checkMinIdle(KeyedObjectPool, Collection, int, long) |   | 77% |   | 50% | 1 | 2 | 1 | 5 | 0 | 1 |
checkMinIdle(KeyedObjectPool, Object, int, long) |  | 100% |  | 100% | 0 | 4 | 0 | 9 | 0 | 1 |
erodingPool(KeyedObjectPool, float, boolean) |  | 100% |  | 100% | 0 | 4 | 0 | 7 | 0 | 1 |
checkMinIdle(ObjectPool, int, long) |  | 100% |  | 100% | 0 | 3 | 0 | 7 | 0 | 1 |
erodingPool(ObjectPool, float) |  | 100% |  | 100% | 0 | 3 | 0 | 5 | 0 | 1 |
checkRethrow(Throwable) |  | 100% |  | 100% | 0 | 3 | 0 | 5 | 0 | 1 |
prefill(KeyedObjectPool, Collection, int) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
prefill(KeyedObjectPool, Object, int) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
synchronizedPool(ObjectPool) |  | 100% |  | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
prefill(ObjectPool, int) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
lambda$checkMinIdle$0(Map, KeyedObjectPool, int, long, Object) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
erodingPool(KeyedObjectPool, float) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
synchronizedKeyedPooledFactory(KeyedPooledObjectFactory) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
synchronizedPool(KeyedObjectPool) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
synchronizedPooledFactory(PooledObjectFactory) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
erodingPool(KeyedObjectPool) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
erodingPool(ObjectPool) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
PoolUtils() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
getMinIdleTimer() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |