; col++) {
198                    ra[row][col] = qrt[col][row];
199                }
200            }
201            cachedR = MatrixUtils.createRealMatrix(ra);
202        }
203
204        // return the cached matrix
205        return cachedR;
206    }
207
208    /**
209     * Returns the matrix Q of the decomposition.
210     * <p>Q is an orthogonal matrix</p>
211     * @return the Q matrix
212     */
213    public RealMatrix getQ() {
214        if (cachedQ == null) {
215            cachedQ = getQT().transpose();
216        }
217        return cachedQ;
218    }
219
220    /**
221     * Returns the transpose of the matrix Q of the decomposition.
222     * <p>Q is an orthogonal matrix</p>
223     * @return the transpose of the Q matrix, Q<sup>T</sup>
224     */
225    public RealMatrix getQT() {
226        if (cachedQT == null) {
227
228            // QT is supposed to be m x m
229            final int n = qrt.length;
230            final int m = qrt[0].length;
231            double[][] qta = new double[m][m];
232
233            /*
234             * Q = Q1 Q2 ... Q_m, so Q is formed by first constructing Q_m and then
235             * applying the Householder transformations Q_(m-1),Q_(m-2),...,Q1 in
236             * succession to the result
237             */
238            for (int minor = m - 1; minor >= FastMath.min(m, n); minor--) {
239                qta[minor][minor] = 1.0d;
240            }
241
242            for (int minor = FastMath.min(m, n)-1; minor >= 0; minor--){
243                final double[] qrtMinor = qrt[minor];
244                qta[minor][minor] = 1.0d;
245                if (qrtMinor[minor] != 0.0) {
246                    for (int col = minor; col < m; col++) {
247                        double alpha = 0;
248                        for (int row = minor; row < m; row++) {
249                            alpha -= qta[col][row] * qrtMinor[row];
250                        }
251                        alpha /= rDiag[minor] * qrtMinor[minor];
252
253                        for (int row = minor; row < m; row++) {
254                            qta[col][row] += -alpha * qrtMinor[row];
255                        }
256                    }
257                }
258            }
259            cachedQT = MatrixUtils.createRealMatrix(qta);
260        }
261
262        // return the cached matrix
263        return cachedQT;
264    }
265
266    /**
267     * Returns the Householder reflector vectors.
268     * <p>H is a lower trapezoidal matrix whose columns represent
269     * each successive Householder reflector vector. This matrix is used
270     * to compute Q.</p>
271     * @return a matrix containing the Householder reflector vectors
272     */
273    public RealMatrix getH() {
274        if (cachedH == null) {
275
276            final int n = qrt.length;
277            final int m = qrt[0].length;
278            double[][] ha = new double[m][n];
279            for (int i = 0; i < m; ++i) {
280                for (int j = 0; j < FastMath.min(i + 1, n); ++j) {
281                    ha[i][j] = qrt[j][i] / -rDiag[j];
282                }
283            }
284            cachedH = MatrixUtils.createRealMatrix(ha);
285        }
286
287        // return the cached matrix
288        return cachedH;
289    }
290
291    /**
292     * Get a solver for finding the A &times; X = B solution in least square sense.
293     * <p>
294     * Least Square sense means a solver can be computed for an overdetermined system,
295     * (i.e. a system with more equations than unknowns, which corresponds to a tall A
296     * matrix with more rows than columns). In any case, if the matrix is singular
297     * within the tolerance set at {@link QRDecomposition#QRDecomposition(RealMatrix,
298     * double) construction}, an error will be triggered when
299     * the {@link DecompositionSolver#solve(RealVector) solve} method will be called.
300     * </p>
301     * @return a solver
302     */
303    public DecompositionSolver getSolver() {
304        return new Solver(qrt, rDiag, threshold);
305    }
306
307    /** Specialized solver. */
308    private static class Solver implements DecompositionSolver {
309        /**
310         * A packed TRANSPOSED representation of the QR decomposition.
311         * <p>The elements BELOW the diagonal are the elements of the UPPER triangular
312         * matrix R, and the rows ABOVE the diagonal are the Householder reflector vectors
313         * from which an explicit form of Q can be recomputed if desired.</p>
314         */
315        private final double[][] qrt;
316        /** The diagonal elements of R. */
317        private final double[] rDiag;
318        /** Singularity threshold. */
319        private final double threshold;
320
321        /**
322         * Build a solver from decomposed matrix.
323         *
324         * @param qrt Packed TRANSPOSED representation of the QR decomposition.
325         * @param rDiag Diagonal elements of R.
326         * @param threshold Singularity threshold.
