orthogonal() | | 100% | | 100% | 0 | 3 | 0 | 9 | 0 | 1 |
getComponent(Vector3D, boolean, DoubleFunction3N) | | 100% | | 100% | 0 | 2 | 0 | 9 | 0 | 1 |
angle(Vector3D) | | 100% | | 100% | 0 | 4 | 0 | 9 | 0 | 1 |
equals(Object) | | 100% | | 100% | 0 | 7 | 0 | 10 | 0 | 1 |
lambda$static$0(Vector3D, Vector3D) | | 100% | | 100% | 0 | 7 | 0 | 12 | 0 | 1 |
computeMax(Vector3D, Iterator) | | 100% | | 100% | 0 | 2 | 0 | 9 | 0 | 1 |
computeMin(Vector3D, Iterator) | | 100% | | 100% | 0 | 2 | 0 | 9 | 0 | 1 |
cross(Vector3D) | | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
of(double[]) | | 100% | | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
static {...} | | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
add(double, Vector3D) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
subtract(double, Vector3D) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
eq(Vector3D, Precision.DoubleEquivalence) | | 100% | | 100% | 0 | 4 | 0 | 3 | 0 | 1 |
computeCentroid(Vector3D, Iterator) | | 100% | | 100% | 0 | 2 | 0 | 6 | 0 | 1 |
hashCode() | | 100% | | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
withNorm(double) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
isInfinite() | | 100% | | 100% | 0 | 5 | 0 | 1 | 0 | 1 |
add(Vector3D) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
subtract(Vector3D) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
toArray() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
distance(Vector3D) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
distanceSq(Vector3D) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
max(Iterable) | | 100% | | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
min(Iterable) | | 100% | | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
centroid(Iterable) | | 100% | | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
isNaN() | | 100% | | 100% | 0 | 4 | 0 | 1 | 0 | 1 |
isFinite() | | 100% | | 100% | 0 | 4 | 0 | 1 | 0 | 1 |
multiply(double) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
dot(Vector3D) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
negate() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
Vector3D(double, double, double) | | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
lerp(Vector3D, double) | | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
normalizeOrNull() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
toString() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
norm() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
normSq() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
normalize() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
orthogonal(Vector3D) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
of(double, double, double) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
project(Vector3D) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
reject(Vector3D) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
parse(String) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
max(Vector3D, Vector3D[]) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
min(Vector3D, Vector3D[]) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
centroid(Vector3D, Vector3D[]) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
directionTo(Vector3D) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
transform(UnaryOperator) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
vectorTo(Vector3D) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getX() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getY() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getZ() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getDimension() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getZero() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |