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1   /*
2    * Licensed to the Apache Software Foundation (ASF) under one or more
3    * contributor license agreements.  See the NOTICE file distributed with
4    * this work for additional information regarding copyright ownership.
5    * The ASF licenses this file to You under the Apache License, Version 2.0
6    * (the "License"); you may not use this file except in compliance with
7    * the License.  You may obtain a copy of the License at
8    *
9    *      http://www.apache.org/licenses/LICENSE-2.0
10   *
11   * Unless required by applicable law or agreed to in writing, software
12   * distributed under the License is distributed on an "AS IS" BASIS,
13   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14   * See the License for the specific language governing permissions and
15   * limitations under the License.
16   */
17  
18  package org.apache.commons.codec.binary;
19  
20  /**
21   * Provides Base32 encoding and decoding as defined by <a href="http://www.ietf.org/rfc/rfc4648.txt">RFC 4648</a>.
22   *
23   * <p>
24   * The class can be parameterized in the following manner with various constructors:
25   * <ul>
26   * <li>Whether to use the "base32hex" variant instead of the default "base32"</li>
27   * <li>Line length: Default 76. Line length that aren't multiples of 8 will still essentially end up being multiples of
28   * 8 in the encoded data.
29   * <li>Line separator: Default is CRLF ("\r\n")</li>
30   * </ul>
31   * </p>
32   * <p>
33   * This class operates directly on byte streams, and not character streams.
34   * </p>
35   * <p>
36   * This class is thread-safe.
37   * </p>
38   *
39   * @see <a href="http://www.ietf.org/rfc/rfc4648.txt">RFC 4648</a>
40   *
41   * @since 1.5
42   * @version $Id: Base32.html 889935 2013-12-11 05:05:13Z ggregory $
43   */
44  public class Base32 extends BaseNCodec {
45  
46      /**
47       * BASE32 characters are 5 bits in length.
48       * They are formed by taking a block of five octets to form a 40-bit string,
49       * which is converted into eight BASE32 characters.
50       */
51      private static final int BITS_PER_ENCODED_BYTE = 5;
52      private static final int BYTES_PER_ENCODED_BLOCK = 8;
53      private static final int BYTES_PER_UNENCODED_BLOCK = 5;
54  
55      /**
56       * Chunk separator per RFC 2045 section 2.1.
57       *
58       * @see <a href="http://www.ietf.org/rfc/rfc2045.txt">RFC 2045 section 2.1</a>
59       */
60      private static final byte[] CHUNK_SEPARATOR = {'\r', '\n'};
61  
62      /**
63       * This array is a lookup table that translates Unicode characters drawn from the "Base32 Alphabet" (as specified
64       * in Table 3 of RFC 2045) into their 5-bit positive integer equivalents. Characters that are not in the Base32
65       * alphabet but fall within the bounds of the array are translated to -1.
66       */
67      private static final byte[] DECODE_TABLE = {
68           //  0   1   2   3   4   5   6   7   8   9   A   B   C   D   E   F
69              -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 00-0f
70              -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 10-1f
71              -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 63, // 20-2f
72              -1, -1, 26, 27, 28, 29, 30, 31, -1, -1, -1, -1, -1, -1, -1, -1, // 30-3f 2-7
73              -1,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, // 40-4f A-N
74              15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25,                     // 50-5a O-Z
75      };
76  
77      /**
78       * This array is a lookup table that translates 5-bit positive integer index values into their "Base32 Alphabet"
79       * equivalents as specified in Table 3 of RFC 2045.
80       */
81      private static final byte[] ENCODE_TABLE = {
82              'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M',
83              'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
84              '2', '3', '4', '5', '6', '7',
85      };
86  
87      /**
88       * This array is a lookup table that translates Unicode characters drawn from the "Base32 |Hex Alphabet" (as
89       * specified in Table 3 of RFC 2045) into their 5-bit positive integer equivalents. Characters that are not in the
90       * Base32 Hex alphabet but fall within the bounds of the array are translated to -1.
91       */
92      private static final byte[] HEX_DECODE_TABLE = {
93           //  0   1   2   3   4   5   6   7   8   9   A   B   C   D   E   F
94              -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 00-0f
95              -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 10-1f
96              -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 63, // 20-2f
97               0,  1,  2,  3,  4,  5,  6,  7,  8,  9, -1, -1, -1, -1, -1, -1, // 30-3f 2-7
98              -1, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, // 40-4f A-N
99              25, 26, 27, 28, 29, 30, 31, 32,                                 // 50-57 O-V
100     };
101 
102     /**
103      * This array is a lookup table that translates 5-bit positive integer index values into their
104      * "Base32 Hex Alphabet" equivalents as specified in Table 3 of RFC 2045.
105      */
106     private static final byte[] HEX_ENCODE_TABLE = {
107             '0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
108             'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M',
109             'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V',
110     };
111 
112     /** Mask used to extract 5 bits, used when encoding Base32 bytes */
113     private static final int MASK_5BITS = 0x1f;
114 
115     // The static final fields above are used for the original static byte[] methods on Base32.
116     // The private member fields below are used with the new streaming approach, which requires
117     // some state be preserved between calls of encode() and decode().
118 
119     /**
120      * Place holder for the bytes we're dealing with for our based logic.
121      * Bitwise operations store and extract the encoding or decoding from this variable.
122      */
123 
124     /**
125      * Convenience variable to help us determine when our buffer is going to run out of room and needs resizing.
126      * <code>decodeSize = {@link #BYTES_PER_ENCODED_BLOCK} - 1 + lineSeparator.length;</code>
127      */
128     private final int decodeSize;
129 
130     /**
131      * Decode table to use.
132      */
133     private final byte[] decodeTable;
134 
135     /**
136      * Convenience variable to help us determine when our buffer is going to run out of room and needs resizing.
137      * <code>encodeSize = {@link #BYTES_PER_ENCODED_BLOCK} + lineSeparator.length;</code>
138      */
139     private final int encodeSize;
140 
141     /**
142      * Encode table to use.
143      */
144     private final byte[] encodeTable;
145 
146     /**
147      * Line separator for encoding. Not used when decoding. Only used if lineLength > 0.
148      */
149     private final byte[] lineSeparator;
150 
151     /**
152      * Creates a Base32 codec used for decoding and encoding.
153      * <p>
154      * When encoding the line length is 0 (no chunking).
155      * </p>
156      *
157      */
158     public Base32() {
159         this(false);
160     }
161 
162     /**
163      * Creates a Base32 codec used for decoding and encoding.
164      * <p>
165      * When encoding the line length is 0 (no chunking).
166      * </p>
167      * @param useHex if {@code true} then use Base32 Hex alphabet
168      */
169     public Base32(boolean useHex) {
170         this(0, null, useHex);
171     }
172 
173     /**
174      * Creates a Base32 codec used for decoding and encoding.
175      * <p>
176      * When encoding the line length is given in the constructor, the line separator is CRLF.
177      * </p>
178      *
179      * @param lineLength
180      *            Each line of encoded data will be at most of the given length (rounded down to nearest multiple of
181      *            8). If lineLength <= 0, then the output will not be divided into lines (chunks). Ignored when
182      *            decoding.
183      */
184     public Base32(int lineLength) {
185         this(lineLength, CHUNK_SEPARATOR);
186     }
187 
188     /**
189      * Creates a Base32 codec used for decoding and encoding.
190      * <p>
191      * When encoding the line length and line separator are given in the constructor.
192      * </p>
193      * <p>
194      * Line lengths that aren't multiples of 8 will still essentially end up being multiples of 8 in the encoded data.
195      * </p>
196      *
197      * @param lineLength
198      *            Each line of encoded data will be at most of the given length (rounded down to nearest multiple of
199      *            8). If lineLength <= 0, then the output will not be divided into lines (chunks). Ignored when
200      *            decoding.
201      * @param lineSeparator
202      *            Each line of encoded data will end with this sequence of bytes.
203      * @throws IllegalArgumentException
204      *             The provided lineSeparator included some Base32 characters. That's not going to work!
205      */
206     public Base32(int lineLength, byte[] lineSeparator) {
207         this(lineLength, lineSeparator, false);
208     }
209 
210     /**
211      * Creates a Base32 / Base32 Hex codec used for decoding and encoding.
212      * <p>
213      * When encoding the line length and line separator are given in the constructor.
214      * </p>
215      * <p>
216      * Line lengths that aren't multiples of 8 will still essentially end up being multiples of 8 in the encoded data.
217      * </p>
218      *
219      * @param lineLength
220      *            Each line of encoded data will be at most of the given length (rounded down to nearest multiple of
221      *            8). If lineLength <= 0, then the output will not be divided into lines (chunks). Ignored when
222      *            decoding.
223      * @param lineSeparator
224      *            Each line of encoded data will end with this sequence of bytes.
225      * @param useHex
226      *            if {@code true}, then use Base32 Hex alphabet, otherwise use Base32 alphabet
227      * @throws IllegalArgumentException
228      *             The provided lineSeparator included some Base32 characters. That's not going to work! Or the
229      *             lineLength > 0 and lineSeparator is null.
230      */
231     public Base32(int lineLength, byte[] lineSeparator, boolean useHex) {
232         super(BYTES_PER_UNENCODED_BLOCK, BYTES_PER_ENCODED_BLOCK,
233                 lineLength,
234                 lineSeparator == null ? 0 : lineSeparator.length);
235         if (useHex){
236             this.encodeTable = HEX_ENCODE_TABLE;
237             this.decodeTable = HEX_DECODE_TABLE;
238         } else {
239             this.encodeTable = ENCODE_TABLE;
240             this.decodeTable = DECODE_TABLE;
241         }
242         if (lineLength > 0) {
243             if (lineSeparator == null) {
244                 throw new IllegalArgumentException("lineLength "+lineLength+" > 0, but lineSeparator is null");
245             }
246             // Must be done after initializing the tables
247             if (containsAlphabetOrPad(lineSeparator)) {
248                 String sep = StringUtils.newStringUtf8(lineSeparator);
249                 throw new IllegalArgumentException("lineSeparator must not contain Base32 characters: [" + sep + "]");
250             }
251             this.encodeSize = BYTES_PER_ENCODED_BLOCK + lineSeparator.length;
252             this.lineSeparator = new byte[lineSeparator.length];
253             System.arraycopy(lineSeparator, 0, this.lineSeparator, 0, lineSeparator.length);
254         } else {
255             this.encodeSize = BYTES_PER_ENCODED_BLOCK;
256             this.lineSeparator = null;
257         }
258         this.decodeSize = this.encodeSize - 1;
259     }
260 
261     /**
262      * <p>
263      * Decodes all of the provided data, starting at inPos, for inAvail bytes. Should be called at least twice: once
264      * with the data to decode, and once with inAvail set to "-1" to alert decoder that EOF has been reached. The "-1"
265      * call is not necessary when decoding, but it doesn't hurt, either.
266      * </p>
267      * <p>
268      * Ignores all non-Base32 characters. This is how chunked (e.g. 76 character) data is handled, since CR and LF are
269      * silently ignored, but has implications for other bytes, too. This method subscribes to the garbage-in,
270      * garbage-out philosophy: it will not check the provided data for validity.
271      * </p>
272      *
273      * @param in
274      *            byte[] array of ascii data to Base32 decode.
275      * @param inPos
276      *            Position to start reading data from.
277      * @param inAvail
278      *            Amount of bytes available from input for encoding.
279      * @param context the context to be used
280      *
281      * Output is written to {@link Context#buffer} as 8-bit octets, using {@link Context#pos} as the buffer position
282      */
283     @Override
284     void decode(byte[] in, int inPos, int inAvail, Context context) { // package protected for access from I/O streams
285         if (context.eof) {
286             return;
287         }
288         if (inAvail < 0) {
289             context.eof = true;
290         }
291         for (int i = 0; i < inAvail; i++) {
292             final byte b = in[inPos++];
293             if (b == PAD) {
294                 // We're done.
295                 context.eof = true;
296                 break;
297             } else {
298                 final byte[] buffer = ensureBufferSize(decodeSize, context);
299                 if (b >= 0 && b < this.decodeTable.length) {
300                     final int result = this.decodeTable[b];
301                     if (result >= 0) {
302                         context.modulus = (context.modulus+1) % BYTES_PER_ENCODED_BLOCK;
303                         // collect decoded bytes
304                         context.lbitWorkArea = (context.lbitWorkArea << BITS_PER_ENCODED_BYTE) + result;
305                         if (context.modulus == 0) { // we can output the 5 bytes
306                             buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 32) & MASK_8BITS);
307                             buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 24) & MASK_8BITS);
308                             buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 16) & MASK_8BITS);
309                             buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 8) & MASK_8BITS);
310                             buffer[context.pos++] = (byte) (context.lbitWorkArea & MASK_8BITS);
311                         }
312                     }
313                 }
314             }
315         }
316 
317         // Two forms of EOF as far as Base32 decoder is concerned: actual
318         // EOF (-1) and first time '=' character is encountered in stream.
