| orthogonal() |  | 100% |  | 100% | 0 | 3 | 0 | 9 | 0 | 1 |
| getComponent(Vector3D, boolean, DoubleFunction3N) |  | 100% |  | 100% | 0 | 2 | 0 | 9 | 0 | 1 |
| angle(Vector3D) |  | 100% |  | 100% | 0 | 4 | 0 | 9 | 0 | 1 |
| equals(Object) |  | 100% |  | 100% | 0 | 7 | 0 | 10 | 0 | 1 |
| lambda$static$0(Vector3D, Vector3D) |  | 100% |  | 100% | 0 | 7 | 0 | 12 | 0 | 1 |
| computeMax(Vector3D, Iterator) |  | 100% |  | 100% | 0 | 2 | 0 | 9 | 0 | 1 |
| computeMin(Vector3D, Iterator) |  | 100% |  | 100% | 0 | 2 | 0 | 9 | 0 | 1 |
| cross(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| of(double[]) |  | 100% |  | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
| static {...} |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| add(double, Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| subtract(double, Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| eq(Vector3D, Precision.DoubleEquivalence) |  | 100% |  | 100% | 0 | 4 | 0 | 3 | 0 | 1 |
| computeCentroid(Vector3D, Iterator) |  | 100% |  | 100% | 0 | 2 | 0 | 6 | 0 | 1 |
| hashCode() |  | 100% |  | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
| withNorm(double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| isInfinite() |  | 100% |  | 100% | 0 | 5 | 0 | 1 | 0 | 1 |
| add(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| subtract(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| toArray() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| distance(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| distanceSq(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| max(Iterable) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
| min(Iterable) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
| centroid(Iterable) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
| isNaN() |  | 100% |  | 100% | 0 | 4 | 0 | 1 | 0 | 1 |
| isFinite() |  | 100% |  | 100% | 0 | 4 | 0 | 1 | 0 | 1 |
| multiply(double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| dot(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| negate() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| Vector3D(double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| lerp(Vector3D, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| normalizeOrNull() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| toString() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| norm() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| normSq() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| normalize() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| orthogonal(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| of(double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| project(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| reject(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| parse(String) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| max(Vector3D, Vector3D[]) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| min(Vector3D, Vector3D[]) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| centroid(Vector3D, Vector3D[]) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| directionTo(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| transform(UnaryOperator) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| vectorTo(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getX() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getY() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getZ() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDimension() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getZero() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |