GenericObjectPool.java
- /*
- * Licensed to the Apache Software Foundation (ASF) under one or more
- * contributor license agreements. See the NOTICE file distributed with
- * this work for additional information regarding copyright ownership.
- * The ASF licenses this file to You under the Apache License, Version 2.0
- * (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- package org.apache.commons.pool2.impl;
- import java.time.Duration;
- import java.time.Instant;
- import java.util.ArrayList;
- import java.util.NoSuchElementException;
- import java.util.Set;
- import java.util.concurrent.ConcurrentHashMap;
- import java.util.concurrent.atomic.AtomicLong;
- import java.util.stream.Collectors;
- import org.apache.commons.pool2.DestroyMode;
- import org.apache.commons.pool2.ObjectPool;
- import org.apache.commons.pool2.PoolUtils;
- import org.apache.commons.pool2.PooledObject;
- import org.apache.commons.pool2.PooledObjectFactory;
- import org.apache.commons.pool2.PooledObjectState;
- import org.apache.commons.pool2.SwallowedExceptionListener;
- import org.apache.commons.pool2.TrackedUse;
- import org.apache.commons.pool2.UsageTracking;
- /**
- * A configurable {@link ObjectPool} implementation.
- * <p>
- * When coupled with the appropriate {@link PooledObjectFactory},
- * {@code GenericObjectPool} provides robust pooling functionality for
- * arbitrary objects.
- * </p>
- * <p>
- * Optionally, one may configure the pool to examine and possibly evict objects
- * as they sit idle in the pool and to ensure that a minimum number of idle
- * objects are available. This is performed by an "idle object eviction" thread,
- * which runs asynchronously. Caution should be used when configuring this
- * optional feature. Eviction runs contend with client threads for access to
- * objects in the pool, so if they run too frequently performance issues may
- * result.
- * </p>
- * <p>
- * The pool can also be configured to detect and remove "abandoned" objects,
- * i.e. objects that have been checked out of the pool but neither used nor
- * returned before the configured
- * {@link AbandonedConfig#getRemoveAbandonedTimeoutDuration() removeAbandonedTimeout}.
- * Abandoned object removal can be configured to happen when
- * {@code borrowObject} is invoked and the pool is close to starvation, or
- * it can be executed by the idle object evictor, or both. If pooled objects
- * implement the {@link TrackedUse} interface, their last use will be queried
- * using the {@code getLastUsed} method on that interface; otherwise
- * abandonment is determined by how long an object has been checked out from
- * the pool.
- * </p>
- * <p>
- * Implementation note: To prevent possible deadlocks, care has been taken to
- * ensure that no call to a factory method will occur within a synchronization
- * block. See POOL-125 and DBCP-44 for more information.
- * </p>
- * <p>
- * This class is intended to be thread-safe.
- * </p>
- *
- * @see GenericKeyedObjectPool
- * @param <T> Type of element pooled in this pool.
- * @since 2.0
- */
- public class GenericObjectPool<T> extends BaseGenericObjectPool<T>
- implements ObjectPool<T>, GenericObjectPoolMXBean, UsageTracking<T> {
- // JMX specific attributes
- private static final String ONAME_BASE =
- "org.apache.commons.pool2:type=GenericObjectPool,name=";
- private static void wait(final Object obj, final Duration duration) throws InterruptedException {
- if (!duration.isNegative()) {
- obj.wait(duration.toMillis(), duration.getNano() % 1_000_000);
- }
- }
- private volatile String factoryType;
- private volatile int maxIdle = GenericObjectPoolConfig.DEFAULT_MAX_IDLE;
- private volatile int minIdle = GenericObjectPoolConfig.DEFAULT_MIN_IDLE;
- private final PooledObjectFactory<T> factory;
- /*
- * All of the objects currently associated with this pool in any state. It
- * excludes objects that have been destroyed. The size of
- * {@link #allObjects} will always be less than or equal to {@link
- * #_maxActive}. Map keys are pooled objects, values are the PooledObject
- * wrappers used internally by the pool.
- */
- private final ConcurrentHashMap<IdentityWrapper<T>, PooledObject<T>> allObjects = new ConcurrentHashMap<>();
- /*
- * The combined count of the currently created objects and those in the
- * process of being created. Under load, it may exceed {@link #_maxActive}
- * if multiple threads try and create a new object at the same time but
- * {@link #create()} will ensure that there are never more than
- * {@link #_maxActive} objects created at any one time.
- */
- private final AtomicLong createCount = new AtomicLong();
- private long makeObjectCount;
- private final Object makeObjectCountLock = new Object();
- private final LinkedBlockingDeque<PooledObject<T>> idleObjects;
- /**
- * Creates a new {@code GenericObjectPool} using defaults from
- * {@link GenericObjectPoolConfig}.
- *
- * @param factory The object factory to be used to create object instances
- * used by this pool
- */
- public GenericObjectPool(final PooledObjectFactory<T> factory) {
- this(factory, new GenericObjectPoolConfig<>());
- }
- /**
- * Creates a new {@code GenericObjectPool} using a specific
- * configuration.
- *
- * @param factory The object factory to be used to create object instances
- * used by this pool
- * @param config The configuration to use for this pool instance. The
- * configuration is used by value. Subsequent changes to
- * the configuration object will not be reflected in the
- * pool.
- */
- public GenericObjectPool(final PooledObjectFactory<T> factory,
- final GenericObjectPoolConfig<T> config) {
- super(config, ONAME_BASE, config.getJmxNamePrefix());
- if (factory == null) {
- jmxUnregister(); // tidy up
- throw new IllegalArgumentException("Factory may not be null");
- }
- this.factory = factory;
- idleObjects = new LinkedBlockingDeque<>(config.getFairness());
- setConfig(config);
- }
- /**
- * Creates a new {@code GenericObjectPool} that tracks and destroys
- * objects that are checked out, but never returned to the pool.
- *
- * @param factory The object factory to be used to create object instances
- * used by this pool
- * @param config The base pool configuration to use for this pool instance.
- * The configuration is used by value. Subsequent changes to
- * the configuration object will not be reflected in the
- * pool.
- * @param abandonedConfig Configuration for abandoned object identification
- * and removal. The configuration is used by value.
- */
- public GenericObjectPool(final PooledObjectFactory<T> factory,
- final GenericObjectPoolConfig<T> config, final AbandonedConfig abandonedConfig) {
- this(factory, config);
- setAbandonedConfig(abandonedConfig);
- }
- /**
- * Adds the provided wrapped pooled object to the set of idle objects for
- * this pool. The object must already be part of the pool. If {@code p}
- * is null, this is a no-op (no exception, but no impact on the pool).
- *
- * @param p The object to make idle
- * @throws Exception If the factory fails to passivate the object
- */
- private void addIdleObject(final PooledObject<T> p) throws Exception {
- if (!PooledObject.isNull(p)) {
- factory.passivateObject(p);
- if (getLifo()) {
- idleObjects.addFirst(p);
- } else {
- idleObjects.addLast(p);
- }
- }
- }
- /**
- * Creates an object, and place it into the pool. addObject() is useful for
- * "pre-loading" a pool with idle objects.
- * <p>
- * If there is no capacity available to add to the pool, this is a no-op
- * (no exception, no impact to the pool).
- * </p>
- * <p>
- * If the factory returns null when creating an object, a {@code NullPointerException}
- * is thrown. If there is no factory set (factory == null), an {@code IllegalStateException}
- * is thrown.
- * </p>
- */
- @Override
- public void addObject() throws Exception {
- assertOpen();
- if (factory == null) {
- throw new IllegalStateException("Cannot add objects without a factory.");
- }
- addIdleObject(create(getMaxWaitDuration()));
- }
- /**
- * Equivalent to <code>{@link #borrowObject(long)
- * borrowObject}({@link #getMaxWaitDuration()})</code>.
- *
- * {@inheritDoc}
- */
- @Override
- public T borrowObject() throws Exception {
- return borrowObject(getMaxWaitDuration());
- }
- /**
- * Borrows an object from the pool using the specific waiting time which only
- * applies if {@link #getBlockWhenExhausted()} is true.
- * <p>
- * If there is one or more idle instance available in the pool, then an
- * idle instance will be selected based on the value of {@link #getLifo()},
- * activated and returned. If activation fails, or {@link #getTestOnBorrow()
- * testOnBorrow} is set to {@code true} and validation fails, the
- * instance is destroyed and the next available instance is examined. This
- * continues until either a valid instance is returned or there are no more
- * idle instances available.
- * </p>
- * <p>
- * If there are no idle instances available in the pool, behavior depends on
- * the {@link #getMaxTotal() maxTotal}, (if applicable)
- * {@link #getBlockWhenExhausted()} and the value passed in the
- * {@code maxWaitDuration} parameter. If the number of instances
- * checked out from the pool is less than {@code maxTotal,} a new
- * instance is created, activated and (if applicable) validated and returned
- * to the caller. If validation fails, a {@code NoSuchElementException}
- * is thrown. If the factory returns null when creating an instance,
- * a {@code NullPointerException} is thrown.
- * </p>
- * <p>
- * If the pool is exhausted (no available idle instances and no capacity to
- * create new ones), this method will either block (if
- * {@link #getBlockWhenExhausted()} is true) or throw a
- * {@code NoSuchElementException} (if
- * {@link #getBlockWhenExhausted()} is false). The length of time that this
- * method will block when {@link #getBlockWhenExhausted()} is true is
- * determined by the value passed in to the {@code maxWaitDuration}
- * parameter.
