KISSRandom.java
- /*
- * Licensed to the Apache Software Foundation (ASF) under one or more
- * contributor license agreements. See the NOTICE file distributed with
- * this work for additional information regarding copyright ownership.
- * The ASF licenses this file to You under the Apache License, Version 2.0
- * (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- package org.apache.commons.rng.core.source32;
- import org.apache.commons.rng.core.util.NumberFactory;
- /**
- * Port from Marsaglia's <a href="http://www.cse.yorku.ca/~oz/marsaglia-rng.html">
- * "KISS" algorithm</a>.
- * This version contains the correction referred to
- * <a href="https://programmingpraxis.com/2010/10/05/george-marsaglias-random-number-generators/">here</a>
- * in a reply to the original post.
- *
- * @see <a href="https://en.wikipedia.org/wiki/KISS_(algorithm)">KISS (Wikipedia)</a>
- * @since 1.0
- */
- public class KISSRandom extends IntProvider {
- /** Size of the seed. */
- private static final int SEED_SIZE = 4;
- /** State variable. */
- private int z;
- /** State variable. */
- private int w;
- /** State variable. */
- private int jsr;
- /** State variable. */
- private int jcong;
- /**
- * Creates a new instance.
- *
- * @param seed Seed.
- * If the length is larger than 4, only the first 4 elements will
- * be used; if smaller, the remaining elements will be automatically
- * set.
- */
- public KISSRandom(int[] seed) {
- setSeedInternal(seed);
- }
- /** {@inheritDoc} */
- @Override
- protected byte[] getStateInternal() {
- return composeStateInternal(NumberFactory.makeByteArray(new int[] {z, w, jsr, jcong}),
- super.getStateInternal());
- }
- /** {@inheritDoc} */
- @Override
- protected void setStateInternal(byte[] s) {
- final byte[][] c = splitStateInternal(s, SEED_SIZE * 4);
- final int[] tmp = NumberFactory.makeIntArray(c[0]);
- z = tmp[0];
- w = tmp[1];
- jsr = tmp[2];
- jcong = tmp[3];
- super.setStateInternal(c[1]);
- }
- /**
- * Seeds the RNG.
- *
- * @param seed Seed.
- */
- private void setSeedInternal(int[] seed) {
- // Reset the whole state of this RNG (i.e. the 4 state variables).
- // Filling procedure is not part of the reference code.
- final int[] tmp = new int[SEED_SIZE];
- fillState(tmp, seed);
- z = tmp[0];
- w = tmp[1];
- jsr = tmp[2];
- jcong = tmp[3];
- }
- /** {@inheritDoc} */
- @Override
- public int next() {
- z = computeNew(36969, z);
- w = computeNew(18000, w);
- final int mwc = (z << 16) + w;
- // Cf. correction mentioned in the reply to the original post:
- // https://programmingpraxis.com/2010/10/05/george-marsaglias-random-number-generators/
- jsr ^= jsr << 13;
- jsr ^= jsr >>> 17;
- jsr ^= jsr << 5;
- jcong = 69069 * jcong + 1234567;
- return (mwc ^ jcong) + jsr;
- }
- /**
- * Compute new value.
- *
- * @param mult Multiplier.
- * @param previous Previous value.
- * @return new value.
- */
- private static int computeNew(int mult,
- int previous) {
- return mult * (previous & 65535) + (previous >>> 16);
- }
- }