| orthogonal() |  | 100% |  | 100% | 0 | 3 | 0 | 9 | 0 | 1 | 
| getComponent(Vector3D, boolean, DoubleFunction3N) |  | 100% |  | 100% | 0 | 2 | 0 | 9 | 0 | 1 | 
| angle(Vector3D) |  | 100% |  | 100% | 0 | 4 | 0 | 9 | 0 | 1 | 
| equals(Object) |  | 100% |  | 100% | 0 | 7 | 0 | 10 | 0 | 1 | 
| lambda$static$0(Vector3D, Vector3D) |  | 100% |  | 100% | 0 | 7 | 0 | 12 | 0 | 1 | 
| computeMax(Vector3D, Iterator) |  | 100% |  | 100% | 0 | 2 | 0 | 9 | 0 | 1 | 
| computeMin(Vector3D, Iterator) |  | 100% |  | 100% | 0 | 2 | 0 | 9 | 0 | 1 | 
| cross(Vector3D) |  | 100% |  | n/a | 0 | 1 | 0 | 3 | 0 | 1 | 
| of(double[]) |  | 100% |  | 100% | 0 | 2 | 0 | 3 | 0 | 1 | 
| static {...} |  | 100% |  | n/a | 0 | 1 | 0 | 5 | 0 | 1 | 
| add(double, Vector3D) |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| subtract(double, Vector3D) |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| eq(Vector3D, Precision.DoubleEquivalence) |  | 100% |  | 100% | 0 | 4 | 0 | 3 | 0 | 1 | 
| computeCentroid(Vector3D, Iterator) |  | 100% |  | 100% | 0 | 2 | 0 | 6 | 0 | 1 | 
| hashCode() |  | 100% |  | 100% | 0 | 2 | 0 | 3 | 0 | 1 | 
| withNorm(double) |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| isInfinite() |  | 100% |  | 100% | 0 | 5 | 0 | 1 | 0 | 1 | 
| add(Vector3D) |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| subtract(Vector3D) |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| toArray() |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| distance(Vector3D) |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| distanceSq(Vector3D) |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| max(Iterable) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 | 
| min(Iterable) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 | 
| centroid(Iterable) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 | 
| isNaN() |  | 100% |  | 100% | 0 | 4 | 0 | 1 | 0 | 1 | 
| isFinite() |  | 100% |  | 100% | 0 | 4 | 0 | 1 | 0 | 1 | 
| multiply(double) |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| dot(Vector3D) |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| negate() |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| Vector3D(double, double, double) |  | 100% |  | n/a | 0 | 1 | 0 | 5 | 0 | 1 | 
| lerp(Vector3D, double) |  | 100% |  | n/a | 0 | 1 | 0 | 3 | 0 | 1 | 
| normalizeOrNull() |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| toString() |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| norm() |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| normSq() |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| normalize() |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| orthogonal(Vector3D) |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| of(double, double, double) |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| project(Vector3D) |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| reject(Vector3D) |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| parse(String) |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| max(Vector3D, Vector3D[]) |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| min(Vector3D, Vector3D[]) |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| centroid(Vector3D, Vector3D[]) |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| directionTo(Vector3D) |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| transform(UnaryOperator) |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| vectorTo(Vector3D) |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| getX() |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| getY() |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| getZ() |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| getDimension() |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| getZero() |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 |