Apache Commons GeometryCommons Geometry is a general-purpose Java library for geometric processing. The primary goal of the project is to provide a set of geometric types and utilities that are
The code below gives a small sample of the API by computing the difference of a cube and an approximation of a sphere and writing the result to a file using the OBJ data format. See the user guide for more details. // construct a precision instance to handle floating-point comparisons Precision.DoubleEquivalence precision = Precision.doubleEquivalenceOfEpsilon(1e-6); // create a BSP tree representing the unit cube RegionBSPTree3D tree = Parallelepiped.unitCube(precision).toTree(); // create a sphere centered on the origin Sphere sphere = Sphere.from(Vector3D.ZERO, 0.65, precision); // subtract a BSP tree approximation of the sphere containing 512 facets // from the cube, modifying the cube tree in place tree.difference(sphere.toTree(3)); // compute some properties of the resulting region double size = tree.getSize(); // 0.11509505362599505 Vector3D centroid = tree.getCentroid(); // (0, 0, 0) // convert to a triangle mesh TriangleMesh mesh = tree.toTriangleMesh(precision); // save as an OBJ file IO3D.write(mesh, Paths.get("target/cube-minus-sphere.obj")); Below is an image of the triangle mesh rendered with Blender. Download Apache Commons GeometryReleasesDownload the latest release of Apache Commons Geometry. |