319         // This approach makes the '=' padding characters completely optional.
320         if (context.eof && context.modulus >= 2) { // if modulus < 2, nothing to do
321             final byte[] buffer = ensureBufferSize(decodeSize, context);
322 
323             //  we ignore partial bytes, i.e. only multiples of 8 count
324             switch (context.modulus) {
325                 case 2 : // 10 bits, drop 2 and output one byte
326                     buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 2) & MASK_8BITS);
327                     break;
328                 case 3 : // 15 bits, drop 7 and output 1 byte
329                     buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 7) & MASK_8BITS);
330                     break;
331                 case 4 : // 20 bits = 2*8 + 4
332                     context.lbitWorkArea = context.lbitWorkArea >> 4; // drop 4 bits
333                     buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 8) & MASK_8BITS);
334                     buffer[context.pos++] = (byte) ((context.lbitWorkArea) & MASK_8BITS);
335                     break;
336                 case 5 : // 25bits = 3*8 + 1
337                     context.lbitWorkArea = context.lbitWorkArea >> 1;
338                     buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 16) & MASK_8BITS);
339                     buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 8) & MASK_8BITS);
340                     buffer[context.pos++] = (byte) ((context.lbitWorkArea) & MASK_8BITS);
341                     break;
342                 case 6 : // 30bits = 3*8 + 6
343                     context.lbitWorkArea = context.lbitWorkArea >> 6;
344                     buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 16) & MASK_8BITS);
345                     buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 8) & MASK_8BITS);
346                     buffer[context.pos++] = (byte) ((context.lbitWorkArea) & MASK_8BITS);
347                     break;
348                 case 7 : // 35 = 4*8 +3
349                     context.lbitWorkArea = context.lbitWorkArea >> 3;
350                     buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 24) & MASK_8BITS);
351                     buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 16) & MASK_8BITS);
352                     buffer[context.pos++] = (byte) ((context.lbitWorkArea >> 8) & MASK_8BITS);
353                     buffer[context.pos++] = (byte) ((context.lbitWorkArea) & MASK_8BITS);
354                     break;
355                 default:
356                     // modulus can be 0-7, and we excluded 0,1 already
357                     throw new IllegalStateException("Impossible modulus "+context.modulus);
358             }
359         }
360     }
361 
362     /**
363      * <p>
364      * Encodes all of the provided data, starting at inPos, for inAvail bytes. Must be called at least twice: once with
365      * the data to encode, and once with inAvail set to "-1" to alert encoder that EOF has been reached, so flush last
366      * remaining bytes (if not multiple of 5).
367      * </p>
368      *
369      * @param in
370      *            byte[] array of binary data to Base32 encode.
371      * @param inPos
372      *            Position to start reading data from.
373      * @param inAvail
374      *            Amount of bytes available from input for encoding.
375      * @param context the context to be used
376      */
377     @Override
378     void encode(byte[] in, int inPos, int inAvail, Context context) { // package protected for access from I/O streams
379         if (context.eof) {
380             return;
381         }
382         // inAvail < 0 is how we're informed of EOF in the underlying data we're
383         // encoding.
384         if (inAvail < 0) {
385             context.eof = true;
386             if (0 == context.modulus && lineLength == 0) {
387                 return; // no leftovers to process and not using chunking
388             }
389             final byte[] buffer = ensureBufferSize(encodeSize, context);
390             final int savedPos = context.pos;
391             switch (context.modulus) { // % 5
392                 case 0 :
393                     break;
394                 case 1 : // Only 1 octet; take top 5 bits then remainder
395                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 3) & MASK_5BITS]; // 8-1*5 = 3
396                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea << 2) & MASK_5BITS]; // 5-3=2
397                     buffer[context.pos++] = PAD;
398                     buffer[context.pos++] = PAD;
399                     buffer[context.pos++] = PAD;
400                     buffer[context.pos++] = PAD;
401                     buffer[context.pos++] = PAD;
402                     buffer[context.pos++] = PAD;
403                     break;
404                 case 2 : // 2 octets = 16 bits to use
405                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 11) & MASK_5BITS]; // 16-1*5 = 11
406                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >>  6) & MASK_5BITS]; // 16-2*5 = 6
407                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >>  1) & MASK_5BITS]; // 16-3*5 = 1
408                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea <<  4) & MASK_5BITS]; // 5-1 = 4
409                     buffer[context.pos++] = PAD;
410                     buffer[context.pos++] = PAD;
411                     buffer[context.pos++] = PAD;
412                     buffer[context.pos++] = PAD;
413                     break;
414                 case 3 : // 3 octets = 24 bits to use
415                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 19) & MASK_5BITS]; // 24-1*5 = 19
416                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 14) & MASK_5BITS]; // 24-2*5 = 14
417                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >>  9) & MASK_5BITS]; // 24-3*5 = 9
418                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >>  4) & MASK_5BITS]; // 24-4*5 = 4
419                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea <<  1) & MASK_5BITS]; // 5-4 = 1
420                     buffer[context.pos++] = PAD;
421                     buffer[context.pos++] = PAD;
422                     buffer[context.pos++] = PAD;
423                     break;
424                 case 4 : // 4 octets = 32 bits to use
425                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 27) & MASK_5BITS]; // 32-1*5 = 27
426                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 22) & MASK_5BITS]; // 32-2*5 = 22
427                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 17) & MASK_5BITS]; // 32-3*5 = 17
428                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 12) & MASK_5BITS]; // 32-4*5 = 12
429                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >>  7) & MASK_5BITS]; // 32-5*5 =  7
430                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >>  2) & MASK_5BITS]; // 32-6*5 =  2
431                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea <<  3) & MASK_5BITS]; // 5-2 = 3
432                     buffer[context.pos++] = PAD;
433                     break;
434                 default:
435                     throw new IllegalStateException("Impossible modulus "+context.modulus);
436             }
437             context.currentLinePos += context.pos - savedPos; // keep track of current line position
438             // if currentPos == 0 we are at the start of a line, so don't add CRLF
439             if (lineLength > 0 && context.currentLinePos > 0){ // add chunk separator if required
440                 System.arraycopy(lineSeparator, 0, buffer, context.pos, lineSeparator.length);
441                 context.pos += lineSeparator.length;
442             }
443         } else {
444             for (int i = 0; i < inAvail; i++) {
445                 final byte[] buffer = ensureBufferSize(encodeSize, context);
446                 context.modulus = (context.modulus+1) % BYTES_PER_UNENCODED_BLOCK;
447                 int b = in[inPos++];
448                 if (b < 0) {
449                     b += 256;
450                 }
451                 context.lbitWorkArea = (context.lbitWorkArea << 8) + b; // BITS_PER_BYTE
452                 if (0 == context.modulus) { // we have enough bytes to create our output
453                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 35) & MASK_5BITS];
454                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 30) & MASK_5BITS];
455                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 25) & MASK_5BITS];
456                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 20) & MASK_5BITS];
457                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 15) & MASK_5BITS];
458                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 10) & MASK_5BITS];
459                     buffer[context.pos++] = encodeTable[(int)(context.lbitWorkArea >> 5) & MASK_5BITS];
460                     buffer[context.pos++] = encodeTable[(int)context.lbitWorkArea & MASK_5BITS];
461                     context.currentLinePos += BYTES_PER_ENCODED_BLOCK;
462                     if (lineLength > 0 && lineLength <= context.currentLinePos) {
463                         System.arraycopy(lineSeparator, 0, buffer, context.pos, lineSeparator.length);
464                         context.pos += lineSeparator.length;
465                         context.currentLinePos = 0;
466                     }
467                 }
468             }
469         }
470     }
471 
472     /**
473      * Returns whether or not the <code>octet</code> is in the Base32 alphabet.
474      *
475      * @param octet
476      *            The value to test
477      * @return {@code true} if the value is defined in the the Base32 alphabet {@code false} otherwise.
478      */
479     @Override
480     public boolean isInAlphabet(byte octet) {
481         return octet >= 0 && octet < decodeTable.length && decodeTable[octet] != -1;
482     }
483 }