327         */
328        private Solver(final double[][] qrt,
329                       final double[] rDiag,
330                       final double threshold) {
331            this.qrt   = qrt;
332            this.rDiag = rDiag;
333            this.threshold = threshold;
334        }
335
336        /** {@inheritDoc} */
337        public boolean isNonSingular() {
338            for (double diag : rDiag) {
339                if (FastMath.abs(diag) <= threshold) {
340                    return false;
341                }
342            }
343            return true;
344        }
345
346        /** {@inheritDoc} */
347        public RealVector solve(RealVector b) {
348            final int n = qrt.length;
349            final int m = qrt[0].length;
350            if (b.getDimension() != m) {
351                throw new DimensionMismatchException(b.getDimension(), m);
352            }
353            if (!isNonSingular()) {
354                throw new SingularMatrixException();
355            }
356
357            final double[] x = new double[n];
358            final double[] y = b.toArray();
359
360            // apply Householder transforms to solve Q.y = b
361            for (int minor = 0; minor < FastMath.min(m, n); minor++) {
362
363                final double[] qrtMinor = qrt[minor];
364                double dotProduct = 0;
365                for (int row = minor; row < m; row++) {
366                    dotProduct += y[row] * qrtMinor[row];
367                }
368                dotProduct /= rDiag[minor] * qrtMinor[minor];
369
370                for (int row = minor; row < m; row++) {
371                    y[row] += dotProduct * qrtMinor[row];
372                }
373            }
374
375            // solve triangular system R.x = y
376            for (int row = rDiag.length - 1; row >= 0; --row) {
377                y[row] /= rDiag[row];
378                final double yRow = y[row];
379                final double[] qrtRow = qrt[row];
380                x[row] = yRow;
381                for (int i = 0; i < row; i++) {
382                    y[i] -= yRow * qrtRow[i];
383                }
384            }
385
386            return new ArrayRealVector(x, false);
387        }
388
389        /** {@inheritDoc} */
390        public RealMatrix solve(RealMatrix b) {
391            final int n = qrt.length;
392            final int m = qrt[0].length;
393            if (b.getRowDimension() != m) {
394                throw new DimensionMismatchException(b.getRowDimension(), m);
395            }
396            if (!isNonSingular()) {
397                throw new SingularMatrixException();
398            }
399
400            final int columns        = b.getColumnDimension();
401            final int blockSize      = BlockRealMatrix.BLOCK_SIZE;
402            final int cBlocks        = (columns + blockSize - 1) / blockSize;
403            final double[][] xBlocks = BlockRealMatrix.createBlocksLayout(n, columns);
404            final double[][] y       = new double[b.getRowDimension()][blockSize];
405            final double[]   alpha   = new double[blockSize];
406
407            for (int kBlock = 0; kBlock < cBlocks; ++kBlock) {
408                final int kStart = kBlock * blockSize;
409                final int kEnd   = FastMath.min(kStart + blockSize, columns);
410                final int kWidth = kEnd - kStart;
411
412                // get the right hand side vector
413                b.copySubMatrix(0, m - 1, kStart, kEnd - 1, y);
414
415                // apply Householder transforms to solve Q.y = b
416                for (int minor = 0; minor < FastMath.min(m, n); minor++) {
417                    final double[] qrtMinor = qrt[minor];
418                    final double factor     = 1.0 / (rDiag[minor] * qrtMinor[minor]);
419
420                    Arrays.fill(alpha, 0, kWidth, 0.0);
421                    for (int row = minor; row < m; ++row) {
422                        final double   d    = qrtMinor[row];
423                        final double[] yRow = y[row];
424                        for (int k = 0; k < kWidth; ++k) {
425                            alpha[k] += d * yRow[k];
426                        }
427                    }
428                    for (int k = 0; k < kWidth; ++k) {
429                        alpha[k] *= factor;
430                    }
431
432                    for (int row = minor; row < m; ++row) {
433                        final double   d    = qrtMinor[row];
434                        final double[] yRow = y[row];
435                        for (int k = 0; k < kWidth; ++k) {
436                            yRow[k] += alpha[k] * d;
437                        }
438                    }
439                }
440
441                // solve triangular system R.x = y
442                for (int j = rDiag.length - 1; j >= 0; --j) {
443                    final int      jBlock = j / blockSize;
444                    final int      jStart = jBlock * blockSize;
445                    final double   factor = 1.0 / rDiag[j];
446                    final double[] yJ     = y[j];
447                    final double[] xBlock = xBlocks[jBlock * cBlocks + kBlock];
448                    int index = (j - jStart) * kWidth;
449                    for (int k = 0; k < kWidth; ++k) {
450                        yJ[k]          *= factor;
451                        xBlock[index++] = yJ[k];
452                    }
453
454                    final double[] qrtJ = qrt[j];
455                    for (int i = 0; i < j; ++i) {
456                        final double rIJ  = qrtJ[i];
457                        final double[] yI = y[i];
458                        for (int k = 0; k < kWidth; ++k) {
459                            yI[k] -= yJ[k] * rIJ;
460                        }
461                    }
462                }
463            }
464
465            return new BlockRealMatrix(n, columns, xBlocks, false);
466        }
467
468        /**
469         * {@inheritDoc}
470         * @throws SingularMatrixException if the decomposed matrix is singular.
471         */
472        public RealMatrix getInverse() {
473            return solve(MatrixUtils.createRealIdentityMatrix(qrt[0].length));
474        }
475    }
476}