CUSIPCheckDigit.java
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.commons.validator.routines.checkdigit;
/**
* Modulus 10 <strong>CUSIP</strong> (North American Securities) Check Digit calculation/validation.
*
* <p>
* CUSIP Numbers are 9 character alphanumeric codes used to identify North American Securities.
* </p>
*
* <p>
* Check digit calculation uses the <em>Modulus 10 Double Add Double</em> technique with every second digit being weighted by 2. Alphabetic characters are
* converted to numbers by their position in the alphabet starting with A being 10. Weighted numbers greater than ten are treated as two separate numbers.
* </p>
*
* <p>
* See <a href="https://en.wikipedia.org/wiki/CUSIP">Wikipedia - CUSIP</a> for more details.
* </p>
*
* @since 1.4
*/
public final class CUSIPCheckDigit extends ModulusCheckDigit {
private static final long serialVersionUID = 666941918490152456L;
/**
* Singleton CUSIP Check Digit instance.
*/
public static final CheckDigit CUSIP_CHECK_DIGIT = new CUSIPCheckDigit();
/** Weighting given to digits depending on their right position */
private static final int[] POSITION_WEIGHT = { 2, 1 };
/** A CUSIP is exactly nine characters, the last being the check digit. */
private static final int CUSIP_LEN = 9;
/**
* Constructs a CUSIP Identifier Check Digit routine.
*/
public CUSIPCheckDigit() {
}
/**
* {@inheritDoc}
*
* <p>
* The weight is taken from {@code rightPos}, which does not change when a character is prepended, so
* {@code ModulusCheckDigit} would accept an over-length code whose leading character lands on a no-op weight (for
* example {@code 0037833100}). The nine-character length is checked here before the check digit test.
* </p>
*/
@Override
public boolean isValid(final String code) {
return isLength(code, CUSIP_LEN) && super.isValid(code);
}
/**
* Convert a character at a specified position to an integer value.
*
* @param character The character to convert.
* @param leftPos The position of the character in the code, counting from left to right.
* @param rightPos The position of the character in the code, counting from right to left.
* @return The integer value of the character.
* @throws CheckDigitException if the character is not alphanumeric.
*/
@Override
protected int toInt(final char character, final int leftPos, final int rightPos) throws CheckDigitException {
final int charValue = Character.getNumericValue(character);
// the final character is only allowed to reach 9
final int charValueMax = rightPos == 1 ? 9 : 35; // CHECKSTYLE IGNORE MagicNumber
if (charValue > charValueMax || !isAsciiAlphaNum(character)) {
throw new CheckDigitException("Invalid Character[%d,%d] = '%d' out of range 0 to %d", leftPos, rightPos, charValue, charValueMax);
}
return charValue;
}
/**
* Calculates the <em>weighted</em> value of a character in the code at a specified position.
*
* <p>
* For CUSIP (from right to left) <strong>odd</strong> digits are weighted with a factor of <strong>one</strong> and <strong>even</strong> digits with a
* factor of <strong>two</strong>. Weighted values > 9, have 9 subtracted
* </p>
*
* @param charValue The numeric value of the character.
* @param leftPos The position of the character in the code, counting from left to right.
* @param rightPos The position of the character in the code, counting from right to left.
* @return The weighted value of the character.
*/
@Override
protected int weightedValue(final int charValue, final int leftPos, final int rightPos) {
final int weight = POSITION_WEIGHT[rightPos % 2];
final int weightedValue = charValue * weight;
return sumDigits(weightedValue);
}
}