- * </p>
- * <p>
- * When the pool is exhausted, multiple calling threads may be
- * simultaneously blocked waiting for instances to become available. A
- * "fairness" algorithm has been implemented to ensure that threads receive
- * available instances in request arrival order.
- * </p>
- *
- * @param maxWaitDuration The time to wait for an object to become available, not null.
- * @return object instance from the pool
- * @throws NoSuchElementException if an instance cannot be returned
- * @throws Exception if an object instance cannot be returned due to an error
- * @since 2.10.0
- */
- public T borrowObject(final Duration maxWaitDuration) throws Exception {
- assertOpen();
- final Instant startInstant = Instant.now();
- final boolean negativeDuration = maxWaitDuration.isNegative();
- Duration remainingWaitDuration = maxWaitDuration;
- final AbandonedConfig ac = this.abandonedConfig;
- if (ac != null && ac.getRemoveAbandonedOnBorrow() && getNumIdle() < 2 && getNumActive() > getMaxTotal() - 3) {
- removeAbandoned(ac);
- }
- PooledObject<T> p = null;
- // Get local copy of current config so it is consistent for entire
- // method execution
- final boolean blockWhenExhausted = getBlockWhenExhausted();
- boolean create;
- while (p == null) {
- remainingWaitDuration = maxWaitDuration.minus(durationSince(startInstant));
- create = false;
- p = idleObjects.pollFirst();
- if (p == null) {
- p = create(remainingWaitDuration);
- if (!PooledObject.isNull(p)) {
- create = true;
- }
- }
- if (blockWhenExhausted) {
- if (PooledObject.isNull(p)) {
- remainingWaitDuration = maxWaitDuration.minus(durationSince(startInstant));
- p = negativeDuration ? idleObjects.takeFirst() : idleObjects.pollFirst(remainingWaitDuration);
- }
- if (PooledObject.isNull(p)) {
- throw new NoSuchElementException(appendStats("Timeout waiting for idle object, maxWaitDuration=" + remainingWaitDuration));
- }
- } else if (PooledObject.isNull(p)) {
- throw new NoSuchElementException(appendStats("Pool exhausted"));
- }
- if (!p.allocate()) {
- p = null;
- }
- if (!PooledObject.isNull(p)) {
- try {
- factory.activateObject(p);
- } catch (final Exception e) {
- try {
- destroy(p, DestroyMode.NORMAL);
- } catch (final Exception ignored) {
- // ignored - activation failure is more important
- }
- p = null;
- if (create) {
- final NoSuchElementException nsee = new NoSuchElementException(appendStats("Unable to activate object"));
- nsee.initCause(e);
- throw nsee;
- }
- }
- if (!PooledObject.isNull(p) && getTestOnBorrow()) {
- boolean validate = false;
- Throwable validationThrowable = null;
- try {
- validate = factory.validateObject(p);
- } catch (final Throwable t) {
- PoolUtils.checkRethrow(t);
- validationThrowable = t;
- }
- if (!validate) {
- try {
- destroy(p, DestroyMode.NORMAL);
- destroyedByBorrowValidationCount.incrementAndGet();
- } catch (final Exception ignored) {
- // ignored - validation failure is more important
- }
- p = null;
- if (create) {
- final NoSuchElementException nsee = new NoSuchElementException(appendStats("Unable to validate object"));
- nsee.initCause(validationThrowable);
- throw nsee;
- }
- }
- }
- }
- }
- updateStatsBorrow(p, durationSince(startInstant));
- return p.getObject();
- }
- /**
- * Borrows an object from the pool using the specific waiting time which only
- * applies if {@link #getBlockWhenExhausted()} is true.
- * <p>
- * If there is one or more idle instance available in the pool, then an
- * idle instance will be selected based on the value of {@link #getLifo()},
- * activated and returned. If activation fails, or {@link #getTestOnBorrow()
- * testOnBorrow} is set to {@code true} and validation fails, the
- * instance is destroyed and the next available instance is examined. This
- * continues until either a valid instance is returned or there are no more
- * idle instances available.
- * </p>
- * <p>
- * If there are no idle instances available in the pool, behavior depends on
- * the {@link #getMaxTotal() maxTotal}, (if applicable)
- * {@link #getBlockWhenExhausted()} and the value passed in to the
- * {@code maxWaitMillis} parameter. If the number of instances
- * checked out from the pool is less than {@code maxTotal,} a new
- * instance is created, activated and (if applicable) validated and returned
- * to the caller. If validation fails, a {@code NoSuchElementException}
- * is thrown. If the factory returns null when creating an instance,
- * a {@code NullPointerException} is thrown.
- * </p>
- * <p>
- * If the pool is exhausted (no available idle instances and no capacity to
- * create new ones), this method will either block (if
- * {@link #getBlockWhenExhausted()} is true) or throw a
- * {@code NoSuchElementException} (if
- * {@link #getBlockWhenExhausted()} is false). The length of time that this
- * method will block when {@link #getBlockWhenExhausted()} is true is
- * determined by the value passed in to the {@code maxWaitMillis}
- * parameter.
- * </p>
- * <p>
- * When the pool is exhausted, multiple calling threads may be
- * simultaneously blocked waiting for instances to become available. A
- * "fairness" algorithm has been implemented to ensure that threads receive
- * available instances in request arrival order.
- * </p>
- *
- * @param maxWaitMillis The time to wait in milliseconds for an object
- * to become available
- * @return object instance from the pool
- * @throws NoSuchElementException if an instance cannot be returned
- * @throws Exception if an object instance cannot be returned due to an
- * error
- */
- public T borrowObject(final long maxWaitMillis) throws Exception {
- return borrowObject(Duration.ofMillis(maxWaitMillis));
- }
- /**
- * Clears any objects sitting idle in the pool by removing them from the
- * idle instance pool and then invoking the configured
- * {@link PooledObjectFactory#destroyObject(PooledObject)} method on each
- * idle instance.
- * <p>
- * Implementation notes:
- * </p>
- * <ul>
- * <li>This method does not destroy or effect in any way instances that are
- * checked out of the pool when it is invoked.</li>
- * <li>Invoking this method does not prevent objects being returned to the
- * idle instance pool, even during its execution. Additional instances may
- * be returned while removed items are being destroyed.</li>
- * <li>Exceptions encountered destroying idle instances are swallowed
- * but notified via a {@link SwallowedExceptionListener}.</li>
- * </ul>
- */
- @Override
- public void clear() {
- PooledObject<T> p = idleObjects.poll();
- while (p != null) {
- try {
- destroy(p, DestroyMode.NORMAL);
- } catch (final Exception e) {
- swallowException(e);
- }
- p = idleObjects.poll();
- }
- }
- /**
- * Closes the pool. Once the pool is closed, {@link #borrowObject()} will
- * fail with IllegalStateException, but {@link #returnObject(Object)} and
- * {@link #invalidateObject(Object)} will continue to work, with returned
- * objects destroyed on return.
- * <p>
- * Destroys idle instances in the pool by invoking {@link #clear()}.
- * </p>
- */
- @Override
- public void close() {
- if (isClosed()) {
- return;
- }
- synchronized (closeLock) {
- if (isClosed()) {
- return;
- }
- // Stop the evictor before the pool is closed since evict() calls
- // assertOpen()
- stopEvictor();
- closed = true;
- // This clear removes any idle objects
- clear();
- jmxUnregister();
- // Release any threads that were waiting for an object
- idleObjects.interuptTakeWaiters();
- }
- }
- /**
- * Attempts to create a new wrapped pooled object.
- * <p>
- * If there are {@link #getMaxTotal()} objects already in circulation or in process of being created, this method
- * returns null.
- * </p>
- * <p>
- * If the factory makeObject returns null, this method throws a NullPointerException.
- * </p>
- *
- * @param maxWaitDuration The time to wait for an object to become available.
- * @return The new wrapped pooled object or null.
- * @throws Exception if the object factory's {@code makeObject} fails
- */
- private PooledObject<T> create(final Duration maxWaitDuration) throws Exception {
- final Instant startInstant = Instant.now();
- Duration remainingWaitDuration = maxWaitDuration.isNegative() ? Duration.ZERO : maxWaitDuration;
- int localMaxTotal = getMaxTotal();
- // This simplifies the code later in this method
- if (localMaxTotal < 0) {
- localMaxTotal = Integer.MAX_VALUE;
- }
- final Instant localStartInstant = Instant.now();
- // Flag that indicates if create should:
- // - TRUE: call the factory to create an object
- // - FALSE: return null
- // - null: loop and re-test the condition that determines whether to
- // call the factory
- Boolean create = null;
- while (create == null) {
- // remainingWaitDuration handles spurious wakeup from wait().
- remainingWaitDuration = maxWaitDuration.minus(durationSince(startInstant));
- synchronized (makeObjectCountLock) {
- final long newCreateCount = createCount.incrementAndGet();
- if (newCreateCount > localMaxTotal) {
- // The pool is currently at capacity or in the process of
- // making enough new objects to take it to capacity.
- createCount.decrementAndGet();
- if (makeObjectCount == 0) {
- // There are no makeObject() calls in progress so the
- // pool is at capacity. Do not attempt to create a new
- // object. Return and wait for an object to be returned
- create = Boolean.FALSE;
- } else {
- // There are makeObject() calls in progress that might
- // bring the pool to capacity. Those calls might also
- // fail so wait until they complete and then re-test if
- // the pool is at capacity or not.
- wait(makeObjectCountLock, remainingWaitDuration);
- }
- } else {
- // The pool is not at capacity. Create a new object.
- makeObjectCount++;
- create = Boolean.TRUE;
- }
- }
- // Do not block more if remainingWaitDuration > 0.
