orthogonal() |  | 100% |  | 100% | 0 | 3 | 0 | 9 | 0 | 1 |
getComponent(Vector3D, boolean, DoubleFunction3N) |  | 100% |  | 100% | 0 | 2 | 0 | 9 | 0 | 1 |
angle(Vector3D) |  | 100% |  | 100% | 0 | 4 | 0 | 9 | 0 | 1 |
equals(Object) |  | 100% |  | 100% | 0 | 7 | 0 | 10 | 0 | 1 |
lambda$static$0(Vector3D, Vector3D) |  | 100% |  | 100% | 0 | 7 | 0 | 12 | 0 | 1 |
computeMax(Vector3D, Iterator) |  | 100% |  | 100% | 0 | 2 | 0 | 9 | 0 | 1 |
computeMin(Vector3D, Iterator) |  | 100% |  | 100% | 0 | 2 | 0 | 9 | 0 | 1 |
cross(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
of(double[]) |  | 100% |  | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
static {...} |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
add(double, Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
subtract(double, Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
eq(Vector3D, Precision.DoubleEquivalence) |  | 100% |  | 100% | 0 | 4 | 0 | 3 | 0 | 1 |
computeCentroid(Vector3D, Iterator) |  | 100% |  | 100% | 0 | 2 | 0 | 6 | 0 | 1 |
hashCode() |  | 100% |  | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
withNorm(double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
isInfinite() |  | 100% |  | 100% | 0 | 5 | 0 | 1 | 0 | 1 |
add(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
subtract(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
toArray() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
distance(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
distanceSq(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
max(Iterable) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
min(Iterable) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
centroid(Iterable) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
isNaN() |  | 100% |  | 100% | 0 | 4 | 0 | 1 | 0 | 1 |
isFinite() |  | 100% |  | 100% | 0 | 4 | 0 | 1 | 0 | 1 |
multiply(double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
dot(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
negate() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
Vector3D(double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
lerp(Vector3D, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
normalizeOrNull() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
toString() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
norm() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
normSq() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
normalize() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
orthogonal(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
of(double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
project(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
reject(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
parse(String) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
max(Vector3D, Vector3D[]) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
min(Vector3D, Vector3D[]) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
centroid(Vector3D, Vector3D[]) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
directionTo(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
transform(UnaryOperator) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
vectorTo(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getX() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getY() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getZ() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getDimension() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getZero() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |