Using Commons SCXMLCommons SCXML provides a generic event-driven state machine based execution environment, borrowing the semantics defined by SCXML. Most things that can be represented as a UML state chart -- business process flows, view navigation bits, interaction or dialog management, and too many more to list here -- can leverage the Commons SCXML library. The library can also be used by frameworks needing a process control language. This document is a bird's eye view about using Commons SCXML for individual (or framework) needs. The interacting piecesAs with most library code, we have a fairly generic (and thereby reusable) asset, a specific domain and the "glue":
The layer that is therefore needed is the bridge or glue to tie a specific usecase to the Commons SCXML engine. While the API aspects are dealt with in the core and advanced API sections of this user guide, the subsequent section provides a brief narrative introduction. The interaction patternsHere are some of the commons usage patterns for bridging (not a comprehensive list, plus none of these are mutually exclusive in any combination): Mapping states to activitiesThis approach consists of maintaining some sort of lookup table that records what is to be done (i.e. the activity to be performed) when a particular state is reached. Event are fired on the engine, the executor is actively queried for current states, and those activities indicated by the lookup yield the next set of events (by causing some user interaction, or a change in application data model etc.) moving us forward. This pattern is often useful when the activities are homogeneous (always activate a component of a specific type, always render a page and wait for submission etc.) Listening to state machine progressCommons SCXML allows processes to register listeners for notifications for state machine execution events (entry, exit, transition). Listeners implement the SCXMLListener interface. This approach is useful for:
Using the send action and EventDispatcherSCXML includes the <send> action to "dispatch" an event of choice (including whatever payload) to a specified target (of a specified type). The payload is delivered in the form of a namelist, which can be considered as params for the event target. The callbacks are received on the EventDispatcher associated with the SCXMLExecutor. The EventDispatcher implementation activates the necessary target, which then performs the activity needed to make progress. Using custom actionsCommons SCXML allows users to register custom actions with the Commons SCXML engine. Using custom actions in conjunction with derived events can lead to quite elegant authoring. The downsides are that this makes the solution non-portable (that is, it will not work on other SCXML engines -- if that is any cause for concern) and that the custom actions need to be authored by the user. From a state machine theory point of view, actions are supposed to take negligible amount of time, so if lengthy activities need to be performed, using the <invoke> is more appropriate. Using invoke to kickstart external processesThe <invoke> element is defined by the latest version of the W3C SCXML Working Draft. It allows the engine to invoke processes from simple states (those that don't have <parallel> or <state> children). The process may return a payload with the "done" event, that becomes available for decision making in the state machine context. Some related details are currently TBD in the Working Draft and therefore, susceptible to change. UsecasesThe Commons SCXML usecases provide some examples.
|