- if (create == null && remainingWaitDuration.compareTo(Duration.ZERO) > 0 &&
- durationSince(localStartInstant).compareTo(remainingWaitDuration) >= 0) {
- create = Boolean.FALSE;
- }
- }
- if (!create.booleanValue()) {
- return null;
- }
- final PooledObject<T> p;
- try {
- p = factory.makeObject();
- if (PooledObject.isNull(p)) {
- createCount.decrementAndGet();
- throw new NullPointerException(String.format("%s.makeObject() = null", factory.getClass().getSimpleName()));
- }
- if (getTestOnCreate() && !factory.validateObject(p)) {
- createCount.decrementAndGet();
- return null;
- }
- } catch (final Throwable e) {
- createCount.decrementAndGet();
- throw e;
- } finally {
- synchronized (makeObjectCountLock) {
- makeObjectCount--;
- makeObjectCountLock.notifyAll();
- }
- }
- final AbandonedConfig ac = this.abandonedConfig;
- if (ac != null && ac.getLogAbandoned()) {
- p.setLogAbandoned(true);
- p.setRequireFullStackTrace(ac.getRequireFullStackTrace());
- }
- createdCount.incrementAndGet();
- allObjects.put(new IdentityWrapper<>(p.getObject()), p);
- return p;
- }
- /**
- * Destroys a wrapped pooled object.
- *
- * @param toDestroy The wrapped pooled object to destroy
- * @param destroyMode DestroyMode context provided to the factory
- * @throws Exception If the factory fails to destroy the pooled object
- * cleanly
- */
- private void destroy(final PooledObject<T> toDestroy, final DestroyMode destroyMode) throws Exception {
- toDestroy.invalidate();
- idleObjects.remove(toDestroy);
- allObjects.remove(new IdentityWrapper<>(toDestroy.getObject()));
- try {
- factory.destroyObject(toDestroy, destroyMode);
- } finally {
- destroyedCount.incrementAndGet();
- createCount.decrementAndGet();
- }
- }
- private Duration durationSince(final Instant startInstant) {
- return Duration.between(startInstant, Instant.now());
- }
- /**
- * Tries to ensure that {@code idleCount} idle instances exist in the pool.
- * <p>
- * Creates and adds idle instances until either {@link #getNumIdle()} reaches {@code idleCount}
- * or the total number of objects (idle, checked out, or being created) reaches
- * {@link #getMaxTotal()}. If {@code always} is false, no instances are created unless
- * there are threads waiting to check out instances from the pool.
- * </p>
- * <p>
- * If the factory returns null when creating an instance, a {@code NullPointerException}
- * is thrown.
- * </p>
- *
- * @param idleCount the number of idle instances desired
- * @param always true means create instances even if the pool has no threads waiting
- * @throws Exception if the factory's makeObject throws
- */
- private void ensureIdle(final int idleCount, final boolean always) throws Exception {
- if (idleCount < 1 || isClosed() || !always && !idleObjects.hasTakeWaiters()) {
- return;
- }
- while (idleObjects.size() < idleCount) {
- final PooledObject<T> p = create(getMaxWaitDuration());
- if (PooledObject.isNull(p)) {
- // Can't create objects, no reason to think another call to
- // create will work. Give up.
- break;
- }
- if (getLifo()) {
- idleObjects.addFirst(p);
- } else {
- idleObjects.addLast(p);
- }
- }
- if (isClosed()) {
- // Pool closed while object was being added to idle objects.
- // Make sure the returned object is destroyed rather than left
- // in the idle object pool (which would effectively be a leak)
- clear();
- }
- }
- @Override
- void ensureMinIdle() throws Exception {
- ensureIdle(getMinIdle(), true);
- }
- /**
- * {@inheritDoc}
- * <p>
- * Successive activations of this method examine objects in sequence,
- * cycling through objects in oldest-to-youngest order.
- * </p>
- */
- @Override
- public void evict() throws Exception {
- assertOpen();
- if (!idleObjects.isEmpty()) {
- PooledObject<T> underTest = null;
- final EvictionPolicy<T> evictionPolicy = getEvictionPolicy();
- synchronized (evictionLock) {
- final EvictionConfig evictionConfig = new EvictionConfig(
- getMinEvictableIdleDuration(),
- getSoftMinEvictableIdleDuration(),
- getMinIdle());
- final boolean testWhileIdle = getTestWhileIdle();
- for (int i = 0, m = getNumTests(); i < m; i++) {
- if (evictionIterator == null || !evictionIterator.hasNext()) {
- evictionIterator = new EvictionIterator(idleObjects);
- }
- if (!evictionIterator.hasNext()) {
- // Pool exhausted, nothing to do here
- return;
- }
- try {
- underTest = evictionIterator.next();
- } catch (final NoSuchElementException nsee) {
- // Object was borrowed in another thread
- // Don't count this as an eviction test so reduce i;
- i--;
- evictionIterator = null;
- continue;
- }
- if (!underTest.startEvictionTest()) {
- // Object was borrowed in another thread
- // Don't count this as an eviction test so reduce i;
- i--;
- continue;
- }
- // User provided eviction policy could throw all sorts of
- // crazy exceptions. Protect against such an exception
- // killing the eviction thread.
- boolean evict;
- try {
- evict = evictionPolicy.evict(evictionConfig, underTest,
- idleObjects.size());
- } catch (final Throwable t) {
- // Slightly convoluted as SwallowedExceptionListener
- // uses Exception rather than Throwable
- PoolUtils.checkRethrow(t);
- swallowException(new Exception(t));
- // Don't evict on error conditions
- evict = false;
- }
- if (evict) {
- destroy(underTest, DestroyMode.NORMAL);
- destroyedByEvictorCount.incrementAndGet();
- } else {
- if (testWhileIdle) {
- boolean active = false;
- try {
- factory.activateObject(underTest);
- active = true;
- } catch (final Exception e) {
- destroy(underTest, DestroyMode.NORMAL);
- destroyedByEvictorCount.incrementAndGet();
- }
- if (active) {
- boolean validate = false;
- Throwable validationThrowable = null;
- try {
- validate = factory.validateObject(underTest);
- } catch (final Throwable t) {
- PoolUtils.checkRethrow(t);
- validationThrowable = t;
- }
- if (!validate) {
- destroy(underTest, DestroyMode.NORMAL);
- destroyedByEvictorCount.incrementAndGet();
- if (validationThrowable != null) {
- if (validationThrowable instanceof RuntimeException) {
- throw (RuntimeException) validationThrowable;
- }
- throw (Error) validationThrowable;
- }
- } else {
- try {
- factory.passivateObject(underTest);
- } catch (final Exception e) {
- destroy(underTest, DestroyMode.NORMAL);
- destroyedByEvictorCount.incrementAndGet();
- }
- }
- }
- }
- underTest.endEvictionTest(idleObjects);
- // TODO - May need to add code here once additional
- // states are used
- }
- }
- }
- }
- final AbandonedConfig ac = this.abandonedConfig;
- if (ac != null && ac.getRemoveAbandonedOnMaintenance()) {
- removeAbandoned(ac);
- }
- }
- /**
- * Gets a reference to the factory used to create, destroy and validate
- * the objects used by this pool.
- *
- * @return the factory
- */
- public PooledObjectFactory<T> getFactory() {
- return factory;
- }
- /**
- * Gets the type - including the specific type rather than the generic -
- * of the factory.
- *
- * @return A string representation of the factory type
- */
- @Override
- public String getFactoryType() {
- // Not thread safe. Accept that there may be multiple evaluations.
- if (factoryType == null) {
- final StringBuilder result = new StringBuilder();
- result.append(factory.getClass().getName());
- result.append('<');
- final Class<?> pooledObjectType =
- PoolImplUtils.getFactoryType(factory.getClass());
- result.append(pooledObjectType.getName());
- result.append('>');
- factoryType = result.toString();
- }
- return factoryType;
- }
- /**
- * Gets the cap on the number of "idle" instances in the pool. If maxIdle
- * is set too low on heavily loaded systems it is possible you will see
- * objects being destroyed and almost immediately new objects being created.
- * This is a result of the active threads momentarily returning objects
- * faster than they are requesting them, causing the number of idle
- * objects to rise above maxIdle. The best value for maxIdle for heavily
- * loaded system will vary but the default is a good starting point.
- *
- * @return the maximum number of "idle" instances that can be held in the
- * pool or a negative value if there is no limit
- * @see #setMaxIdle
- */
- @Override
- public int getMaxIdle() {
- return maxIdle;
- }
- /**
- * Gets the target for the minimum number of idle objects to maintain in
- * the pool. This setting only has an effect if it is positive and
- * {@link #getDurationBetweenEvictionRuns()} is greater than zero. If this
- * is the case, an attempt is made to ensure that the pool has the required
- * minimum number of instances during idle object eviction runs.
- * <p>
- * If the configured value of minIdle is greater than the configured value
- * for maxIdle then the value of maxIdle will be used instead.
- * </p>
- *
- * @return The minimum number of objects.
- * @see #setMinIdle(int)
- * @see #setMaxIdle(int)
- * @see #setDurationBetweenEvictionRuns(Duration)
- */
- @Override
- public int getMinIdle() {
- final int maxIdleSave = getMaxIdle();
- return Math.min(this.minIdle, maxIdleSave);
- }
- @Override
- public int getNumActive() {
- return allObjects.size() - idleObjects.size();
- }
- @Override
- public int getNumIdle() {
- return idleObjects.size();
- }
- /**
- * Calculates the number of objects to test in a run of the idle object
- * evictor.
- *
- * @return The number of objects to test for validity
- */
- private int getNumTests() {
- final int numTestsPerEvictionRun = getNumTestsPerEvictionRun();
- if (numTestsPerEvictionRun >= 0) {
- return Math.min(numTestsPerEvictionRun, idleObjects.size());
- }
- return (int) Math.ceil(idleObjects.size() /
- Math.abs((double) numTestsPerEvictionRun));
- }
- /**
- * Gets an estimate of the number of threads currently blocked waiting for
- * an object from the pool. This is intended for monitoring only, not for
- * synchronization control.
- *
- * @return The estimate of the number of threads currently blocked waiting
- * for an object from the pool
- */
- @Override
- public int getNumWaiters() {
- if (getBlockWhenExhausted()) {
- return idleObjects.getTakeQueueLength();
- }
- return 0;
- }
- PooledObject<T> getPooledObject(final T obj) {
- return allObjects.get(new IdentityWrapper<>(obj));
- }
- @Override
- String getStatsString() {
- // Simply listed in AB order.
- return super.getStatsString() +
- String.format(", createdCount=%,d, makeObjectCount=%,d, maxIdle=%,d, minIdle=%,d",
- createdCount.get(), makeObjectCount, maxIdle, minIdle);
- }
- /**
- * {@inheritDoc}
- * <p>
- * Activation of this method decrements the active count and attempts to destroy the instance, using the default
- * (NORMAL) {@link DestroyMode}.
- * </p>
- *
- * @throws Exception if an exception occurs destroying the
- * @throws IllegalStateException if obj does not belong to this pool
- */
- @Override
- public void invalidateObject(final T obj) throws Exception {
- invalidateObject(obj, DestroyMode.NORMAL);
- }
- /**
- * {@inheritDoc}
- * <p>
- * Activation of this method decrements the active count and attempts to destroy the instance, using the provided
- * {@link DestroyMode}.
- * </p>
- *
- * @throws Exception if an exception occurs destroying the object
- * @throws IllegalStateException if obj does not belong to this pool
- * @since 2.9.0
- */
- @Override
- public void invalidateObject(final T obj, final DestroyMode destroyMode) throws Exception {
- final PooledObject<T> p = getPooledObject(obj);
- if (p == null) {
- if (isAbandonedConfig()) {
- return;
- }
- throw new IllegalStateException("Invalidated object not currently part of this pool");
- }
- synchronized (p) {
- if (p.getState() != PooledObjectState.INVALID) {
- destroy(p, destroyMode);
- }
- }
- ensureIdle(1, false);
- }
- /**
- * Provides information on all the objects in the pool, both idle (waiting
- * to be borrowed) and active (currently borrowed).
- * <p>
- * Note: This is named listAllObjects so it is presented as an operation via
- * JMX. That means it won't be invoked unless the explicitly requested
- * whereas all attributes will be automatically requested when viewing the
- * attributes for an object in a tool like JConsole.
- * </p>
- *
- * @return Information grouped on all the objects in the pool
- */
- @Override
- public Set<DefaultPooledObjectInfo> listAllObjects() {
- return allObjects.values().stream().map(DefaultPooledObjectInfo::new).collect(Collectors.toSet());
- }
- /**
- * Tries to ensure that {@link #getMinIdle()} idle instances are available
- * in the pool.
- *
- * @throws Exception If the associated factory throws an exception
- * @since 2.4
- */
- public void preparePool() throws Exception {
- if (getMinIdle() < 1) {
- return;
- }
- ensureMinIdle();
- }
- /**
- * Recovers abandoned objects which have been checked out but
- * not used since longer than the removeAbandonedTimeout.
- *
- * @param abandonedConfig The configuration to use to identify abandoned objects
- */
- @SuppressWarnings("resource") // PrintWriter is managed elsewhere
- private void removeAbandoned(final AbandonedConfig abandonedConfig) {
- // Generate a list of abandoned objects to remove
- final ArrayList<PooledObject<T>> remove = createRemoveList(abandonedConfig, allObjects);
- // Now remove the abandoned objects
- remove.forEach(pooledObject -> {
- if (abandonedConfig.getLogAbandoned()) {
- pooledObject.printStackTrace(abandonedConfig.getLogWriter());
- }
- try {
- invalidateObject(pooledObject.getObject(), DestroyMode.ABANDONED);
- } catch (final Exception e) {
- swallowException(e);
- }
- });
- }
- /**
- * {@inheritDoc}
- * <p>
- * If {@link #getMaxIdle() maxIdle} is set to a positive value and the
- * number of idle instances has reached this value, the returning instance
- * is destroyed.
- * </p>
- * <p>
- * If {@link #getTestOnReturn() testOnReturn} == true, the returning
- * instance is validated before being returned to the idle instance pool. In
- * this case, if validation fails, the instance is destroyed.
- * </p>
- * <p>
- * Exceptions encountered destroying objects for any reason are swallowed
- * but notified via a {@link SwallowedExceptionListener}.
- * </p>
- */
- @Override
- public void returnObject(final T obj) {
- final PooledObject<T> p = getPooledObject(obj);
- if (p == null) {
- if (!isAbandonedConfig()) {
- throw new IllegalStateException(
- "Returned object not currently part of this pool");
- }
- return; // Object was abandoned and removed
- }
- markReturningState(p);
- final Duration activeTime = p.getActiveDuration();
- if (getTestOnReturn() && !factory.validateObject(p)) {
- try {
- destroy(p, DestroyMode.NORMAL);
- } catch (final Exception e) {
- swallowException(e);
- }
- try {
- ensureIdle(1, false);
- } catch (final Exception e) {
- swallowException(e);
- }
- updateStatsReturn(activeTime);
- return;
- }
- try {
- factory.passivateObject(p);
- } catch (final Exception e1) {
- swallowException(e1);
- try {
- destroy(p, DestroyMode.NORMAL);
- } catch (final Exception e) {
- swallowException(e);
- }
- try {
- ensureIdle(1, false);
- } catch (final Exception e) {
- swallowException(e);
- }
- updateStatsReturn(activeTime);
- return;
- }
- if (!p.deallocate()) {
- throw new IllegalStateException(
- "Object has already been returned to this pool or is invalid");
- }
- final int maxIdleSave = getMaxIdle();
- if (isClosed() || maxIdleSave > -1 && maxIdleSave <= idleObjects.size()) {
- try {
- destroy(p, DestroyMode.NORMAL);
- } catch (final Exception e) {
- swallowException(e);
- }
- try {
- ensureIdle(1, false);
- } catch (final Exception e) {
- swallowException(e);
- }
- } else {
- if (getLifo()) {
- idleObjects.addFirst(p);
- } else {
- idleObjects.addLast(p);
- }
- if (isClosed()) {
- // Pool closed while object was being added to idle objects.
- // Make sure the returned object is destroyed rather than left
- // in the idle object pool (which would effectively be a leak)
- clear();
- }
- }
- updateStatsReturn(activeTime);
- }
- /**
- * Sets the base pool configuration.
- *
- * @param conf the new configuration to use. This is used by value.
- * @see GenericObjectPoolConfig
- */
- public void setConfig(final GenericObjectPoolConfig<T> conf) {
- super.setConfig(conf);
- setMaxIdle(conf.getMaxIdle());
- setMinIdle(conf.getMinIdle());
- setMaxTotal(conf.getMaxTotal());
- }
- /**
- * Sets the cap on the number of "idle" instances in the pool. If maxIdle
- * is set too low on heavily loaded systems it is possible you will see
- * objects being destroyed and almost immediately new objects being created.
- * This is a result of the active threads momentarily returning objects
- * faster than they are requesting them, causing the number of idle
- * objects to rise above maxIdle. The best value for maxIdle for heavily
- * loaded system will vary but the default is a good starting point.
- *
- * @param maxIdle
- * The cap on the number of "idle" instances in the pool. Use a
- * negative value to indicate an unlimited number of idle
- * instances
- * @see #getMaxIdle
- */
- public void setMaxIdle(final int maxIdle) {
- this.maxIdle = maxIdle;
- }
- /**
- * Sets the target for the minimum number of idle objects to maintain in
- * the pool. This setting only has an effect if it is positive and
- * {@link #getDurationBetweenEvictionRuns()} is greater than zero. If this
- * is the case, an attempt is made to ensure that the pool has the required
- * minimum number of instances during idle object eviction runs.
- * <p>
- * If the configured value of minIdle is greater than the configured value
- * for maxIdle then the value of maxIdle will be used instead.
- * </p>
- *
- * @param minIdle
- * The minimum number of objects.
- * @see #getMinIdle()
- * @see #getMaxIdle()
- * @see #getDurationBetweenEvictionRuns()
- */
- public void setMinIdle(final int minIdle) {
- this.minIdle = minIdle;
- }
- @Override
- protected void toStringAppendFields(final StringBuilder builder) {
- super.toStringAppendFields(builder);
- builder.append(", factoryType=");
- builder.append(factoryType);
- builder.append(", maxIdle=");
- builder.append(maxIdle);
- builder.append(", minIdle=");
- builder.append(minIdle);
- builder.append(", factory=");
- builder.append(factory);
- builder.append(", allObjects=");
- builder.append(allObjects);
- builder.append(", createCount=");
- builder.append(createCount);
- builder.append(", idleObjects=");
- builder.append(idleObjects);
- builder.append(", abandonedConfig=");
- builder.append(abandonedConfig);
- }
- @Override
- public void use(final T pooledObject) {
- final AbandonedConfig abandonedCfg = this.abandonedConfig;
- if (abandonedCfg != null && abandonedCfg.getUseUsageTracking()) {
- final PooledObject<T> po = getPooledObject(pooledObject);
- if (po != null) {
- po.use();
- }
- }
- }
- }