public interface Rotation3D extends EuclideanTransform<Vector3D>
Modifier and Type | Method and Description |
---|---|
Vector3D |
apply(Vector3D vec)
Apply this rotation to the given argument.
|
double |
getAngle()
Get the angle of rotation in radians.
|
Vector3D |
getAxis()
Get the axis of rotation as a normalized
Vector3D . |
Rotation3D |
inverse()
Get the inverse rotation.
|
applyVector
preservesOrientation
identity
Vector3D apply(Vector3D vec)
Rotation3D inverse()
Vector3D getAxis()
Vector3D
.
All 3-dimensional rotations and sequences of rotations can be reduced to a single rotation around one axis. This method returns that axis.
getAngle()
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